Podvádění je snadné, zvláště pokud vše, co musíte udělat, je stáhnout si jeden program. Sdílíme s vámi nejjednodušší metody, jak se stát doslova bohem v temném světě budoucnosti.
В Cyberpunk 2077 Je možné si obtížnost hry přizpůsobit pro sebe, takže Neměli byste mít problémy se přes to dostat.. Pokud si však přesto chcete zkusit hrát s cheaty, abyste se lépe ponořili do atmosféry nebo hledali tajemství a velikonoční vajíčka - Vybrali jsme pro vás několik pohodlných a snadno použitelných možností.
Cheat Engine pro Cyberpunk 2077
Pokud rádi pracujete s Cheat Engine, pak neměňte své staré návyky – stačí si stáhnout tabulku cheatů pro tento program, vytvořený speciálně pro Cyberpunk. S jeho pomocí můžete:
- Získejte nekonečnou munici a výdrž.
- Povolte režim Boha.
- aktivovat neviditelnost.
- Upravte svůj inventář kdykoli.
- Střílejte bez nabíjení (i z energetických zbraní).
- Změňte rychlost pohybu postavy.
- Změna funkce zbraní.
- Úprava inventáře a mnoho dalšího.
Použití cheatových tabulek pro Cyberpunk 2077 je extrémně jednoduché. Nejprve potřebujete stáhnout Cheat Engine. Poté si stáhněte soubor s tabulkou z níže uvedeného odkazu. Dále, zavedení cheatů do hry vám nezabere více než pět minut:
- Běh Cheat Engine.
- V horní nabídce vyberte „Načíst“.
- Otevřete staženou tabulku pomocí Cheat Engine.
- Vyberte si proces, který potřebujete.
- Povolte cheat, který v tuto chvíli potřebujete (do rámečku na straně vložte křížek).
Postup je jednoduchý a intuitivní. Když je tabulka cheatů aktualizována, nebudete muset znovu instalovat Cheat Engine, stačí stáhnout nový soubor a otevřít jej pomocí programu. To značně zjednodušuje používání cheatů.
Stáhněte si tabulky v Cheat Engine pro Cyberpunk 2077 (GOG)
STÁHNĚTE z Cloud Mail.ru
STÁHNOUT z Disku Google
Stáhněte si tabulky v Cheat Engine pro Cyberpunk 2077 (Steam)
STÁHNOUT s ModsFire
STÁHNOUT z Disku Google
STÁHNOUT z Cloud Mail.ru
Stáhněte si Cheat Engine
Trenér pro Cyberpunk 2077
Alternativní metodou podvádění v Cyberpunku je trenér, tedy speciální program pro změnu herních technických vlastností hry. S jeho pomocí je mnohem pohodlnější aktivovat kódy, protože se jedná o statický nástroj, přizpůsobené speciálně pro Cyberpunk 2077. Pokud však vyjde aktualizace cheatového programu a budete chtít využít jeho funkcí, budete muset software kompletně přeinstalovat ručně.
Existuje mnoho různých trenérů. Ten, který jsme vybrali, je schopen:
- Dejte na charakter nesmrtelnost.
- Rozdávejte nekonečné předměty a také otevřený přístup k neomezené výdrži.
- Vaše nedojde k zpětnému rázu zbraně, a také se stane neuvěřitelně přesným a již nebude nutné znovu načítat.
- Můžete změnit rychlost hry (zvýšit nebo snížit).
- Přidejte peníze k postavě (nebo je odnést).
- Vyrábějte předměty (včetně munice) nebyly odečteny z hrdinova inventáře.
- Dejte další schopnosti: super skoky, zmrazit hack časovač, dát nekonečné čerpací body a mnohem více.
Instalace také nebude trvat příliš dlouho. Tímto způsobem je trenér podobný Cheat Engine. Vše co potřebuješ je:
- Stáhnout Trainer postupujte podle níže uvedených odkazů.
- Přenosový program ve složce hry (hlavní).
- Zapněte trenažér.
- Spusťte Cyberpunk.
Cheaty během hry se aktivují stisknutím kombinace kláves, které jsou uvedeny v samotném trenéru. Pokud zapomenete, které tlačítko potřebujete, Na cheat menu se můžete podívat kdykoliv.
Stáhnout Trainer pro Cyberpunk 2077 (Steam)
STÁHNOUT s ModsFire
STÁHNOUT z Disku Google
STÁHNOUT z Cloud Mail.ru
Stáhnout Trainer for Cyberpunk 2077 (GOG)
STÁHNOUT s ModsFire
STÁHNOUT z Disku Google
STÁHNOUT z Cloud Mail.ru
Debug konzole pro Cyberpunk 2077
Dalším dobrým způsobem, jak podvádět v Cyberpunku, je použijte konzoli. Chcete-li to provést, musíte si stáhnout speciální mod. Jeho instalace nezabere více než několik minut:
- Otevřete stažený archiv.
- Zkopírujte všechny souborykteré v něm byly.
- Přeneste soubory do složky hry.
- Počítač se zeptá, zda chcete nahradit stávající data. Dovolte mu to udělat.
- Spusťte hru v režimu okna.
Chcete-li začít používat cheaty, stačí stiskněte klávesu „~“ na klávesnici. Poté se na celé obrazovce objeví okno pro zadávání kódů. S tímto systémem můžete stát se nesmrtelným, změnit rychlost, přidat si eurodolary a mnohem více.
Stáhněte si ladicí konzoli CyberEngineTweaks pro Cyberpunk 2077
Aktualizováno pro verzi 1.1 Cyberpunk 2077
STÁHNOUT od ModsFire
STÁHNOUT z Disku Google
STÁHNOUT c Clouds mail.ru
Seznam cheatů pro Cyberpunk 2077
Aby kódy v tomto seznamu fungovaly, potřebujete předinstalujte CyberEngineTweaks. Můžete si jej stáhnout z výše uvedených odkazů.
Ošidit | Funkce |
---|---|
player.inventory.addItem(Items.peníze,číslice) | Získejte zadanou částku eurodolarů |
player.inventory.addItem(Položky) | Dejte postavě určený předmět |
Game.ModStatPlayer("Zdraví", "x") | Zvyšte nebo snižte zdraví postavy |
Game.ModStatPlayer("Armor", "x") | Změňte hodnocení zbroje postavy |
Game.ModStatPlayer("Stamina", "x") | Změňte výdrž postavy |
Game.InfiniteStamina (pravda) | Nekonečná výdrž |
Game.ModStatPlayer("Oxygen", "x") | Změňte hladinu kyslíku postavy |
Game.ModStatPlayer("CritDamage", "x") | Změňte kritické poškození postavy |
Game.ModStatPlayer("CarryCapacity", "x") | Změňte váhu, kterou postava unese |
Game.ModStatPlayer("Memory", "x") | Změňte paměť cyberdeck |
Game.ModStatPlayer("MaxSpeed", "x") | Změňte rychlost pohybu |
Game.AddToInventory("Items.LowQualityFood11",x) | Získejte krmivo pro kočky (potřebné pro quest) |
Game.GetMappinSystem():DebugDiscoverAllPoiMappins() | Odemkne všechny žluté značky na mapě |
Game.GetTransactionSystem():RemoveAllItems(Game.GetPlayer()) | Kompletně vymaže inventář (zůstanou pouze questové předměty) |
Game.SetDebugFact("sq032_johnny_friend", 1) | Zvyšuje váš vztah s Johnnym o 70 % a odemyká tajný konec. |
journalManager = Game.GetJournalManager() trackedEntry = journalManager:GetTrackedEntry() questEntry = journalManager:GetParentEntry(journalManager:GetParentEntry(trackedEntry)) questEntryHash =GetEntryHash(questEntry) journalManager,shash "ChangeChangeEntryHash" ") | Dokončete aktivní quest |
Game.SetLevel("Úroveň", x) | Změňte úroveň postavy |
Game.SetLevel("StreetCred", x) | Změňte úroveň reputace postavy |
Zveřejňujeme samostatně cheaty pro levelování vaší postavy. Pomohou vám procvičit si tvorbu stavby a předem se rozhodnout, kterou postavu byste měli vytvořit.
Ošidit | Funkce |
---|---|
Game.GiveDevPoints("Atribut", x) | Změňte počet statistických bodů |
Game.GiveDevPoints("Primary", x) | Změňte počet bodů schopností |
Game.AddToInventory("Items.PerkPointsResetter",1) | Resetovat získané schopnosti |
Game.SetAtt("Síla", x) | Změna úrovně výkonu |
Game.SetLevel("Atletika", x) | Změňte úroveň atletiky |
Game.SetLevel("Demolition", x) | Změňte úroveň ničení |
Game.SetLevel("Brawling", x) | Změňte úroveň Street Fight |
Game.SetAtt("Reflexes", x) | Změna úrovně reakce |
Game.SetLevel("Assault", x) | Změna úrovně pušky |
Game.SetLevel("Gunslinger", x) | Změňte úroveň Shortbarrel |
Game.SetLevel("Kenjutsu", x) | Změňte úroveň čepele |
Game.SetAtt("TechnicalAbility", x) | Změna úrovně vozidla |
Game.SetLevel("Crafting", x) | Změnit úroveň tvorby |
Game.SetLevel("Engineering", x) | Změna úrovně inženýrství |
Game.SetAtt("Inteligence", x) | Změna úrovně inteligence |
Game.SetLevel("Hacking", x) | Změňte úroveň hackování protokolu |
Game.SetLevel("CombatHacking", x) | Změňte úroveň rychlého hackování |
Game.SetAtt("Cool", x) | Změňte hladinu studené krve |
Game.SetLevel("ColdBlood", x) | Změna úrovně vyrovnanosti |
Game.SetLevel("Stealth", x) | Změňte úroveň utajení |
Také jsme pro vás připravili seznam kódů položek v Cyberpunk 2077. Je třeba je použít, aby se požadovaný předmět dostal přímo do inventáře hlavní postavy.
Game.AddToInventory("Items.Preset_Silverhand_3516", 1) - Malorian Arms 3516 (položka úkolu)
Game.AddToInventory("Items.Preset_Achilles_Nash", 1) - Destroyer
Game.AddToInventory("Items.Preset_Ajax_Moron", 1) – Molon Labe
Game.AddToInventory("Items.Preset_Baseball_Bat_Denny", 1) – Pozlacená baseballová pálka
Game.AddToInventory("Items.Preset_Baton_Tinker_Bell", 1) - Tinker Bell
Game.AddToInventory("Items.Preset_Burya_Comrade", 1) - Comrade's Hammer
Game.AddToInventory("Items.Preset_Cane_Fingers", 1) — Cottonmouth
Game.AddToInventory("Items.Preset_Carnage_Mox", 1) – Rogue
Game.AddToInventory("Items.Preset_Copperhead_Genesis", 1) - Žalm 10:6
Game.AddToInventory("Items.Preset_Dian_Yinglong", 1) - Yinglong
Game.AddToInventory("Items.Preset_Dildo_Stout", 1) - Vstanislav Shishkin :)
Game.AddToInventory("Items.Preset_Grad_Buck", 1) – nula-pět
Game.AddToInventory("Items.Preset_Grad_Panam", 1) - Dohled
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch Hammer
Game.AddToInventory("Items.Preset_Katana_Cocktail", 1) – Koktejlová tyčinka
Game.AddToInventory("Items.Preset_Katana_Hiromi", 1) - Tsumetogi
Game.AddToInventory("Items.Preset_Katana_Saburo", 1) - Satori
Game.AddToInventory("Items.Preset_Katana_Surgeon", 1) - Skalpel
Game.AddToInventory("Items.Preset_Katana_Takemura", 1) - Junchu Maru
Game.AddToInventory("Items.Preset_Kenshin_Frank", 1) - Posedlost
Game.AddToInventory("Items.Preset_Kenshin_Royce", 1) - Chaos
Game.AddToInventory("Items.Preset_Knife_Stinger", 1) – Stinger
Game.AddToInventory("Items.Preset_Lexington_Wilson", 1) - Night's Fading
Game.AddToInventory("Items.Preset_Knuckles_Golden", 1) – Síla v konfliktu (chyba)
Game.AddToInventory("Items.Preset_Liberty_Dex", 1) - plán B
Game.AddToInventory("Items.Preset_Liberty_Rogue", 1) - Pride
Game.AddToInventory("Items.Preset_Liberty_Yorinobu", 1) – Kongo
Game.AddToInventory("Items.Preset_Nekomata_Breakthrough", 1) – Průlom
Game.AddToInventory("Items.Preset_Masamune_Rogue", 1) – Předsudek
Game.AddToInventory("Items.Preset_Nova_Doom_Doom", 1) - Dum Doom Star
Game.AddToInventory("Items.Preset_Nue_Jackie", 1) - La Chingona Dorada
Game.AddToInventory("Items.Preset_Nue_Maiko", 1) – Smrt a daně
Game.AddToInventory("Items.Preset_Omaha_Suzie", 1) - Lizzie
Game.AddToInventory("Items.Preset_Overture_Cassidy", 1) - Amnestie (určeno jako úkolový předmět)
Game.AddToInventory("Items.Preset_Overture_Kerry", 1) - Archangel
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Předehra
Game.AddToInventory("Items.Preset_Overture_River", 1) – Pád (položka úkolu)
Game.AddToInventory("Items.Preset_Pulsar_Buzzsaw", 1) - Motorová pila
Game.AddToInventory("Items.Preset_Saratoga_Raffen", 1) - vyřešeno
Game.AddToInventory("Items.Preset_Saratoga_Maelstrom_Legendary", 1) - Fenrir
Game.AddToInventory("Items.Preset_Shingen_Prototype", 1) - Shingen prototyp (verze 5)
Game.AddToInventory("Items.Preset_Shovel_Caretaker", 1) - Keymaker's Shovel
Game.AddToInventory("Items.Preset_Sidewinder_Divided", 1) – Síla v konfliktu
Game.AddToInventory("Items.Preset_Tactician_Headsman", 1) - Popravčí
Game.AddToInventory("Items.Preset_Yukimura_Kiji", 1) - Genjiro
Game.AddToInventory("Items.Preset_Yukimura_Skippy", 1) - Skippy (položka úkolu)
Game.AddToInventory("Items.Preset_Zhuo_Eight_Star", 1) - Ba Xinchun
Game.AddToInventory("Items.Preset_Butchers_Knife_Default", 1) – řeznický nůž
Game.AddToInventory("Items.Preset_Chefs_Knife_Default", 1) - Kuchyňský nůž
Game.AddToInventory("Items.Preset_Katana_Arasaka_2020", 1) – Katana (normální)
Game.AddToInventory("Items.Preset_Katana_Default", 1) - Katana (neobvyklé)
Game.AddToInventory("Items.Preset_Katana_Military", 1)
Game.AddToInventory("Items.Preset_Katana_Neon", 1)
Game.AddToInventory("Items.Preset_Katana_Training", 1)
Game.AddToInventory("Items.Preset_Katana_GoG", 1) - Katana "BLACK UNICORN" (vzácné)
Game.AddToInventory("Items.Preset_Katana_GoG_Epic", 1) - Katana "BLACK UNICORN" (epos)
Game.AddToInventory("Items.Preset_Katana_GoG_Legendary", 1) - Katana "BLACK UNICORN" (noha)
Game.AddToInventory("Items.q115_katana", 1) - Katana (quest)
Game.AddToInventory("Items.Preset_Knife_Default", 1) – Nůž
Game.AddToInventory("Items.Preset_Knife_Military", 1)
Game.AddToInventory("Items.Preset_Kukri_Default", 1) - Kukri
Game.AddToInventory("Items.Preset_Kukri_Voodoo", 1)
Game.AddToInventory("Items.Preset_Machete_Default", 1) - Machete
Game.AddToInventory("Items.Preset_Machete_Maelstrom", 1)
Game.AddToInventory("Items.Preset_Machete_Valentinos", 1)
Game.AddToInventory("Items.Preset_Tanto_Default", 1) - Nůž "TANTO"
Game.AddToInventory("Items.Preset_Baseball_Bat_Default", 1) – Baseballová pálka
Game.AddToInventory("Items.Preset_Baton_Alpha", 1) – Elektrický obušek
Game.AddToInventory("Items.Preset_Baton_Beta", 1)
Game.AddToInventory("Items.Preset_Baton_Gamma", 1)
Game.AddToInventory("Items.Preset_Crowbar_Default", 1) – páčidlo
Game.AddToInventory("Items.Preset_Hammer_Default", 1) - Kladivo
Game.AddToInventory("Items.Preset_Hammer_Sasquatch", 1) - Sasquatch Hammer(noha)
Game.AddToInventory("Items.Preset_Iron_Pipe_Default", 1) – Ocelová trubka
Game.AddToInventory("Items.Preset_Kanabo_Default", 1) - Kanabo's Club
Game.AddToInventory("Items.Preset_Pipe_Wrench_Default", 1) – Klíč
Game.AddToInventory("Items.Preset_Tire_Iron_Default", 1) - Mount
Game.AddToInventory("Items.Preset_Tomahawk_Default", 1) - Tomahawk
Game.AddToInventory("Items.Preset_Ajax_Default", 1) - M251S"JAX"
Game.AddToInventory("Items.Preset_Ajax_Military", 1)
Game.AddToInventory("Items.Preset_Ajax_Neon", 1)
Game.AddToInventory("Items.Preset_Ajax_Pimp", 1)
Game.AddToInventory("Items.Preset_Ajax_Training", 1)
Game.AddToInventory("Items.Preset_Base_Copperhead", 1) - D5″COPPERHEAD"
Game.AddToInventory("Items.Preset_Copperhead_Default", 1)
Game.AddToInventory("Items.Preset_Copperhead_Military", 1)
Game.AddToInventory("Items.Preset_Copperhead_Neon", 1)
Game.AddToInventory("Items.Preset_Copperhead_Pimp", 1)
Game.AddToInventory("Items.Preset_Base_Masamune", 1) - HJSH-18″MASAMUNE"
Game.AddToInventory("Items.Preset_Masamune_Default", 1)
Game.AddToInventory("Items.Preset_Masamune_Flashlight", 1)
Game.AddToInventory("Items.Preset_Masamune_Military", 1)
Game.AddToInventory("Items.Preset_Masamune_Neon", 1)
Game.AddToInventory("Items.Preset_Masamune_Pimp", 1)
Game.AddToInventory("Items.Preset_Masamune_Scope", 1)
Game.AddToInventory("Items.Preset_Masamune_Trauma", 1)
Game.AddToInventory("Items.Preset_Masamune_Arasaka_2020", 1) – Novaki
Game.AddToInventory("Items.Preset_Sidewinder_Default", 1) - D5″SIDEWINDER"
Game.AddToInventory("Items.q115_rifle", 1) - D5″SIDEWINDER"(Quest)
Game.AddToInventory("Items.Preset_Sidewinder_Military", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Neon", 1)
Game.AddToInventory("Items.Preset_Sidewinder_Pimp", 1)
Game.AddToInventory("Items.q115_corpo_rifle", 1) - M-179E "ACHILLES" (upraveno)(noha)
Game.AddToInventory("Items.Preset_Achilles_Default", 1) - M-179E "ACHILLES"
Game.AddToInventory("Items.Preset_Achilles_Military", 1)
Game.AddToInventory("Items.Preset_Achilles_Neon", 1)
Game.AddToInventory("Items.Preset_Achilles_Pimp", 1)
Game.AddToInventory("Items.Preset_Achilles_Tiny_Mike", 1)
Game.AddToInventory("Items.Preset_Sor22_Default", 1) - SOR-22
Game.AddToInventory("Items.Preset_Sor22_Military", 1)
Game.AddToInventory("Items.Preset_Sor22_Neon", 1)
Game.AddToInventory("Items.Preset_Sor22_Pimp", 1)
Game.AddToInventory("Items.Preset_Ashura_Default", 1) - Ashura
Game.AddToInventory("Items.Preset_Ashura_Military", 1)
Game.AddToInventory("Items.Preset_Ashura_Neon", 1)
Game.AddToInventory("Items.Preset_Ashura_Pimp", 1)
Game.AddToInventory("Items.Preset_Grad_Default", 1) - SV-32″GRAD"
Game.AddToInventory("Items.Preset_Grad_Military", 1)
Game.AddToInventory("Items.Preset_Grad_Neon", 1)
Game.AddToInventory("Items.Preset_Grad_Pimp", 1)
Game.AddToInventory("Items.Preset_Nekomata_Default", 1) - Nekomata
Game.AddToInventory("Items.Preset_Nekomata_Military", 1)
Game.AddToInventory("Items.Preset_Nekomata_Neon", 1)
Game.AddToInventory("Items.Preset_Nekomata_Pimp", 1)
Game.AddToInventory("Items.Preset_Chao_Default", 1) - A-22V"CHAO"
Game.AddToInventory("Items.Preset_Chao_Military", 1)
Game.AddToInventory("Items.Preset_Chao_Neon", 1)
Game.AddToInventory("Items.Preset_Chao_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Default", 1) - JKE-X2″KENSHIN"
Game.AddToInventory("Items.Preset_Kenshin_Military", 1)
Game.AddToInventory("Items.q101_takemura_chase_kenshin", 1)
Game.AddToInventory("Items.Preset_Kenshin_MQ041", 1)
Game.AddToInventory("Items.Preset_Kenshin_Neon", 1)
Game.AddToInventory("Items.Preset_Kenshin_Pimp", 1)
Game.AddToInventory("Items.Preset_Kenshin_Takemura", 1)
Game.AddToInventory("Items.Preset_Base_Lexington", 1) - M-10AF"LEXINGTON"
Game.AddToInventory("Items.q115_pistol", 1) - M-10AF "LEXINGTON" (epos/quest)
Game.AddToInventory("Items.Preset_Lexington_Default", 1)
Game.AddToInventory("Items.Preset_Lexington_Military", 1)
Game.AddToInventory("Items.Preset_Lexington_Neon", 1)
Game.AddToInventory("Items.Preset_Lexington_Pimp", 1)
Game.AddToInventory("Items.Preset_Lexington_Toygun", 1)
Game.AddToInventory("Items.Preset_Liberty_Default", 1) - "LIBERTY"
Game.AddToInventory("Items.Preset_Liberty_Military", 1)
Game.AddToInventory("Items.Preset_Liberty_Neon", 1)
Game.AddToInventory("Items.Preset_Liberty_Pimp", 1)
Game.AddToInventory("Items.Preset_Nue_Arasaka_2020", 1) - "TAMAYURA"
Game.AddToInventory("Items.Preset_Nue_Default", 1) - "NUE"
Game.AddToInventory("Items.Preset_Nue_Military", 1)
Game.AddToInventory("Items.Preset_Nue_Neon", 1)
Game.AddToInventory("Items.Preset_Nue_Pimp", 1)
Game.AddToInventory("Items.Preset_Omaha_Default", 1) - M-76E "OMAHA"
Game.AddToInventory("Items.Preset_Omaha_Military", 1)
Game.AddToInventory("Items.Preset_Omaha_Neon", 1)
Game.AddToInventory("Items.Preset_Omaha_Pimp", 1)
Game.AddToInventory("Items.Preset_Unity_Default", 1) - "UNITY"
Game.AddToInventory("Items.Preset_Unity_Military", 1)
Game.AddToInventory("Items.Preset_Unity_Neon", 1)
Game.AddToInventory("Items.Preset_Unity_Pimp", 1)
Game.AddToInventory("Items.Preset_V_Unity", 1)
Game.AddToInventory("Items.Preset_Yukimura_Default", 1) - HJKE-11″YUKIMURA"
Game.AddToInventory("Items.Preset_Yukimura_Legendary", 1)
Game.AddToInventory("Items.Preset_Yukimura_Military", 1)
Game.AddToInventory("Items.Preset_Yukimura_Neon", 1)
Game.AddToInventory("Items.Preset_Yukimura_Pimp", 1)
Game.AddToInventory("Items.w_special_flak", 1) - KKP-31
Game.AddToInventory("Items.Preset_Defender_Default", 1) - "DEFENDER"
Game.AddToInventory("Items.Preset_Defender_Military", 1)
Game.AddToInventory("Items.Preset_Defender_Neon", 1)
Game.AddToInventory("Items.Preset_Defender_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Default", 1) - G-58″DIAN"
Game.AddToInventory("Items.Preset_Dian_Military", 1)
Game.AddToInventory("Items.Preset_Dian_Neon", 1)
Game.AddToInventory("Items.Preset_Dian_Pimp", 1)
Game.AddToInventory("Items.Preset_Dian_Trauma", 1)
Game.AddToInventory("Items.Preset_Pulsar_Default", 1) - DS1″PULSAR"
Game.AddToInventory("Items.Preset_Pulsar_Military", 1)
Game.AddToInventory("Items.Preset_Pulsar_Neon", 1)
Game.AddToInventory("Items.Preset_Pulsar_Pimp", 1)
Game.AddToInventory("Items.Preset_Saratoga_Arasaka_2020", 1) - Shigure
Game.AddToInventory("Items.Preset_Saratoga_Default", 1) - М221″"SARATOGA"
Game.AddToInventory("Items.Preset_Saratoga_Military", 1)
Game.AddToInventory("Items.Preset_Saratoga_Neon", 1)
Game.AddToInventory("Items.Preset_Saratoga_Pimp", 1)
Game.AddToInventory("Items.Preset_Shingen_Default", 1) - TKI-20″SHINGEN"
Game.AddToInventory("Items.Preset_Shingen_Military", 1)
Game.AddToInventory("Items.Preset_Shingen_Neon", 1)
Game.AddToInventory("Items.Preset_Shingen_Pimp", 1)
Game.AddToInventory("Items.Preset_Igla_Default", 1) - DB-4″IGLA"
Game.AddToInventory("Items.Preset_Igla_Military", 1)
Game.AddToInventory("Items.Preset_Igla_Neon", 1)
Game.AddToInventory("Items.Preset_Igla_Pimp", 1)
Game.AddToInventory("Items.Preset_Palica_Default", 1) - DB-4″MALICE"
Game.AddToInventory("Items.Preset_Palica_Military", 1)
Game.AddToInventory("Items.Preset_Palica_Neon", 1)
Game.AddToInventory("Items.Preset_Palica_Pimp", 1)
Game.AddToInventory("Items.Preset_Satara_Default", 1) - DB-2″SATAR"
Game.AddToInventory("Items.Preset_Satara_Military", 1)
Game.AddToInventory("Items.Preset_Satara_Neon", 1)
Game.AddToInventory("Items.Preset_Satara_Pimp", 1)
Game.AddToInventory("Items.Preset_Testera_Default", 1) - DB-2″TESTER"
Game.AddToInventory("Items.Preset_Testera_Neon", 1)
Game.AddToInventory("Items.Preset_Testera_Pimp", 1)
Game.AddToInventory("Items.Preset_Carnage_Default", 1) - Carnage
Game.AddToInventory("Items.Preset_Carnage_Military", 1)
Game.AddToInventory("Items.Preset_Carnage_Neon", 1)
Game.AddToInventory("Items.Preset_Carnage_Pimp", 1)
Game.AddToInventory("Items.Preset_Crusher_Default", 1) - Drtič
Game.AddToInventory("Items.Preset_Crusher_Military", 1)
Game.AddToInventory("Items.Preset_Crusher_Neon", 1)
Game.AddToInventory("Items.Preset_Crusher_Pimp", 1)
Game.AddToInventory("Items.q115_shotgun", 1) - M2038 "TACTIC" (noha/quest)
Game.AddToInventory("Items.Preset_Tactician_Default", 1)
Game.AddToInventory("Items.Preset_Tactician_Military", 1)
Game.AddToInventory("Items.Preset_Tactician_Neon", 1)
Game.AddToInventory("Items.Preset_Tactician_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Default", 1) - L-69″ZHO"
Game.AddToInventory("Items.Preset_Zhuo_Military", 1)
Game.AddToInventory("Items.Preset_Zhuo_Neon", 1)
Game.AddToInventory("Items.Preset_Zhuo_Pimp", 1)
Game.AddToInventory("Items.Preset_Zhuo_Trauma", 1)
Game.AddToInventory("Items.Preset_Burya_Default", 1) - RT-46″BURYA"
Game.AddToInventory("Items.Preset_Burya_Military", 1)
Game.AddToInventory("Items.Preset_Burya_Neon", 1)
Game.AddToInventory("Items.Preset_Burya_Pimp", 1)
Game.AddToInventory("Items.Preset_MQ008_Nova", 1) - DR5″NOVA"
Game.AddToInventory("Items.Preset_Nova_Q000_Nomad", 1) - DR5 "NOVA" (quest)
Game.AddToInventory("Items.Preset_Nova_Default", 1)
Game.AddToInventory("Items.Preset_Nova_Military", 1)
Game.AddToInventory("Items.Preset_Nova_Neon", 1)
Game.AddToInventory("Items.Preset_Nova_Pimp", 1)
Game.AddToInventory("Items.Preset_Overture_Default", 1) – předehra
Game.AddToInventory("Items.q115_revolver", 1) – předehra (quest)
Game.AddToInventory("Items.Preset_Overture_Default_E", 1)
Game.AddToInventory("Items.Preset_Overture_Default_L", 1)
Game.AddToInventory("Items.Preset_Overture_Default_R", 1)
Game.AddToInventory("Items.Preset_Overture_Default_U", 1)
Game.AddToInventory("Items.Preset_Overture_Legendary", 1) - Předehra (noha)
Game.AddToInventory("Items.Preset_Overture_Military", 1)
Game.AddToInventory("Items.Preset_Overture_Neon", 1)
Game.AddToInventory("Items.Preset_Overture_Pimp", 1)
Game.AddToInventory("Items.Preset_Quasar_Default", 1) - DR12″QUASAR"
Game.AddToInventory("Items.Preset_Quasar_Military", 1)
Game.AddToInventory("Items.Preset_Quasar_Neon", 1)
Game.AddToInventory("Items.Preset_Quasar_Pimp", 1)
Cyberdeck
Game.AddToInventory("Items.ArasakaLegendaryMKIV", 1) – Arasaka (ver.4)
Game.AddToInventory("Items.BerserkC2MK4", 1) – Bayodine Berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK4", 1) – Zetatekh berserk (ver.4)
Game.AddToInventory("Items.BerserkC3MK5", 1) – Zetatekh berserk (ver.5)
Game.AddToInventory("Items.BerserkC4MK5", 1) – Militech berserk (ver.5)
Game.AddToInventory("Items.FuyutsuiTinkererLegendaryMKIII", 1) – Fuyutsui Tinkerer (ver. 3)
Game.AddToInventory("Items.NetwatchNetdriverLegendaryMKV", 1) – Network Watch (ver.5)
Game.AddToInventory("Items.RavenLegendaryMKIV", 1) – Raven microcyber (ver.4)
Game.AddToInventory("Items.SandevistanC2MK4", 1) – Deynalar sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK4", 1) – Qian-Ti sandevistan (ver.4)
Game.AddToInventory("Items.SandevistanC3MK5", 1) - Qian-Ti sandevistan "hyperdance" (ver. 5)
Game.AddToInventory("Items.SandevistanC4MK5", 1) - Militech sandevistan "peregrine" (ver.5)
Game.AddToInventory("Items.StephensonLegendaryMKIV", 1) – Stephenson tech (ver.4)
Game.AddToInventory("Items.TetratronicRipplerLegendaryMKIV", 1) – Tetratronic Rippler (ver. 4)
Čelní lalok
Game.AddToInventory("Items.BrainCapacityBoosterLegendary", 1) - Megadisk
Game.AddToInventory("Items.HealOnKillLegendary", 1) - Akcelerátor
Game.AddToInventory("Items.ImprovedPerceptionLegendary", 1) – Vizuální stimulátor mozkové kůry
Game.AddToInventory("Items.LimbicSystemEnhancementLegendary", 1) - stimulátor limbického systému
Game.AddToInventory("Items.MemoryReplenishmentLegendary", 1) - Správce paměti Camillo
Game.AddToInventory("Items.RoboticCoreLegendary", 1) – mechatronické jádro
Palmy
Game.AddToInventory("Items.PowerGripLegendary", 1) - Balistický koprocesor
Game.AddToInventory("Items.SmartLinkLegendary", 1) - Smartlink
Иммунная система
Game.AddToInventory("Items.ElectroshockMechanismLegendary", 1) - Electrobody
Game.AddToInventory("Items.ResistancesBoosterLegendary", 1) - Stimpson
Game.AddToInventory("Items.PainReductor", 1) - Regulátor bolesti
kůže
Game.AddToInventory("Items.OpticalCamoLegendary", 1) – Optická kamufláž
Game.AddToInventory("Items.SubdermalArmorLegendary", 1) - Subdermální brnění
Nervový systém
Game.AddToInventory("Items.KerenzikovLegendary", 1) - Kereznikov
Game.AddToInventory("Items.NeoFiberLegendary", 1) – Neovlákna
Game.AddToInventory("Items.ReflexRecorderLegendary", 1) - Reflexní regulátor
Game.AddToInventory("Items.SynapticAcceleratorLegendary", 1) – Synaptický akcelerátor
Kostra
Game.AddToInventory("Items.CyberRotorsLegendary", 1) – Mikrorotory
Game.AddToInventory("Items.EndoskeletonLegendary", 1) - Synaptický optimalizátor signálu
Game.AddToInventory("Items.EnhancedTissueLegendary", 1) – Bionické plíce
ruce
Game.AddToInventory("Items.MantisBladesLegendary", 1) - Mantis Blade
Game.AddToInventory("Items.NanoWiresLegendary", 1) - Monostring
Game.AddToInventory("Items.ProjectileLauncherLegendary", 1) - Systém odpalování projektilů
Game.AddToInventory("Items.StrongArmsLegendary", 1) – Gorilla Arms
Oběhový systém
Game.AddToInventory("Items.BioConductorsLegendary", 1) – Bioconductor
Game.AddToInventory("Items.BloodPumpLegendary", 1) - Krevní pumpa
Game.AddToInventory("Items.DischargeConnectorLegendary", 1) - Smyčka zpětné vazby
Game.AddToInventory("Items.EnhancedBloodVesselsLegendary", 1) – Bioplastické nádoby
Game.AddToInventory("Items.HealthMonitorLegendary", 1) - Biomonitor
Game.AddToInventory("Items.IronLungsLegendary", 1) - Synthlungs
Game.AddToInventory("Items.MicroGeneratorLegendary", 1) - Mikrogenerátor
Game.AddToInventory("Items.SecondHeart", 1) - Druhé srdce
Game.AddToInventory("Items.StaminaRegenBoosterLegendary", 1) - Adrenalinový stimulátor
Cyberdeck
Game.AddToInventory("Items.ArasakaEpicMKIII", 1) - Arasaka (ver.3)
Game.AddToInventory("Items.BerserkC1MK1", 1) - Berserk Moore (ver. 1)
Game.AddToInventory("Items.BerserkC1MK2", 1) - Berserk Moore (ver. 2)
Game.AddToInventory("Items.BerserkC1MK3", 1) - Berserk Moore (ver. 3)
Game.AddToInventory("Items.BerserkC2MK1", 1) – Bayodine Berserk (ver.1)
Game.AddToInventory("Items.BerserkC2MK2", 1) – Bayodine Berserk (ver.2)
Game.AddToInventory("Items.BerserkC2MK3", 1) – Bayodine Berserk (ver.3)
Game.AddToInventory("Items.BiotechRareMKII", 1) – Biotechnika (ver. 2)
Game.AddToInventory("Items.BiotechUncommonMKI", 1) – Biotechnika (ver. 1)
Game.AddToInventory("Items.FuyutsuiCommonMKI", 1) – Fuyutsuki Electronics (ver. 1)
Game.AddToInventory("Items.MilitechParaline", 1) - Militech paraline (ver. 1)
Game.AddToInventory("Items.RavenEpicMKIII", 1) – Raven microcyber (ver. 3)
Game.AddToInventory("Items.SandevistanC1MK1", 1) - Zetatekh sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC1MK2", 1) - Zetatekh sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC1MK3", 1) - Zetatekh sandevistan (ver. 3)
Game.AddToInventory("Items.SandevistanC2MK1", 1) – Dainalar sandevistan (ver. 1)
Game.AddToInventory("Items.SandevistanC2MK2", 1) – Dainalar sandevistan (ver. 2)
Game.AddToInventory("Items.SandevistanC2MK3", 1) – Dainalar sandevistan (ver. 3)
Game.AddToInventory("Items.SeachoRareMKII", 1) – Socho Electronics (ver. 2)
Game.AddToInventory("Items.SeachoUncommonMKI", 1) -Seacho electronics (ver. 1)
Game.AddToInventory("Items.StephensonEpicMKIII", 1) – Stephenson tech (ver.3)
Game.AddToInventory("Items.StephensonRareMKII", 1) – Stephenson tech (ver.2)
Game.AddToInventory("Items.TetratronicEpicMKIII", 1) - Tetratronic (ver. 3)
Game.AddToInventory("Items.TetratronicRareMKII", 1) - Tetratronic (ver. 2)
Game.AddToInventory("Items.TetratronicUncommonMKI", 1) - Tetratronic (ver. 1)
Čelní lalok
Game.AddToInventory("Items.BrainCapacityBoosterEpic", 1) - Megadisc(epic)
Game.AddToInventory("Items.BrainCapacityBoosterRare", 1) - Megadisk (vzácné)
Game.AddToInventory("Items.FastAccessMemoryCommon", 1) - Další RAM (normální)
Game.AddToInventory("Items.FastAccessMemoryRare", 1) - Další RAM (vzácné)
Game.AddToInventory("Items.FastAccessMemoryUncommon", 1) - Další RAM (neobvyklé)
Game.AddToInventory("Items.HealOnKillCommon", 1) - Akcelerátor(normální)
Game.AddToInventory("Items.HealOnKillEpic", 1) - Accelerator(epic)
Game.AddToInventory("Items.HealOnKillUncommon", 1) - Accelerator(uncommon)
Game.AddToInventory("Items.ImprovedPerceptionCommon", 1) – Vizuální stimulátor mozkové kůry (normální)
Game.AddToInventory("Items.ImprovedPerceptionEpic", 1) – Vizuální stimulátor mozkové kůry (epos)
Game.AddToInventory("Items.ImprovedPerceptionUncommon", 1) – Vizuální stimulátor mozkové kůry (méně časté)
Game.AddToInventory("Items.LimbicSystemEnhancementCommon", 1) – Stimulátor limbického systému (normální)
Game.AddToInventory("Items.LimbicSystemEnhancementRare", 1) – stimulátor limbického systému (vzácné)
Game.AddToInventory("Items.MemoryBoostCommon", 1) – Mnemotechnická podpora (běžná)
Game.AddToInventory("Items.MemoryBoostEpic", 1) – Mnemotechnický zesilovač (epos)
Game.AddToInventory("Items.MemoryBoostRare", 1) – Mnemotechnický zesilovač (vzácné)
Game.AddToInventory("Items.MemoryBoostUncommon", 1) - Mnemotechnický zesilovač (neobvyklé)
Game.AddToInventory("Items.MemoryReplenishmentEpic", 1) - Správce paměti camillo(epic)
Game.AddToInventory("Items.RoboticCoreCommon", 1) – Mechatronické jádro (běžné)
Game.AddToInventory("Items.RoboticCoreEpic", 1) – Mechatronické jádro (epic)
Game.AddToInventory("Items.RoboticCoreRare", 1) – Mechatronické jádro (vzácné)
Game.AddToInventory("Items.RoboticCoreUncommon", 1) - Mechatronické jádro (neobvyklé)
ruce
Game.AddToInventory("Items.MantisBlades", 1) - Mantis Blades (vzácné)
Game.AddToInventory("Items.MantisBladesEpic", 1) - Mantis Blades (epos)
Game.AddToInventory("Items.NanoWires", 1) - Monostring (vzácné)
Game.AddToInventory("Items.NanoWiresEpic", 1) - Monostring(epic)
Game.AddToInventory("Items.ProjectileLauncher", 1) - Systém odpalování projektilů (vzácné)
Game.AddToInventory("Items.ProjectileLauncherEpic", 1) - Systém odpalování projektilů (epos)
Game.AddToInventory("Items.StrongArms", 1) – Gorilla Arms (vzácné)
Game.AddToInventory("Items.StrongArmsEpic", 1) – Gorilí paže (epické)
Palmy
Game.AddToInventory("Items.PowerGripEpic", 1) - Balistický koprocesor (epic)
Game.AddToInventory("Items.PowerGripRare", 1) - Balistický koprocesor (vzácné)
Game.AddToInventory("Items.SmartLinkEpic", 1) - Smartlink(epic)
Game.AddToInventory("Items.SmartLinkRare", 1) - Smartlink(vzácné)
Иммунная система
Game.AddToInventory("Items.ElectroshockMechanismCommon", 1) - Elektrické tělo (společné)
Game.AddToInventory("Items.ElectroshockMechanismEpic", 1) – Elektrické tělo (epic)
Game.AddToInventory("Items.ElectroshockMechanismUncommon", 1) - Electrobody(uncommon)
Game.AddToInventory("Items.ResistancesBoosterCommon", 1) - Steamsop(vlastní)
Game.AddToInventory("Items.ResistancesBoosterEpic", 1) - Steamsop(epic)
Game.AddToInventory("Items.ResistancesBoosterUncommon", 1) - Steamsop(neobvyklé)
Game.AddToInventory("Items.ReverseMetabolicEnhancer", 1) - Metabolický regulátor (epos)
Game.AddToInventory("Items.ReversePowerInductor", 1) - Inductor(epic)
Game.AddToInventory("Items.ToxinCleanser", 1) – Detoxikátor (vzácné)
kůže
Game.AddToInventory("Items.FireproofSkin", 1) – Ohnivzdorný povlak (vzácné)
Game.AddToInventory("Items.GroundingPlating", 1) - Uzemnění (vzácné)
Game.AddToInventory("Items.HeatUsingBooster", 1) - Převaděč tepla (epos)
Game.AddToInventory("Items.MetalCoveredSkin", 1) – supradermální brnění (vzácné)
Game.AddToInventory("Items.OpticalCamoEpic", 1) – Optická kamufláž (epická)
Game.AddToInventory("Items.OpticalCamoRare", 1) -Optická kamufláž (vzácné)
Game.AddToInventory("Items.SubdermalArmorCommon", 1) - Subdermální brnění (běžné)
Game.AddToInventory("Items.SubdermalArmorEpic", 1) - Subdermální brnění (epické)
Game.AddToInventory("Items.SubdermalArmorRare", 1) - Subdermální brnění (vzácné)
Game.AddToInventory("Items.SubdermalArmorUncommon", 1) - Subdermální brnění (neobvyklé)
Nohy
Game.AddToInventory("Items.BoostedTendonsRare", 1) - Opevněné šlachy (vzácné)
Game.AddToInventory("Items.CatPaws", 1) – Rysí tlapky (epické)
Game.AddToInventory("Items.ReinforcedMusclesEpic", 1) – Vyztužené kotníky (epické)
Game.AddToInventory("Items.ReinforcedMusclesRare", 1) - Vyztužené kotníky (vzácné)
Nervový systém
Game.AddToInventory("Items.ImprovedReactionEpic", 1) - Nanorelay(epic)
Game.AddToInventory("Items.ImprovedReactionRare", 1) - Nanorelay (vzácné)
Game.AddToInventory("Items.ImprovedReactionUncommon", 1) - Nanorelay(neobvyklé)
Game.AddToInventory("Items.KerenzikovCommon", 1) - Kereznikov(vlastní)
Game.AddToInventory("Items.KerenzikovEpic", 1) - Kereznikov(epic)
Game.AddToInventory("Items.KerenzikovVzácné", 1) - Kereznikov (vzácné)
Game.AddToInventory("Items.KerenzikovUncommon", 1) - Kereznikov(uncommon)
Game.AddToInventory("Items.NeoFiberCommon", 1) - Neofiber(common)
Game.AddToInventory("Items.NeoFiberEpic", 1) - Neofiber(epic)
Game.AddToInventory("Items.NeoFiberRare", 1) – Neovlákna (vzácné)
Game.AddToInventory("Items.NeoFiberUncommon", 1) - NeoFiber(uncommon)
Game.AddToInventory("Items.NervousSystemDischarge", 1) - Manévrovací systém (vzácné)
Game.AddToInventory("Items.ReflexRecorderCommon", 1) - Reflexní regulátor (normální)
Game.AddToInventory("Items.ReflexRecorderRare", 1) - Reflexní regulátor (vzácné)
Game.AddToInventory("Items.ReflexRecorderUncommon", 1) - Reflexní regulátor (neobvyklé)
Game.AddToInventory("Items.SynapticAcceleratorCommon", 1) – Synaptic akcelerátor (běžné)
Game.AddToInventory("Items.SynapticAcceleratorEpic", 1) – Synaptický akcelerátor (epic)
Game.AddToInventory("Items.SynapticAcceleratorRare", 1) – Synaptický akcelerátor (vzácné)
Game.AddToInventory("Items.SynapticAcceleratorUncommon", 1) - Synaptic Accelerator(uncommon)
Optický systém
Game.AddToInventory("Items.KiroshiOptics", 1) – Kiroshi optics (ver. 1)
Game.AddToInventory("Items.KiroshiOpticsRare", 1) – Kiroshi optics (ver. 2)
Game.AddToInventory("Items.KiroshiOpticsEpic", 1) – Kiroshi optics (ver. 3)
Kostra
Game.AddToInventory("Items.CyberRotorsCommon", 1) – Mikrorotory (běžné)
Game.AddToInventory("Items.CyberRotorsEpic", 1) - Mikrorotory(epic)
Game.AddToInventory("Items.CyberRotorsRare", 1) – Mikrorotory (vzácné)
Game.AddToInventory("Items.CyberRotorsUncommon", 1) - Mikrorotory (neobvyklé)
Game.AddToInventory("Items.DenseMarrowEpic", 1) – Kostní dřeň s vysokou hustotou (epická)
Game.AddToInventory("Items.DenseMarrowRare", 1) – Kostní dřeň s vysokou hustotou (vzácné)
Game.AddToInventory("Items.DenseMarrowUncommon", 1) – Kostní dřeň s vysokou hustotou (neobvyklé)
Game.AddToInventory("Items.EndoskeletonCommon", 1) - Synaptický optimalizátor signálu (normální)
Game.AddToInventory("Items.EndoskeletonEpic", 1) - Synaptický optimalizátor signálu (epic)
Game.AddToInventory("Items.EndoskeletonRare", 1) - Synaptický optimalizátor signálu (vzácné)
Game.AddToInventory("Items.EndoskeletonUncommon", 1) - Synaptický optimalizátor signálu (neobvyklé)
Game.AddToInventory("Items.EnhancedTissueCommon", 1) – Bionické plíce (normální)
Game.AddToInventory("Items.EnhancedTissueEpic", 1) – Bionické plíce (epické)
Game.AddToInventory("Items.EnhancedTissueRare", 1) – Bionické plíce (vzácné)
Game.AddToInventory("Items.EnhancedTissueUncommon", 1) – Bionické plíce (méně časté)
Game.AddToInventory("Items.tLockEpic", 1) – Bionické klouby (epické)
Game.AddToInventory("Items.tLockRare", 1) - Bionické klouby (vzácné)
Game.AddToInventory("Items.MicroVibrationsGeneratorEpic", 1) - Generátor mikrovibrací (epos)
Game.AddToInventory("Items.MicroVibrationsGeneratorRare", 1) - Generátor mikrovibrací (vzácné)
Game.AddToInventory("Items.MicroVibrationsGeneratorUncommon", 1) - Generátor mikrovibrací (neobvyklé)
Game.AddToInventory("Items.TitaniumInfusedBonesCommon", 1) – Titanové kosti (běžné)
Game.AddToInventory("Items.TitaniumInfusedBonesUncommon", 1) - Titanové kosti (neobvyklé)
Game.AddToInventory("Items.TitaniumInfusedBonesRare", 1) – Titanové kosti (epické)
Oběhový systém
Game.AddToInventory("Items.BioConductorsEpic", 1) - Bioconductor(epic)
Game.AddToInventory("Items.BioConductorsRare", 1) - Bioconductor(vzácné)
Game.AddToInventory("Items.BloodPumpCommon", 1) - Krevní pumpa (normální)
Game.AddToInventory("Items.BloodPumpEpic", 1) - Krevní pumpa (epická)
Game.AddToInventory("Items.BloodPumpRare", 1) - Krevní pumpa (vzácné)
Game.AddToInventory("Items.BloodPumpUncommon", 1) - Krevní pumpa (méně časté)
Game.AddToInventory("Items.DischargeConnectorEpic", 1) – okruh zpětné vazby (epos)
Game.AddToInventory("Items.DischargeConnectorRare", 1) - Obvod zpětné vazby (vzácné)
Game.AddToInventory("Items.EnhancedBloodVesselsCommon", 1) – Bioplastické cévy (běžné)
Game.AddToInventory("Items.EnhancedBloodVesselsEpic", 1) – Bioplastické cévy (epické)
Game.AddToInventory("Items.EnhancedBloodVesselsRare", 1) – Bioplastické cévy (vzácné)
Game.AddToInventory("Items.EnhancedBloodVesselsUncommon", 1) – Bioplastické cévy (méně časté)
Game.AddToInventory("Items.HealthMonitorCommon", 1) - Biomonitor (normální)
Game.AddToInventory("Items.HealthMonitorEpic", 1) - Biomonitor(epic)
Game.AddToInventory("Items.HealthMonitorRare", 1) - Biomonitor (vzácné)
Game.AddToInventory("Items.HealthMonitorUncommon", 1) - Biomonitor(neobvyklé)
Game.AddToInventory("Items.IronLungsCommon", 1) - Synthlungs(common)
Game.AddToInventory("Items.IronLungsEpic", 1) - Synthlungs(epic)
Game.AddToInventory("Items.IronLungsRare", 1) – Synth Lungs (vzácné)
Game.AddToInventory("Items.IronLungsUncommon", 1) - Synth Lungs(uncommon)
Game.AddToInventory("Items.MicroGeneratorCommon", 1) – Mikrogenerátor (normální)
Game.AddToInventory("Items.MicroGeneratorEpic", 1) - Microgenerator(epic)
Game.AddToInventory("Items.MicroGeneratorRare", 1) - Mikrogenerátor (vzácné)
Game.AddToInventory("Items.MicroGeneratorUncommon", 1) - Mikrogenerátor (neobvyklé)
Game.AddToInventory("Items.StaminaRegenBoosterCommon", 1) - Adrenalin Booster (běžné)
Game.AddToInventory("Items.StaminaRegenBoosterEpic", 1) - Adrenalinový stimulátor (epický)
Game.AddToInventory("Items.StaminaRegenBoosterRare", 1) - Adrenalinový stimulátor (vzácné)
Game.AddToInventory("Items.StaminaRegenBoosterUncommon", 1) – Adrenalinový stimulátor (méně časté)
Game.AddToInventory("Items.TyrosineInjector", 1) - Injektor s tyrosinem (neobvyklé)
Legendární sada techniky
Game.AddToInventory("Items.Techie_01_Set_Cap", 1) – Baseballová čepice tlumící nárazy
Game.AddToInventory("Items.Techie_01_Set_Tech", 1) – Souprava proti vloupání
Game.AddToInventory("Items.Techie_01_Set_Pants", 1) – Dvouvrstvé kalhoty s kapsami
Game.AddToInventory("Items.Techie_01_Set_Shoes", 1) – Měkké boty
Game.AddToInventory("Items.Techie_01_Set_Vest", 1) – Postroj z uhlíkových vláken
Game.AddToInventory("Items.Techie_01_Set_TShirt", 1) – Termoaktivní odolná košile
Legendární novinářský set
Game.AddToInventory("Items.Media_01_Set_Cap", 1) – vrstvená baseballová čepice
Game.AddToInventory("Items.Media_01_Set_Tech", 1) – Natáčecí sada
Game.AddToInventory("Items.Media_01_Set_Pants", 1) – Vyztužené kalhoty
Game.AddToInventory("Items.Media_01_Set_Shoes", 1) – Lehké gumové holínky
Game.AddToInventory("Items.Media_01_Set_Vest", 1) – Vícevrstvé neprůstřelné vesty
Game.AddToInventory("Items.Media_01_Set_Shirt", 1) – Žáruvzdorná košile
Legendární rockerský set
Game.AddToInventory("Items.Rockerboy_01_Set_Glasses", 1) – Letci odolné proti nárazu
Game.AddToInventory("Items.Rockerboy_01_Set_Jacket", 1) – Kompozitní mini kombinéza
Game.AddToInventory("Items.Rockerboy_01_Set_TShirt", 1) – Vyztužená podprsenka
Game.AddToInventory("Items.Rockerboy_01_Set_Pants", 1) – Tepelně odolné kalhoty
Game.AddToInventory("Items.Rockerboy_01_Set_Boots", 1) – Odolné boty
Legendární firemní sada
Game.AddToInventory("Items.Corporate_01_Set_Glasses", 1) – Brýle s hybridními brýlemi
Game.AddToInventory("Items.Corporate_01_Set_FormalJacket", 1) – Neprůstřelná bunda
Game.AddToInventory("Items.Corporate_01_Set_FormalShirt", 1) – Hedvábná košile
Game.AddToInventory("Items.Corporate_01_Set_Pants", 1) – Prodyšné kalhoty z organické bavlny
Game.AddToInventory("Items.Corporate_01_Set_FormalShoes", 1) – Ergonomická obuv
Legendární policejní set
Game.AddToInventory("Items.Cop_01_Set_Glasses", 1) – Brýle s ochrannými skly
Game.AddToInventory("Items.Cop_01_Set_Jacket", 1) – pláštěnka z aramidových vláken
Game.AddToInventory("Items.Cop_01_Set_Pants", 1) – Kalhoty s ochrannou podšívkou
Game.AddToInventory("Items.Cop_01_Set_Boots", 1) – Vodoodpudivé boty
Legendární sada Nomád
Game.AddToInventory("Items.Nomad_01_Set_Mask", 1) – Ocelová plynová maska
Game.AddToInventory("Items.Nomad_01_Set_Jacket", 1) – Dvouvrstvá bunda s podšívkou
Game.AddToInventory("Items.Nomad_01_Set_TShirt", 1) – Velmi odolná košile
Game.AddToInventory("Items.Nomad_01_Set_Pants", 1) – Ultra lehké odolné kalhoty
Game.AddToInventory("Items.Nomad_01_Set_Boots", 1) – Odolné kovbojské boty
Legendární sólový set
Game.AddToInventory("Items.Solo_01_Set_Visor", 1) - Titanové brýle s vojenským firmwarem
Game.AddToInventory("Items.Solo_01_Set_Jacket", 1) – Silná bunda tlumící nárazy
Game.AddToInventory("Items.Solo_01_Set_TShirt", 1) – Ultratenká kompozitová košile
Game.AddToInventory("Items.Solo_01_Set_Pants", 1) – Vyztužené kalhoty z umělé kůže
Game.AddToInventory("Items.Solo_01_Set_Boots", 1) – Boty s pozlacenou špičkou
Legendární sada ustalovačů
Game.AddToInventory("Items.Fixer_01_Set_Glasses", 1) – Elektronické brýle
Game.AddToInventory("Items.Fixer_01_Set_Coat", 1) - Třívrstvý oblek
Game.AddToInventory("Items.Fixer_01_Set_TShirt", 1) – Žáruvzdorný prsatější
Game.AddToInventory("Items.Fixer_01_Set_Pants", 1) – Vyztužená sukně
Game.AddToInventory("Items.Fixer_01_Set_FormalShoes", 1) – Měkké odolné boty
Legendární set pro netrunner
Game.AddToInventory("Items.Netrunner_01_Set_Visor", 1) – Nárazuvzdorný informační štít
Game.AddToInventory("Items.Netrunner_01_Set_Jumpsuit", 1) – Hybridní kombinéza odolná vůči teplu
Game.AddToInventory("Items.Netrunner_01_Set_Pants", 1) - Kalhoty s ochrannou membránou
Game.AddToInventory("Items.Netrunner_01_Set_Shoes", 1) – Kompozitní boty
Masky
Game.AddToInventory("Items.Mask_02_basic_01", 1)
Game.AddToInventory("Items.Mask_02_basic_02", 1)
Game.AddToInventory("Items.Mask_02_old_01", 1)
Game.AddToInventory("Items.Mask_02_old_02", 1)
Game.AddToInventory("Items.Mask_02_old_03", 1)
Game.AddToInventory("Items.Mask_02_rich_01", 1)
Game.AddToInventory("Items.Mask_02_rich_02", 1)
Game.AddToInventory("Items.Mask_03_basic_01", 1)
Game.AddToInventory("Items.Mask_03_basic_02", 1)
Game.AddToInventory("Items.Mask_03_old_01", 1)
Game.AddToInventory("Items.Mask_03_old_02", 1)
Game.AddToInventory("Items.Mask_03_rich_01", 1)
Game.AddToInventory("Items.Mask_03_rich_02", 1)
Brýle
Game.AddToInventory("Items.Glasses_01_basic_01", 1)
Game.AddToInventory("Items.Glasses_01_basic_02", 1)
Game.AddToInventory("Items.Glasses_01_basic_03", 1)
Game.AddToInventory("Items.Glasses_01_basic_04", 1)
Game.AddToInventory("Items.Glasses_01_basic_05", 1)
Game.AddToInventory("Items.Glasses_02_basic_01", 1)
Game.AddToInventory("Items.Glasses_02_basic_02", 1)
Game.AddToInventory("Items.Glasses_02_basic_03", 1)
Game.AddToInventory("Items.Glasses_02_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_01", 1)
Game.AddToInventory("Items.Glasses_03_basic_02", 1)
Game.AddToInventory("Items.Glasses_03_basic_03", 1)
Game.AddToInventory("Items.Glasses_03_basic_04", 1)
Game.AddToInventory("Items.Glasses_03_basic_05", 1)
Game.AddToInventory("Items.Glasses_03_basic_06", 1)
Game.AddToInventory("Items.Glasses_03_basic_07", 1)
Game.AddToInventory("Items.Glasses_03_basic_08", 1)
Game.AddToInventory("Items.Glasses_03_basic_09", 1)
Game.AddToInventory("Items.Glasses_03_basic_10", 1)
Game.AddToInventory("Items.Glasses_05_basic_01", 1)
Game.AddToInventory("Items.Glasses_05_basic_02", 1)
Game.AddToInventory("Items.Glasses_05_basic_03", 1)
Game.AddToInventory("Items.Glasses_05_basic_04", 1)
Game.AddToInventory("Items.Glasses_05_old_01", 1)
Game.AddToInventory("Items.Glasses_05_old_02", 1)
Průzory
Game.AddToInventory("Items.Visor_01_basic_01", 1)
Game.AddToInventory("Items.Visor_01_basic_02", 1)
Game.AddToInventory("Items.Visor_01_basic_03", 1)
Game.AddToInventory("Items.Visor_01_basic_04", 1)
Game.AddToInventory("Items.Visor_01_basic_05", 1)
Game.AddToInventory("Items.Visor_02_basic_01", 1)
Game.AddToInventory("Items.Visor_02_basic_02", 1)
Game.AddToInventory("Items.Visor_02_basic_03", 1)
Game.AddToInventory("Items.Visor_02_old_01", 1)
Game.AddToInventory("Items.Visor_02_old_02", 1)
Game.AddToInventory("Items.Visor_02_rich_01", 1)
Game.AddToInventory("Items.Visor_02_rich_02", 1)
Game.AddToInventory("Items.Visor_02_rich_03", 1)
Věnce
Game.AddToInventory("Items.Tech_01_basic_01", 1)
Game.AddToInventory("Items.Tech_01_basic_02", 1)
Game.AddToInventory("Items.Tech_01_old_01", 1)
Game.AddToInventory("Items.Tech_01_rich_01", 1)
Game.AddToInventory("Items.Tech_01_rich_02", 1)
Game.AddToInventory("Items.Tech_02_basic_01", 1)
Game.AddToInventory("Items.Tech_02_basic_02", 1)
Game.AddToInventory("Items.Tech_02_old_01", 1)
Game.AddToInventory("Items.Tech_02_rich_01", 1)
Game.AddToInventory("Items.Tech_02_rich_02", 1)
Balaclava
Game.AddToInventory("Items.Balaclava_01_basic_01", 1)
Game.AddToInventory("Items.Balaclava_01_basic_02", 1)
Game.AddToInventory("Items.Balaclava_01_old_01", 1)
Game.AddToInventory("Items.Balaclava_01_old_02", 1)
Game.AddToInventory("Items.Balaclava_01_rich_01", 1)
Game.AddToInventory("Items.Balaclava_01_rich_02", 1)
Čelenky/šátky
Game.AddToInventory("Items.Scarf_01_basic_01", 1)
Game.AddToInventory("Items.Scarf_01_basic_02", 1)
Game.AddToInventory("Items.Scarf_01_basic_03", 1)
Game.AddToInventory("Items.Scarf_01_old_01", 1)
Game.AddToInventory("Items.Scarf_01_old_02", 1)
Game.AddToInventory("Items.Scarf_01_old_03", 1)
Game.AddToInventory("Items.Scarf_01_rich_01", 1)
Game.AddToInventory("Items.Scarf_01_rich_02", 1)
Game.AddToInventory("Items.Scarf_01_rich_03", 1)
Game.AddToInventory("Items.Scarf_02_basic_01", 1)
Game.AddToInventory("Items.Scarf_02_basic_02", 1)
Game.AddToInventory("Items.Scarf_02_old_01", 1)
Game.AddToInventory("Items.Scarf_02_old_02", 1)
Game.AddToInventory("Items.Scarf_02_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_01", 1)
Game.AddToInventory("Items.Scarf_03_basic_02", 1)
Game.AddToInventory("Items.Scarf_03_basic_03", 1)
Game.AddToInventory("Items.Scarf_03_old_01", 1)
Game.AddToInventory("Items.Scarf_03_old_03", 1)
Game.AddToInventory("Items.Scarf_03_old_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_01", 1)
Game.AddToInventory("Items.Scarf_03_rich_02", 1)
Game.AddToInventory("Items.Scarf_03_rich_03", 1)
Klobouky
Game.AddToInventory("Items.Cap_01_basic_01", 1)
Game.AddToInventory("Items.Cap_01_basic_02", 1)
Game.AddToInventory("Items.Cap_01_basic_03", 1)
Game.AddToInventory("Items.Cap_01_old_01", 1)
Game.AddToInventory("Items.Cap_01_old_02", 1)
Game.AddToInventory("Items.Cap_01_old_03", 1)
Game.AddToInventory("Items.Cap_01_rich_01", 1)
Game.AddToInventory("Items.Cap_01_rich_02", 1)
Game.AddToInventory("Items.Cap_01_rich_03", 1)
Game.AddToInventory("Items.Cap_02_basic_01", 1)
Game.AddToInventory("Items.Cap_02_basic_02", 1)
Game.AddToInventory("Items.Cap_02_basic_03", 1)
Game.AddToInventory("Items.Cap_02_old_01", 1)
Game.AddToInventory("Items.Cap_02_old_02", 1)
Game.AddToInventory("Items.Cap_02_old_03", 1)
Game.AddToInventory("Items.Cap_03_basic_01", 1)
Game.AddToInventory("Items.Cap_03_basic_02", 1)
Game.AddToInventory("Items.Cap_03_old_01", 1)
Game.AddToInventory("Items.Cap_03_old_02", 1)
Game.AddToInventory("Items.Cap_03_rich_01", 1)
Game.AddToInventory("Items.Cap_03_rich_02", 1)
Game.AddToInventory("Items.Cap_04_basic_01", 1)
Game.AddToInventory("Items.Cap_04_basic_02", 1)
Game.AddToInventory("Items.Cap_04_old_01", 1)
Game.AddToInventory("Items.Cap_04_old_02", 1)
Game.AddToInventory("Items.Cap_04_rich_01", 1)
Game.AddToInventory("Items.Cap_05_basic_01", 1)
Game.AddToInventory("Items.Cap_05_basic_02", 1)
Game.AddToInventory("Items.Cap_05_basic_03", 1)
Game.AddToInventory("Items.Cap_05_old_01", 1)
Game.AddToInventory("Items.Cap_05_old_02", 1)
Game.AddToInventory("Items.Cap_06_basic_01", 1)
Game.AddToInventory("Items.Cap_06_basic_02", 1)
Game.AddToInventory("Items.Cap_06_old_01", 1)
Game.AddToInventory("Items.Cap_06_old_02", 1)
Game.AddToInventory("Items.Cap_06_rich_01", 1)
Game.AddToInventory("Items.Cap_06_rich_02", 1)
Klobouky
Game.AddToInventory("Items.Hat_01_basic_01", 1)
Game.AddToInventory("Items.Hat_01_basic_02", 1)
Game.AddToInventory("Items.Hat_01_old_01", 1)
Game.AddToInventory("Items.Hat_01_old_02", 1)
Game.AddToInventory("Items.Hat_01_rich_01", 1)
Game.AddToInventory("Items.Hat_01_rich_02", 1)
Game.AddToInventory("Items.Hat_02_basic_01", 1)
Game.AddToInventory("Items.Hat_02_basic_02", 1)
Game.AddToInventory("Items.Hat_02_old_01", 1)
Game.AddToInventory("Items.Hat_02_old_02", 1)
Game.AddToInventory("Items.Hat_02_rich_01", 1)
Game.AddToInventory("Items.Hat_03_basic_01", 1)
Game.AddToInventory("Items.Hat_02_rich_02", 1)
Game.AddToInventory("Items.Hat_03_basic_02", 1)
Game.AddToInventory("Items.Hat_03_old_01", 1)
Game.AddToInventory("Items.Hat_03_old_02", 1)
Game.AddToInventory("Items.Hat_03_rich_01", 1)
Game.AddToInventory("Items.Hat_04_basic_01", 1)
Game.AddToInventory("Items.Hat_04_basic_02", 1)
Game.AddToInventory("Items.Hat_04_old_01", 1)
Přilby
Game.AddToInventory("Items.Helmet_01_basic_01", 1)
Game.AddToInventory("Items.Helmet_01_basic_02", 1)
Game.AddToInventory("Items.Helmet_01_basic_03", 1)
Game.AddToInventory("Items.Helmet_01_old_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_01", 1)
Game.AddToInventory("Items.Helmet_01_rich_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_01", 1)
Game.AddToInventory("Items.Helmet_02_basic_02", 1)
Game.AddToInventory("Items.Helmet_02_basic_03", 1)
Game.AddToInventory("Items.Helmet_02_basic_04", 1)
Game.AddToInventory("Items.Helmet_02_old_01", 1)
Game.AddToInventory("Items.Helmet_02_old_02", 1)
Game.AddToInventory("Items.Helmet_02_old_03", 1)
Game.AddToInventory("Items.Helmet_02_old_04", 1)
Game.AddToInventory("Items.Helmet_02_rich_0
Майки
Game.AddToInventory("Items.Undershirt_02_basic_01", 1)
Game.AddToInventory("Items.Undershirt_02_basic_02", 1)
Game.AddToInventory("Items.Undershirt_02_rich_01", 1)
Game.AddToInventory("Items.Undershirt_02_rich_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_01", 1)
Game.AddToInventory("Items.Undershirt_03_basic_02", 1)
Game.AddToInventory("Items.Undershirt_03_basic_03", 1)
Game.AddToInventory("Items.Undershirt_03_basic_04", 1)
Game.AddToInventory("Items.Undershirt_03_rich_01", 1)
Game.AddToInventory("Items.Undershirt_03_rich_02", 1)
Košile
Game.AddToInventory("Items.TShirt_02_basic_01", 1)
Game.AddToInventory("Items.TShirt_02_basic_02", 1)
Game.AddToInventory("Items.TShirt_02_basic_03", 1)
Game.AddToInventory("Items.TShirt_02_basic_04", 1)
Game.AddToInventory("Items.TShirt_02_basic_05", 1)
Game.AddToInventory("Items.TShirt_02_old_01", 1)
Game.AddToInventory("Items.TShirt_02_old_02", 1)
Game.AddToInventory("Items.TShirt_02_old_03", 1)
Game.AddToInventory("Items.TShirt_02_old_04", 1)
Game.AddToInventory("Items.TShirt_02_rich_01", 1)
Game.AddToInventory("Items.TShirt_02_rich_02", 1)
Game.AddToInventory("Items.TShirt_02_rich_03", 1)
Game.AddToInventory("Items.TShirt_02_rich_04", 1)
Game.AddToInventory("Items.TShirt_05_old_01", 1)
Game.AddToInventory("Items.TShirt_05_old_02", 1)
Game.AddToInventory("Items.TShirt_05_old_03", 1)
Game.AddToInventory("Items.TShirt_05_old_04", 1)
Game.AddToInventory("Items.TShirt_05_old_05", 1)
Game.AddToInventory("Items.TShirt_05_old_06", 1)
Game.AddToInventory("Items.TShirt_01_basic_01", 1)
Game.AddToInventory("Items.TShirt_01_basic_02", 1)
Game.AddToInventory("Items.TShirt_01_basic_03", 1)
Game.AddToInventory("Items.TShirt_01_old_01", 1)
Game.AddToInventory("Items.TShirt_01_old_02", 1)
Game.AddToInventory("Items.TShirt_01_old_03", 1)
Game.AddToInventory("Items.TShirt_01_rich_01", 1)
Game.AddToInventory("Items.TShirt_01_rich_02", 1)
Game.AddToInventory("Items.TShirt_01_rich_03", 1)
Game.AddToInventory("Items.TShirt_03_basic_01", 1)
Game.AddToInventory("Items.TShirt_03_basic_02", 1)
Game.AddToInventory("Items.TShirt_03_basic_03", 1)
Game.AddToInventory("Items.TShirt_03_old_01", 1)
Game.AddToInventory("Items.TShirt_03_old_02", 1)
Game.AddToInventory("Items.TShirt_03_old_03", 1)
Game.AddToInventory("Items.TShirt_03_rich_01", 1)
Game.AddToInventory("Items.TShirt_03_rich_02", 1)
Game.AddToInventory("Items.TShirt_03_rich_03", 1)
Game.AddToInventory("Items.TShirt_06_basic_01", 1)
Game.AddToInventory("Items.TShirt_06_basic_02", 1)
Game.AddToInventory("Items.TShirt_06_old_01", 1)
Game.AddToInventory("Items.TShirt_06_old_02", 1)
Game.AddToInventory("Items.TShirt_06_rich_01", 1)
Game.AddToInventory("Items.TShirt_06_rich_02", 1)
Game.AddToInventory("Items.TShirt_07_basic_01", 1)
Game.AddToInventory("Items.TShirt_07_basic_02", 1)
Game.AddToInventory("Items.TShirt_07_old_01", 1)
Game.AddToInventory("Items.TShirt_07_old_02", 1)
Game.AddToInventory("Items.TShirt_07_rich_01", 1)
Game.AddToInventory("Items.TShirt_07_rich_02", 1)
Game.AddToInventory("Items.TShirt_08_basic_01", 1)
Game.AddToInventory("Items.TShirt_08_basic_02", 1)
Game.AddToInventory("Items.TShirt_08_old_01", 1)
Game.AddToInventory("Items.TShirt_08_old_02", 1)
Game.AddToInventory("Items.TShirt_08_rich_01", 1)
Game.AddToInventory("Items.TShirt_08_rich_02", 1)
Game.AddToInventory("Items.TShirt_09_basic_01", 1)
Game.AddToInventory("Items.TShirt_09_basic_02", 1)
Game.AddToInventory("Items.TShirt_09_old_01", 1)
Game.AddToInventory("Items.TShirt_09_old_02", 1)
Game.AddToInventory("Items.TShirt_10_basic_01", 1)
Game.AddToInventory("Items.TShirt_10_old_01", 1)
Game.AddToInventory("Items.TShirt_10_rich_01", 1)
Game.AddToInventory("Items.TShirt_11_basic_01", 1)
Game.AddToInventory("Items.TShirt_11_rich_01", 1)
Game.AddToInventory("Items.TShirt_04_old_01", 1)
Game.AddToInventory("Items.TShirt_04_old_02", 1)
Game.AddToInventory("Items.TShirt_04_old_03", 1)
Game.AddToInventory("Items.TShirt_04_old_04", 1)
Game.AddToInventory("Items.TShirt_04_old_05", 1)
Game.AddToInventory("Items.TShirt_04_old_06", 1)
Game.AddToInventory("Items.Shirt_01_basic_01", 1)
Game.AddToInventory("Items.Shirt_01_basic_02", 1)
Game.AddToInventory("Items.Shirt_01_old_01", 1)
Game.AddToInventory("Items.Shirt_01_old_02", 1)
Game.AddToInventory("Items.Shirt_01_rich_01", 1)
Game.AddToInventory("Items.Shirt_01_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_01", 1)
Game.AddToInventory("Items.Shirt_02_basic_02", 1)
Game.AddToInventory("Items.Shirt_02_basic_03", 1)
Game.AddToInventory("Items.Shirt_02_basic_04", 1)
Game.AddToInventory("Items.Shirt_02_old_01", 1)
Game.AddToInventory("Items.Shirt_02_old_02", 1)
Game.AddToInventory("Items.Shirt_02_old_03", 1)
Game.AddToInventory("Items.Shirt_02_rich_01", 1)
Game.AddToInventory("Items.Shirt_02_rich_02", 1)
Game.AddToInventory("Items.Shirt_02_rich_03", 1)
Game.AddToInventory("Items.Shirt_03_basic_01", 1)
Game.AddToInventory("Items.Shirt_03_basic_02", 1)
Game.AddToInventory("Items.Shirt_03_basic_03", 1)
Game.AddToInventory("Items.Shirt_03_old_01", 1)
Game.AddToInventory("Items.Shirt_03_old_02", 1)
Game.AddToInventory("Items.Shirt_03_old_03", 1)
Game.AddToInventory("Items.Shirt_03_rich_01", 1)
Game.AddToInventory("Items.Shirt_03_rich_02", 1)
Game.AddToInventory("Items.Shirt_03_rich_03", 1)
Vesty
Game.AddToInventory("Items.Vest_01_basic_01", 1)
Game.AddToInventory("Items.Vest_01_basic_02", 1)
Game.AddToInventory("Items.Vest_01_old_01", 1)
Game.AddToInventory("Items.Vest_01_old_02", 1)
Game.AddToInventory("Items.Vest_01_rich_01", 1)
Game.AddToInventory("Items.Vest_01_rich_02", 1)
Game.AddToInventory("Items.Vest_02_basic_01", 1)
Game.AddToInventory("Items.Vest_02_basic_02", 1)
Game.AddToInventory("Items.Vest_02_old_01", 1)
Game.AddToInventory("Items.Vest_02_old_02", 1)
Game.AddToInventory("Items.Vest_02_rich_01", 1)
Game.AddToInventory("Items.Vest_02_rich_02", 1)
Game.AddToInventory("Items.Vest_03_basic_01", 1)
Game.AddToInventory("Items.Vest_03_basic_02", 1)
Game.AddToInventory("Items.Vest_03_old_01", 1)
Game.AddToInventory("Items.Vest_03_old_02", 1)
Game.AddToInventory("Items.Vest_03_rich_01", 1)
Game.AddToInventory("Items.Vest_03_rich_02", 1)
Game.AddToInventory("Items.Vest_04_basic_01", 1)
Game.AddToInventory("Items.Vest_04_basic_02", 1)
Game.AddToInventory("Items.Vest_04_old_01", 1)
Game.AddToInventory("Items.Vest_04_old_02", 1)
Game.AddToInventory("Items.Vest_04_rich_01", 1)
Game.AddToInventory("Items.Vest_04_rich_02", 1)
Game.AddToInventory("Items.Vest_06_basic_01", 1)
Game.AddToInventory("Items.Vest_06_basic_02", 1)
Game.AddToInventory("Items.Vest_06_old_01", 1)
Game.AddToInventory("Items.Vest_06_old_02", 1)
Game.AddToInventory("Items.Vest_06_rich_01", 1)
Game.AddToInventory("Items.Vest_06_rich_02", 1)
Game.AddToInventory("Items.Vest_06_rich_03", 1)
Game.AddToInventory("Items.Vest_06_rich_04", 1)
Game.AddToInventory("Items.Vest_07_basic_01", 1)
Game.AddToInventory("Items.Vest_07_basic_02", 1)
Game.AddToInventory("Items.Vest_07_basic_03", 1)
Game.AddToInventory("Items.Vest_07_old_01", 1)
Game.AddToInventory("Items.Vest_07_old_02", 1)
Game.AddToInventory("Items.Vest_07_old_03", 1)
Game.AddToInventory("Items.Vest_07_rich_01", 1)
Game.AddToInventory("Items.Vest_07_rich_02", 1)
Game.AddToInventory("Items.Vest_07_rich_03", 1)
Game.AddToInventory("Items.Vest_08_basic_01", 1)
Game.AddToInventory("Items.Vest_08_basic_02", 1)
Game.AddToInventory("Items.Vest_08_old_01", 1)
Game.AddToInventory("Items.Vest_08_old_02", 1)
Game.AddToInventory("Items.Vest_08_rich_01", 1)
Game.AddToInventory("Items.Vest_08_rich_02", 1)
Game.AddToInventory("Items.Vest_10_basic_01", 1)
Game.AddToInventory("Items.Vest_10_basic_02", 1)
Game.AddToInventory("Items.Vest_10_old_01", 1)
Game.AddToInventory("Items.Vest_10_old_02", 1)
Game.AddToInventory("Items.Vest_10_rich_01", 1)
Game.AddToInventory("Items.Vest_10_rich_02", 1)
Game.AddToInventory("Items.Vest_11_basic_01", 1)
Game.AddToInventory("Items.Vest_11_basic_02", 1)
Game.AddToInventory("Items.Vest_11_old_01", 1)
Game.AddToInventory("Items.Vest_11_old_02", 1)
Game.AddToInventory("Items.Vest_11_rich_01", 1)
Game.AddToInventory("Items.Vest_11_rich_02", 1)
Game.AddToInventory("Items.Vest_12_basic_01", 1)
Game.AddToInventory("Items.Vest_12_basic_02", 1)
Game.AddToInventory("Items.Vest_12_old_01", 1)
Game.AddToInventory("Items.Vest_12_old_02", 1)
Game.AddToInventory("Items.Vest_12_rich_01", 1)
Game.AddToInventory("Items.Vest_12_rich_02", 1)
Game.AddToInventory("Items.Vest_13_basic_01", 1)
Game.AddToInventory("Items.Vest_13_basic_02", 1)
Game.AddToInventory("Items.Vest_13_rich_01", 1)
Game.AddToInventory("Items.Vest_13_rich_02", 1)
Game.AddToInventory("Items.Vest_13_rich_03", 1)
Game.AddToInventory("Items.Vest_13_rich_04", 1)
Game.AddToInventory("Items.Vest_14_basic_01", 1)
Game.AddToInventory("Items.Vest_14_basic_02", 1)
Game.AddToInventory("Items.Vest_14_old_01", 1)
Game.AddToInventory("Items.Vest_14_old_02", 1)
Game.AddToInventory("Items.Vest_14_rich_01", 1)
Game.AddToInventory("Items.Vest_14_rich_02", 1)
Game.AddToInventory("Items.Vest_15_basic_01", 1)
Game.AddToInventory("Items.Vest_15_basic_02", 1)
Game.AddToInventory("Items.Vest_15_basic_03", 1)
Game.AddToInventory("Items.Vest_15_old_01", 1)
Game.AddToInventory("Items.Vest_15_old_02", 1)
Game.AddToInventory("Items.Vest_15_old_03", 1)
Game.AddToInventory("Items.Vest_16_basic_01", 1)
Game.AddToInventory("Items.Vest_16_old_01", 1)
Game.AddToInventory("Items.Vest_16_old_02", 1)
Game.AddToInventory("Items.Vest_16_rich_01", 1)
Game.AddToInventory("Items.Vest_16_rich_02", 1)
Game.AddToInventory("Items.Vest_17_basic_01", 1)
Game.AddToInventory("Items.Vest_17_basic_02", 1)
Game.AddToInventory("Items.Vest_17_rich_01", 1)
Game.AddToInventory("Items.Vest_17_rich_02", 1)
Game.AddToInventory("Items.Vest_18_basic_02", 1)
Game.AddToInventory("Items.Vest_18_basic_01", 1)
Game.AddToInventory("Items.Vest_18_old_01", 1)
Game.AddToInventory("Items.Vest_18_rich_01", 1)
Game.AddToInventory("Items.Vest_18_rich_02", 1)
Game.AddToInventory("Items.Vest_19_basic_01", 1)
Game.AddToInventory("Items.Vest_19_basic_02", 1)
Game.AddToInventory("Items.Vest_19_old_01", 1)
Game.AddToInventory("Items.Vest_19_rich_01", 1)
Game.AddToInventory("Items.Vest_19_rich_02", 1)
Game.AddToInventory("Items.Vest_20_basic_01", 1)
Game.AddToInventory("Items.Vest_20_basic_02", 1)
Game.AddToInventory("Items.Vest_20_old_01", 1)
Game.AddToInventory("Items.Vest_20_rich_01", 1)
Game.AddToInventory("Items.Vest_20_old_02", 1)
Game.AddToInventory("Items.Vest_20_rich_02", 1)
Volné košile
Game.AddToInventory("Items.LooseShirt_01_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_01_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_01_old_01", 1)
Game.AddToInventory("Items.LooseShirt_01_old_02", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_01_rich_02", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_01", 1)
Game.AddToInventory("Items.LooseShirt_02_basic_02", 1)
Game.AddToInventory("Items.LooseShirt_02_old_01", 1)
Game.AddToInventory("Items.LooseShirt_02_old_02", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_01", 1)
Game.AddToInventory("Items.LooseShirt_02_rich_02", 1)
Coat
Game.AddToInventory("Items.Coat_01_basic_01", 1)
Game.AddToInventory("Items.Coat_01_basic_02", 1)
Game.AddToInventory("Items.Coat_01_basic_03", 1)
Game.AddToInventory("Items.Coat_01_old_01", 1)
Game.AddToInventory("Items.Coat_01_old_02", 1)
Game.AddToInventory("Items.Coat_01_old_03", 1)
Game.AddToInventory("Items.Coat_01_rich_01", 1)
Game.AddToInventory("Items.Coat_01_rich_02", 1)
Game.AddToInventory("Items.Coat_01_rich_03", 1)
Game.AddToInventory("Items.Coat_02_basic_01", 1)
Game.AddToInventory("Items.Coat_02_basic_02", 1)
Game.AddToInventory("Items.Coat_02_old_01", 1)
Game.AddToInventory("Items.Coat_02_old_02", 1)
Game.AddToInventory("Items.Coat_02_old_03", 1)
Game.AddToInventory("Items.Coat_02_old_04", 1)
Game.AddToInventory("Items.Coat_03_basic_01", 1)
Game.AddToInventory("Items.Coat_03_basic_02", 1)
Game.AddToInventory("Items.Coat_03_old_01", 1)
Game.AddToInventory("Items.Coat_03_old_02", 1)
Game.AddToInventory("Items.Coat_03_old_03", 1)
Game.AddToInventory("Items.Coat_03_rich_01", 1)
Game.AddToInventory("Items.Coat_03_rich_02", 1)
Game.AddToInventory("Items.Coat_04_basic_01", 1)
Game.AddToInventory("Items.Coat_04_basic_02", 1)
Game.AddToInventory("Items.Coat_04_basic_03", 1)
Game.AddToInventory("Items.Coat_04_old_01", 1)
Game.AddToInventory("Items.Coat_04_old_02", 1)
Game.AddToInventory("Items.Coat_04_rich_01", 1)
Game.AddToInventory("Items.Coat_04_rich_02", 1)
Платья
Game.AddToInventory("Items.Dress_01_basic_01", 1)
Game.AddToInventory("Items.Dress_01_basic_02", 1)
Game.AddToInventory("Items.Dress_01_basic_03", 1)
Game.AddToInventory("Items.Dress_01_rich_01", 1)
Game.AddToInventory("Items.Dress_01_rich_02", 1)
Game.AddToInventory("Items.Dress_01_rich_03", 1)
Game.AddToInventory("Items.Dress_02_basic_01", 1)
Game.AddToInventory("Items.Dress_02_basic_02", 1)
Game.AddToInventory("Items.Dress_02_basic_03", 1)
Game.AddToInventory("Items.Dress_02_rich_01", 1)
Game.AddToInventory("Items.Dress_02_rich_02", 1)
Game.AddToInventory("Items.Dress_02_rich_03", 1)
Bundy
Game.AddToInventory("Items.Jacket_01_basic_01", 1)
Game.AddToInventory("Items.Jacket_01_old_01", 1)
Game.AddToInventory("Items.Jacket_01_basic_02", 1)
Game.AddToInventory("Items.Jacket_01_old_02", 1)
Game.AddToInventory("Items.Jacket_01_rich_01", 1)
Game.AddToInventory("Items.Jacket_01_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_basic_01", 1)
Game.AddToInventory("Items.Jacket_02_basic_02", 1)
Game.AddToInventory("Items.Jacket_02_old_01", 1)
Game.AddToInventory("Items.Jacket_02_old_02", 1)
Game.AddToInventory("Items.Jacket_02_old_03", 1)
Game.AddToInventory("Items.Jacket_02_rich_01", 1)
Game.AddToInventory("Items.Jacket_02_rich_02", 1)
Game.AddToInventory("Items.Jacket_02_rich_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_01", 1)
Game.AddToInventory("Items.Jacket_03_basic_02", 1)
Game.AddToInventory("Items.Jacket_03_basic_03", 1)
Game.AddToInventory("Items.Jacket_03_basic_04", 1)
Game.AddToInventory("Items.Jacket_03_old_01", 1)
Game.AddToInventory("Items.Jacket_03_old_02", 1)
Game.AddToInventory("Items.Jacket_03_old_03", 1)
Game.AddToInventory("Items.Jacket_03_old_04", 1)
Game.AddToInventory("Items.Jacket_03_rich_01", 1)
Game.AddToInventory("Items.Jacket_03_rich_02", 1)
Game.AddToInventory("Items.Jacket_03_rich_03", 1)
Game.AddToInventory("Items.Jacket_04_basic_01", 1)
Game.AddToInventory("Items.Jacket_04_basic_02", 1)
Game.AddToInventory("Items.Jacket_04_basic_03", 1)
Game.AddToInventory("Items.Jacket_04_old_01", 1)
Game.AddToInventory("Items.Jacket_04_old_02", 1)
Game.AddToInventory("Items.Jacket_04_old_03", 1)
Game.AddToInventory("Items.Jacket_04_rich_01", 1)
Game.AddToInventory("Items.Jacket_04_rich_02", 1)
Game.AddToInventory("Items.Jacket_04_rich_03", 1)
Game.AddToInventory("Items.Jacket_05_basic_01", 1)
Game.AddToInventory("Items.Jacket_05_basic_02", 1)
Game.AddToInventory("Items.Jacket_05_old_01", 1)
Game.AddToInventory("Items.Jacket_05_old_02", 1)
Game.AddToInventory("Items.Jacket_05_rich_01", 1)
Game.AddToInventory("Items.Jacket_05_rich_02", 1)
Game.AddToInventory("Items.Jacket_06_basic_01", 1)
Game.AddToInventory("Items.Jacket_06_basic_02", 1)
Game.AddToInventory("Items.Jacket_06_old_02", 1)
Game.AddToInventory("Items.Jacket_06_old_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_01", 1)
Game.AddToInventory("Items.Jacket_06_rich_02", 1)
Game.AddToInventory("Items.Jacket_07_basic_01", 1)
Game.AddToInventory("Items.Jacket_07_basic_02", 1)
Game.AddToInventory("Items.Jacket_07_old_01", 1)
Game.AddToInventory("Items.Jacket_07_rich_01", 1)
Game.AddToInventory("Items.Jacket_07_old_02", 1)
Game.AddToInventory("Items.Jacket_07_rich_02", 1)
Game.AddToInventory("Items.Jacket_08_basic_01", 1)
Game.AddToInventory("Items.Jacket_08_basic_02", 1)
Game.AddToInventory("Items.Jacket_08_old_01", 1)
Game.AddToInventory("Items.Jacket_08_old_02", 1)
Game.AddToInventory("Items.Jacket_09_basic_01", 1)
Game.AddToInventory("Items.Jacket_09_basic_02", 1)
Game.AddToInventory("Items.Jacket_09_old_01", 1)
Game.AddToInventory("Items.Jacket_09_old_02", 1)
Game.AddToInventory("Items.Jacket_09_rich_01", 1)
Game.AddToInventory("Items.Jacket_09_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_basic_03", 1)
Game.AddToInventory("Items.Jacket_13_old_01", 1)
Game.AddToInventory("Items.Jacket_13_old_02", 1)
Game.AddToInventory("Items.Jacket_13_old_03", 1)
Game.AddToInventory("Items.Jacket_13_rich_01", 1)
Game.AddToInventory("Items.Jacket_13_rich_02", 1)
Game.AddToInventory("Items.Jacket_13_rich_03", 1)
Game.AddToInventory("Items.Jacket_14_basic_01", 1)
Game.AddToInventory("Items.Jacket_14_basic_02", 1)
Game.AddToInventory("Items.Jacket_14_old_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_01", 1)
Game.AddToInventory("Items.Jacket_14_rich_02", 1)
Game.AddToInventory("Items.Jacket_15_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_basic_02", 1)
Game.AddToInventory("Items.Jacket_15_old_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_01", 1)
Game.AddToInventory("Items.Jacket_15_rich_01", 1)
Game.AddToInventory("Items.Jacket_16_basic_02", 1)
Game.AddToInventory("Items.Jacket_16_old_01", 1)
Game.AddToInventory("Items.Jacket_16_old_02", 1)
Game.AddToInventory("Items.Jacket_16_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_01", 1)
Game.AddToInventory("Items.Jacket_17_basic_03", 1)
Game.AddToInventory("Items.Jacket_17_basic_02", 1)
Game.AddToInventory("Items.Jacket_17_basic_04", 1)
Game.AddToInventory("Items.Jacket_17_old_01", 1)
Game.AddToInventory("Items.Jacket_17_old_02", 1)
Game.AddToInventory("Items.Jacket_17_old_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_02", 1)
Game.AddToInventory("Items.Jacket_17_rich_01", 1)
Game.AddToInventory("Items.Jacket_17_rich_03", 1)
Game.AddToInventory("Items.Jacket_17_rich_04", 1)
Game.AddToInventory("Items.Jacket_17_rich_05", 1)
Game.AddToInventory("Items.Jacket_17_rich_06", 1)
Obleky
Game.AddToInventory("Items.TightJumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_old_02", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.TightJumpsuit_01_rich_02", 1)
Jumpsuits
Game.AddToInventory("Items.Jumpsuit_01_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_basic_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_01_old_03", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_01_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_basic_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_01", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_02", 1)
Game.AddToInventory("Items.Jumpsuit_02_rich_03", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_01", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_02", 1)
Game.AddToInventory("Items.Jumpsuit_03_old_03", 1)
Šortky
Game.AddToInventory("Items.Shorts_01_basic_01", 1)
Game.AddToInventory("Items.Shorts_01_old_01", 1)
Game.AddToInventory("Items.Shorts_01_old_02", 1)
Game.AddToInventory("Items.Shorts_01_old_03", 1)
Game.AddToInventory("Items.Shorts_01_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_01", 1)
Game.AddToInventory("Items.Shorts_02_basic_02", 1)
Game.AddToInventory("Items.Shorts_02_old_01", 1)
Game.AddToInventory("Items.Shorts_02_old_02", 1)
Game.AddToInventory("Items.Shorts_02_rich_01", 1)
Game.AddToInventory("Items.Shorts_02_rich_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_01", 1)
Game.AddToInventory("Items.Shorts_03_basic_02", 1)
Game.AddToInventory("Items.Shorts_03_basic_03", 1)
Game.AddToInventory("Items.Shorts_03_old_01", 1)
Game.AddToInventory("Items.Shorts_03_rich_01", 1)
Game.AddToInventory("Items.Shorts_04_old_01", 1)
Game.AddToInventory("Items.Shorts_04_old_02", 1)
Game.AddToInventory("Items.Shorts_04_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_01", 1)
Game.AddToInventory("Items.Shorts_05_old_02", 1)
Game.AddToInventory("Items.Shorts_05_old_03", 1)
Game.AddToInventory("Items.Shorts_05_old_04", 1)
Game.AddToInventory("Items.Shorts_05_old_05", 1)
Kalhoty
Game.AddToInventory("Items.Pants_01_basic_01", 1)
Game.AddToInventory("Items.Pants_01_basic_02", 1)
Game.AddToInventory("Items.Pants_01_basic_03", 1)
Game.AddToInventory("Items.Pants_01_old_01", 1)
Game.AddToInventory("Items.Pants_01_old_02", 1)
Game.AddToInventory("Items.Pants_01_old_03", 1)
Game.AddToInventory("Items.Pants_01_rich_01", 1)
Game.AddToInventory("Items.Pants_01_rich_02", 1)
Game.AddToInventory("Items.Pants_01_rich_03", 1)
Game.AddToInventory("Items.Pants_02_basic_01", 1)
Game.AddToInventory("Items.Pants_02_basic_02", 1)
Game.AddToInventory("Items.Pants_02_basic_03", 1)
Game.AddToInventory("Items.Pants_02_old_01", 1)
Game.AddToInventory("Items.Pants_02_old_02", 1)
Game.AddToInventory("Items.Pants_02_rich_01", 1)
Game.AddToInventory("Items.Pants_02_old_03", 1)
Game.AddToInventory("Items.Pants_02_rich_02", 1)
Game.AddToInventory("Items.Pants_02_rich_03", 1)
Game.AddToInventory("Items.Pants_03_basic_02", 1)
Game.AddToInventory("Items.Pants_03_basic_01", 1)
Game.AddToInventory("Items.Pants_03_basic_03", 1)
Game.AddToInventory("Items.Pants_03_old_01", 1)
Game.AddToInventory("Items.Pants_03_old_02", 1)
Game.AddToInventory("Items.Pants_03_old_03", 1)
Game.AddToInventory("Items.Pants_03_rich_01", 1)
Game.AddToInventory("Items.Pants_03_rich_02", 1)
Game.AddToInventory("Items.Pants_03_rich_03", 1)
Game.AddToInventory("Items.Pants_04_basic_01", 1)
Game.AddToInventory("Items.Pants_04_basic_02", 1)
Game.AddToInventory("Items.Pants_04_basic_03", 1)
Game.AddToInventory("Items.Pants_04_basic_04", 1)
Game.AddToInventory("Items.Pants_04_old_01", 1)
Game.AddToInventory("Items.Pants_04_old_02", 1)
Game.AddToInventory("Items.Pants_04_old_03", 1)
Game.AddToInventory("Items.Pants_04_rich_01", 1)
Game.AddToInventory("Items.Pants_04_rich_02", 1)
Game.AddToInventory("Items.Pants_04_rich_03", 1)
Game.AddToInventory("Items.Pants_05_basic_01", 1)
Game.AddToInventory("Items.Pants_05_basic_02", 1)
Game.AddToInventory("Items.Pants_05_old_01", 1)
Game.AddToInventory("Items.Pants_05_old_02", 1)
Game.AddToInventory("Items.Pants_05_rich_01", 1)
Game.AddToInventory("Items.Pants_05_rich_02", 1)
Game.AddToInventory("Items.Pants_06_basic_01", 1)
Game.AddToInventory("Items.Pants_06_basic_02", 1)
Game.AddToInventory("Items.Pants_06_old_01", 1)
Game.AddToInventory("Items.Pants_06_old_02", 1)
Game.AddToInventory("Items.Pants_06_old_03", 1)
Game.AddToInventory("Items.Pants_06_rich_01", 1)
Game.AddToInventory("Items.Pants_06_rich_02", 1)
Game.AddToInventory("Items.Pants_07_basic_01", 1)
Game.AddToInventory("Items.Pants_07_basic_02", 1)
Game.AddToInventory("Items.Pants_07_basic_03", 1)
Game.AddToInventory("Items.Pants_07_old_01", 1)
Game.AddToInventory("Items.Pants_07_old_02", 1)
Game.AddToInventory("Items.Pants_07_old_03", 1)
Game.AddToInventory("Items.Pants_07_rich_01", 1)
Game.AddToInventory("Items.Pants_07_rich_02", 1)
Game.AddToInventory("Items.Pants_07_rich_03", 1)
Game.AddToInventory("Items.Pants_08_basic_01", 1)
Game.AddToInventory("Items.Pants_08_basic_02", 1)
Game.AddToInventory("Items.Pants_08_basic_03", 1)
Game.AddToInventory("Items.Pants_08_old_01", 1)
Game.AddToInventory("Items.Pants_08_old_02", 1)
Game.AddToInventory("Items.Pants_08_old_03", 1)
Game.AddToInventory("Items.Pants_08_rich_01", 1)
Game.AddToInventory("Items.Pants_08_rich_02", 1)
Game.AddToInventory("Items.Pants_08_rich_03", 1)
Game.AddToInventory("Items.Pants_09_basic_01", 1)
Game.AddToInventory("Items.Pants_09_basic_02", 1)
Game.AddToInventory("Items.Pants_09_old_01", 1)
Game.AddToInventory("Items.Pants_09_old_02", 1)
Game.AddToInventory("Items.Pants_09_old_03", 1)
Game.AddToInventory("Items.Pants_09_rich_01", 1)
Game.AddToInventory("Items.Pants_09_rich_02", 1)
Game.AddToInventory("Items.Pants_10_basic_01", 1)
Game.AddToInventory("Items.Pants_10_basic_02", 1)
Game.AddToInventory("Items.Pants_10_old_01", 1)
Game.AddToInventory("Items.Pants_10_old_02", 1)
Game.AddToInventory("Items.Pants_10_rich_01", 1)
Game.AddToInventory("Items.Pants_10_rich_02", 1)
Game.AddToInventory("Items.Pants_11_basic_01", 1)
Game.AddToInventory("Items.Pants_11_basic_02", 1)
Game.AddToInventory("Items.Pants_11_basic_03", 1)
Game.AddToInventory("Items.Pants_11_old_01", 1)
Game.AddToInventory("Items.Pants_11_old_02", 1)
Game.AddToInventory("Items.Pants_11_old_03", 1)
Game.AddToInventory("Items.Pants_11_rich_01", 1)
Game.AddToInventory("Items.Pants_11_rich_02", 1)
Game.AddToInventory("Items.Pants_11_rich_03", 1)
Game.AddToInventory("Items.Pants_12_basic_01", 1)
Game.AddToInventory("Items.Pants_12_basic_02", 1)
Game.AddToInventory("Items.Pants_12_basic_03", 1)
Game.AddToInventory("Items.Pants_12_old_01", 1)
Game.AddToInventory("Items.Pants_12_old_02", 1)
Game.AddToInventory("Items.Pants_12_old_03", 1)
Game.AddToInventory("Items.Pants_12_rich_01", 1)
Game.AddToInventory("Items.Pants_12_rich_02", 1)
Game.AddToInventory("Items.Pants_12_rich_03", 1)
Game.AddToInventory("Items.Pants_13_basic_01", 1)
Game.AddToInventory("Items.Pants_13_basic_02", 1)
Game.AddToInventory("Items.Pants_13_basic_03", 1)
Game.AddToInventory("Items.Pants_13_old_01", 1)
Game.AddToInventory("Items.Pants_13_old_02", 1)
Game.AddToInventory("Items.Pants_13_old_03", 1)
Game.AddToInventory("Items.Pants_13_rich_01", 1)
Game.AddToInventory("Items.Pants_13_rich_02", 1)
Game.AddToInventory("Items.Pants_14_basic_01", 1)
Game.AddToInventory("Items.Pants_14_basic_02", 1)
Game.AddToInventory("Items.Pants_14_old_01", 1)
Game.AddToInventory("Items.Pants_14_old_02", 1)
Game.AddToInventory("Items.Pants_14_rich_01", 1)
Game.AddToInventory("Items.Pants_14_rich_02", 1)
Game.AddToInventory("Items.Pants_15_basic_01", 1)
Game.AddToInventory("Items.Pants_15_basic_02", 1)
Game.AddToInventory("Items.Pants_15_old_01", 1)
Game.AddToInventory("Items.Pants_15_rich_01", 1)
Obuv
Game.AddToInventory("Items.CasualShoes_01_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_01_basic_05", 1)
Game.AddToInventory("Items.CasualShoes_01_old_01", 1)
Game.AddToInventory("Items.CasualShoes_01_old_02", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_02_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_02_old_01", 1)
Game.AddToInventory("Items.CasualShoes_02_old_02", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_04_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_04_old_01", 1)
Game.AddToInventory("Items.CasualShoes_04_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_05_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_05_old_01", 1)
Game.AddToInventory("Items.CasualShoes_05_old_02", 1)
Game.AddToInventory("Items.CasualShoes_05_old_03", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_05_rich_03", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_06_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_06_old_01", 1)
Game.AddToInventory("Items.CasualShoes_06_old_02", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_06_rich_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_01", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_02", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_03", 1)
Game.AddToInventory("Items.CasualShoes_07_basic_04", 1)
Game.AddToInventory("Items.CasualShoes_07_old_01", 1)
Game.AddToInventory("Items.CasualShoes_07_old_02", 1)
Game.AddToInventory("Items.CasualShoes_07_old_03", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_01", 1)
Game.AddToInventory("Items.CasualShoes_07_rich_02", 1)
Game.AddToInventory("Items.Boots_01_basic_01", 1)
Game.AddToInventory("Items.Boots_01_old_01", 1)
Game.AddToInventory("Items.Boots_01_rich_01", 1)
Game.AddToInventory("Items.Boots_02_basic_01", 1)
Game.AddToInventory("Items.Boots_02_basic_02", 1)
Game.AddToInventory("Items.Boots_02_old_01", 1)
Game.AddToInventory("Items.Boots_02_old_02", 1)
Game.AddToInventory("Items.Boots_02_rich_001", 1)
Game.AddToInventory("Items.Boots_02_rich_02", 1)
Game.AddToInventory("Items.Boots_03_basic_01", 1)
Game.AddToInventory("Items.Boots_03_basic_02", 1)
Game.AddToInventory("Items.Boots_03_old_01", 1)
Game.AddToInventory("Items.Boots_03_old_02", 1)
Game.AddToInventory("Items.Boots_03_rich_01", 1)
Game.AddToInventory("Items.Boots_03_rich_02", 1)
Game.AddToInventory("Items.Boots_04_basic_01", 1)
Game.AddToInventory("Items.Boots_04_basic_02", 1)
Game.AddToInventory("Items.Boots_04_basic_03", 1)
Game.AddToInventory("Items.Boots_04_old_01", 1)
Game.AddToInventory("Items.Boots_04_old_02", 1)
Game.AddToInventory("Items.Boots_04_old_03", 1)
Game.AddToInventory("Items.Boots_05_basic_01", 1)
Game.AddToInventory("Items.Boots_05_basic_02", 1)
Game.AddToInventory("Items.Boots_05_basic_03", 1)
Game.AddToInventory("Items.Boots_05_old_01", 1)
Game.AddToInventory("Items.Boots_05_old_02", 1)
Game.AddToInventory("Items.Boots_05_old_03", 1)
Game.AddToInventory("Items.Boots_05_rich_01", 1)
Game.AddToInventory("Items.Boots_06_basic_01", 1)
Game.AddToInventory("Items.Boots_06_basic_02", 1)
Game.AddToInventory("Items.Boots_06_old_01", 1)
Game.AddToInventory("Items.Boots_06_old_02", 1)
Game.AddToInventory("Items.Boots_06_rich_01", 1)
Game.AddToInventory("Items.Boots_06_rich_02", 1)
Game.AddToInventory("Items.Boots_07_basic_01", 1)
Game.AddToInventory("Items.Boots_07_basic_02", 1)
Game.AddToInventory("Items.Boots_07_old_01", 1)
Game.AddToInventory("Items.Boots_07_old_02", 1)
Game.AddToInventory("Items.Boots_07_old_03", 1)
Game.AddToInventory("Items.Boots_07_rich_01", 1)
Game.AddToInventory("Items.Boots_07_rich_02", 1)
Game.AddToInventory("Items.Boots_08_basic_01", 1)
Game.AddToInventory("Items.Boots_08_basic_02", 1)
Game.AddToInventory("Items.Boots_08_old_01", 1)
Game.AddToInventory("Items.Boots_08_old_02", 1)
Game.AddToInventory("Items.Boots_08_rich_01", 1)
Game.AddToInventory("Items.Boots_09_basic_01", 1)
Game.AddToInventory("Items.Boots_09_basic_02", 1)
Game.AddToInventory("Items.Boots_09_old_01", 1)
Game.AddToInventory("Items.Boots_09_old_02", 1)
Game.AddToInventory("Items.Boots_09_rich_01", 1)
Game.AddToInventory("Items.Boots_09_rich_02", 1)
Game.AddToInventory("Items.Boots_09_rich_03", 1)
Game.AddToInventory("Items.Boots_10_basic_01", 1)
Game.AddToInventory("Items.Boots_10_basic_02", 1)
Game.AddToInventory("Items.Boots_10_old_01", 1)
Game.AddToInventory("Items.Boots_10_old_02", 1)
Game.AddToInventory("Items.Boots_10_rich_01", 1)
Game.AddToInventory("Items.Boots_10_rich_02", 1)
Game.AddToInventory("Items.Boots_11_basic_01", 1)
Game.AddToInventory("Items.Boots_11_basic_02", 1)
Game.AddToInventory("Items.Boots_11_old_01", 1)
Game.AddToInventory("Items.Boots_11_old_02", 1)
Game.AddToInventory("Items.Boots_11_rich_01", 1)
Game.AddToInventory("Items.Boots_11_rich_02", 1)
Formální oblečení
Game.AddToInventory("Items.FormalPants_01_basic_02", 1)
Game.AddToInventory("Items.FormalPants_01_basic_03", 1)
Game.AddToInventory("Items.FormalPants_01_old_01", 1)
Game.AddToInventory("Items.FormalPants_02_basic_01", 1)
Game.AddToInventory("Items.FormalPants_01_old_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_02", 1)
Game.AddToInventory("Items.FormalPants_02_basic_03", 1)
Game.AddToInventory("Items.FormalPants_02_rich_02", 1)
Game.AddToInventory("Items.FormalPants_02_rich_01", 1)
Game.AddToInventory("Items.FormalPants_02_rich_03", 1)
Game.AddToInventory("Items.FormalPants_03_basic_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_01", 1)
Game.AddToInventory("Items.FormalPants_03_old_02", 1)
Game.AddToInventory("Items.FormalPants_03_rich_01", 1)
Game.AddToInventory("Items.FormalPants_03_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_01_basic_04", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalSkirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_01_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_01_old_01", 1)
Game.AddToInventory("Items.FormalShirt_01_old_02", 1)
Game.AddToInventory("Items.FormalShirt_01_old_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_03", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_04", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_05", 1)
Game.AddToInventory("Items.FormalShirt_01_rich_06", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_01", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_02", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_03", 1)
Game.AddToInventory("Items.FormalShirt_02_basic_04", 1)
Game.AddToInventory("Items.FormalShirt_02_old_01", 1)
Game.AddToInventory("Items.FormalShirt_02_old_02", 1)
Game.AddToInventory("Items.FormalShirt_02_old_03", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_01", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_02", 1)
Game.AddToInventory("Items.FormalShirt_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_01_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_01_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_02_basic_03", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_02", 1)
Game.AddToInventory("Items.FormalShoes_02_rich_03", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_01", 1)
Game.AddToInventory("Items.FormalShoes_03_basic_02", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_01", 1)
Game.AddToInventory("Items.FormalShoes_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_01_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_01_old_01", 1)
Game.AddToInventory("Items.FormalJacket_01_old_02", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_01_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_02_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_02_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_03_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_03_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_04_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_04_rich_03", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_01", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_02", 1)
Game.AddToInventory("Items.FormalJacket_05_basic_03", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_01", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_02", 1)
Game.AddToInventory("Items.FormalJacket_05_rich_03", 1)
Game.AddToInventory("Items.Q000_Corpo", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalJacket", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalPants", 1)
Game.AddToInventory("Items.Q000_Corpo_FormalShoes", 1)
Game.AddToInventory("Items.Q000_half_Corpo", 1)
Game.AddToInventory("Items.Q000_half_Nomad", 1)
Game.AddToInventory("Items.Q000_half_StreetKid", 1)
Game.AddToInventory("Items.Q000_Nomad", 1)
Game.AddToInventory("Items.Q000_Nomad_Boots", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch", 1)
Game.AddToInventory("Items.Q000_Nomad_noPatch_Vest", 1)
Game.AddToInventory("Items.Q000_Nomad_Pants", 1)
Game.AddToInventory("Items.Q000_Nomad_TShirt", 1)
Game.AddToInventory("Items.Q000_Nomad_Vest", 1)
Game.AddToInventory("Items.Q000_StreetKid", 1)
Game.AddToInventory("Items.Q000_StreetKid_Pants", 1)
Game.AddToInventory("Items.Q000_StreetKid_Shoes", 1)
Game.AddToInventory("Items.Q000_StreetKid_TShirt", 1)
Game.AddToInventory("Items.PlayerSilverhandArm", 1) - Johnnyho stříbrná ruka
Game.AddToInventory("Items.Q005_Johnny_Glasses", 1)
Game.AddToInventory("Items.Q005_Johnny_Pants", 1)
Game.AddToInventory("Items.Q005_Johnny_Shirt", 1)
Game.AddToInventory("Items.Q005_Johnny_Shoes", 1)
Game.AddToInventory("Items.Q114_Aldecaldo_Jacket", 1)
Game.AddToInventory("Items.SQ029_Police_Suit", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Chest", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Helmet", 1)
Game.AddToInventory("Items.SQ030_MaxTac_Pants", 1)
Game.AddToInventory("Items.BlindLvl2Program",1) - Restartujte skript optiky (legendární)
Game.AddToInventory("Items.BrainMeltLvl4Program",1) - Skript tání Synapse (legendární)
Game.AddToInventory("Items.CommsCallInLvl3Program",1) - Skript pro volání posil (epos)
Game.AddToInventory("Items.CommsNoiseLvl4Program",1) – Skript zvukového šoku (legendární)
Game.AddToInventory("Items.ContagionLvl4Program",1) — Skript infekce (legendární)
Game.AddToInventory("Items.DisableCyberwareLvl3Program",1) - Skript pro selhání implantátu (epické)
Game.AddToInventory("Items.EMPOverloadLvl4Program",1) - Uzavírací skript (legendární)
Game.AddToInventory("Items.MadnessLvl4Program",1) - Skript kyberpsychóza (legendární)
Game.AddToInventory("Items.OverheatLvl4Program",1) - Přehřívající se skript (legendární)
Game.AddToInventory("Items.WeaponMalfunctionLvl4Program",1) - Přehřívání zbraně skriptu (legendární)
Game.AddToInventory("Items.WhistleLvl3Program",1) — Pískání scénáře (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer01",1) – Negorin (legendární)
Game.AddToInventory("Items.PowerfulFabricEnhancer02",1) - Antivenom (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer03",1) – Panacea (legendární)
Game.AddToInventory("Items.PowerfulFabricEnhancer04",1) – Super izolace (epická)
Game.AddToInventory("Items.PowerfulFabricEnhancer05",1) - Ztlumit (epické)
Game.AddToInventory("Items.PowerfulFabricEnhancer06",1) - Neproniknutelnost (epická)
Game.AddToInventory("Items.PowerfulFabricEnhancer07",1) – Predátor (legendární)
Game.AddToInventory("Items.PowerfulFabricEnhancer08",1) – Hunter (legendární)
Game.AddToInventory("Items.SimpleFabricEnhancer01",1) – Pásovec (běžný)
Game.AddToInventory("Items.SimpleFabricEnhancer02",1) -Trvanlivost (normální)
Game.AddToInventory("Items.SimpleFabricEnhancer03",1) – Fortune (legendární)
Game.AddToInventory("Items.SimpleFabricEnhancer04",1) – Agrese (legendární)
Game.AddToInventory("Items.SimpleFabricEnhancer05",1) – Túra (neobvyklé)
Game.AddToInventory("Items.SimpleFabricEnhancer06",1) – Tanec (normální)
Game.AddToInventory("Items.SimpleFabricEnhancer07",1) - Zobrazit (běžné)
Game.AddToInventory("Items.SimpleFabricEnhancer09",1) - Inspirace (neobvyklé)
Game.AddToInventory("Items.SimpleFabricEnhancer10",1) – Balancování (neobvyklé)
Game.AddToInventory("Items.SimpleFabricEnhancer11",1) - Svoboda jednání (normální)
Game.AddToInventory("Items.SimpleFabricEnhancer12",1) – Odhodlání (normální)
Game.AddToInventory("Items.SimpleFabricEnhancer13",1) – Vanguard (normální)
Game.AddToInventory("Items.SimpleFabricEnhancer14",1) – Svaly (normální)
Game.AddToInventory("Items.SimpleWeaponMod01",1) – Crunch (normální)
Game.AddToInventory("Items.SimpleWeaponMod02",1) – Penetrátor (normální)
Game.AddToInventory("Items.SimpleWeaponMod03",1) – Dudlík (běžný)
Game.AddToInventory("Items.SimpleWeaponMod04",1) – tržné rány (vzácné)
Game.AddToInventory("Items.SimpleWeaponMod11",1) - Protiváha (epická)
Game.AddToInventory("Items.SimpleWeaponMod12",1) – Postřikovač (neobvyklé)
Game.AddToInventory("Items.SimpleWeaponMod13",1) - Oslabit (vzácné)
Game.AddToInventory("Items.SimpleWeaponMod16",1) - Automatické načítání (vzácné)
Game.AddToInventory("Items.SimpleWeaponMod17",1) - Svět (neobvyklé)
Game.AddToInventory("Items.TygerMeleeWeaponMod",1) - zaťatá pěst (vzácné)
Game.AddToInventory("Items.TygerRangedWeaponMod",1) - Neon Arrow (vzácné)
Game.AddToInventory("Items.ValentinosMeleeWeaponMod",1) - Studené rameno (vzácné)
Game.AddToInventory("Items.ValentinosRangedWeaponMod",1) - Vendetta (vzácné)
Game.AddToInventory("Items.WraithsMeleeWeaponMod",1) - Mor (vzácné)
Game.AddToInventory("Items.WraithsRangedWeaponMod",1) - Phantom (vzácné)
Památky
Game.AddToInventory("Items.w_att_scope_long_01",1)
Game.AddToInventory("Items.w_att_scope_long_02",1)
Game.AddToInventory("Items.w_att_scope_long_03",1)
Game.AddToInventory("Items.w_att_scope_long_04",1)
Game.AddToInventory("Items.w_att_scope_short_01",1)
Game.AddToInventory("Items.w_att_scope_short_02",1)
Game.AddToInventory("Items.w_att_scope_short_03",1)
Game.AddToInventory("Items.w_att_scope_short_04",1)
Game.AddToInventory("Items.w_att_scope_short_05",1)
Game.AddToInventory("Items.w_att_scope_sniper_01",1)
Game.AddToInventory("Items.w_att_scope_sniper_02",1)
Tlumiče
Game.AddToInventory("Items.w_silencer_01",1)
Game.AddToInventory("Items.w_silencer_02",1)
Game.AddToInventory("Items.w_silencer_03",1)
Game.AddToInventory("Items.w_silencer_04",1)
Game.AddToInventory("Items.FirstAidWhiffV2", 100) – MaxDoc (verze 3)
Game.AddToInventory("Items.FirstAidWhiffV1", 100) – MaxDoc (verze 2)
Game.AddToInventory("Items.FirstAidWhiffV0", 100) – MaxDoc (verze 1)
Game.AddToInventory("Items.BonesMcCoy70V2", 100) – Bounce(ver.3)
Game.AddToInventory("Items.BonesMcCoy70V1", 100) – Bounce(ver.2)
Game.AddToInventory("Items.BonesMcCoy70V0", 100) – Bounce(ver.1)
Game.AddToInventory("Items.CarryCapacityBooster", 100) - Stimulátor nosnosti
Game.AddToInventory("Items.HealthBooster", 100) – Posilovač zdraví
Game.AddToInventory("Items.MemoryBooster", 100) – expandér paměti
Game.AddToInventory("Items.OxyBooster", 100) - O2 Stimulátor
Game.AddToInventory("Items.StaminaBooster", 100) - Posilovač výdrže
Game.AddToInventory("Items.GrenadeBiohazardHoming",1) - Biogranade "Výborně" (vzácné)
Game.AddToInventory("Items.GrenadeBiohazardRegular",1) - Biogranade Newbie 🙂 (neobvyklé)
Game.AddToInventory("Items.GrenadeCuttingRegular",1) - Protipěchotní granát "Vzrez"
Game.AddToInventory("Items.GrenadeEMPHoming",1) - Em granát (neobvyklé)
Game.AddToInventory("Items.GrenadeEMPRegular",1) - Em granát (epický)
Game.AddToInventory("Items.GrenadeEMPSticky",1) - Em granát (vzácné)
Game.AddToInventory("Items.GrenadeFlashHoming",1) — Flash granát "X-22" (neobvyklé)
Game.AddToInventory("Items.GrenadeFlashRegular",1) — Flash granát "X-22" (epický)
Game.AddToInventory("Items.GrenadeFragHoming",1) - F-GX fragmentační granát (neobvyklé)
Game.AddToInventory("Items.GrenadeIncendiaryHoming",1) - Zápalný granát "Coal" (neobvyklé)
Game.AddToInventory("Items.GrenadeIncendiarySticky",1) - Zápalný granát "Coal" (vzácné)
Game.AddToInventory("Items.GrenadeIncendiaryRegular",1) - Zápalný granát "Coal" (epos)
Game.AddToInventory("Items.GrenadeReconRegular",1) – Hledat granát (neobvyklé)
Game.AddToInventory("Items.GrenadeReconSticky",1) - Hledat granát (vzácné)
Game.AddToInventory("Items.CommonMaterial1", 100) – Běžný materiál
Game.AddToInventory("Items.UncommonMaterial1", 100) - Neobvyklý materiál
Game.AddToInventory("Items.RareMaterial1", 100) - Vzácný materiál(1)
Game.AddToInventory("Items.RareMaterial2", 100) - Vzácný materiál(2)
Game.AddToInventory("Items.EpicMaterial1", 100) – Epický materiál(1)
Game.AddToInventory("Items.EpicMaterial2", 100) – Epický materiál(2)
Game.AddToInventory("Items.LegendaryMaterial1",100) - Legendární materiál(1)
Game.AddToInventory("Items.LegendaryMaterial2", 100) - Legendární materiál(2)
Game.AddToInventory("Items.QuickHackCommonMaterial1",100) -Společné okruhy
Game.AddToInventory("Items.QuickHackUncommonMaterial1",100) – Neobvyklá schémata
Game.AddToInventory("Items.QuickHackRareMaterial1",100) – Vzácná schémata
Game.AddToInventory("Items.QuickHackEpicMaterial1",100) – epická schémata
Game.AddToInventory("Items.QuickHackLegendaryMaterial1",100) - Legendární schémata
Oblečení
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer05", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer06", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer07", 1)
Game.AddToInventory("Items.Recipe_PowerfulFabricEnhancer08", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer01", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer02", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer03", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer04", 1)
Game.AddToInventory("Items.Recipe_SimpleFabricEnhancer05", 1)
Zbraně
Game.AddToInventory("Items.Recipe_SimpleWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_SimpleWeaponMod04", 1)
Cyberimplantáty
Game.AddToInventory("Items.Recipe_AnimalsBerserkFragment1", 1)
Game.AddToInventory("Items.Recipe_ArasakaSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment1", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment2", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment3", 1)
Game.AddToInventory("Items.Recipe_ArmsCyberwareSharedFragment4", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ChemicalDamageRound", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageCable", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ElectricDamageRound", 1)
Game.AddToInventory("Items.Recipe_ExplosiveDamageRound", 1)
Game.AddToInventory("Items.Recipe_FastRotor", 1)
Game.AddToInventory("Items.Recipe_HighChargedBattery", 1)
Game.AddToInventory("Items.Recipe_HighChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment1", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment2", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment3", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment4", 1)
Game.AddToInventory("Items.Recipe_KiroshiOpticsFragment5", 1)
Game.AddToInventory("Items.Recipe_LowChargedBattery", 1)
Game.AddToInventory("Items.Recipe_LowChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedBattery", 1)
Game.AddToInventory("Items.Recipe_MediumChargedWiresBattery", 1)
Game.AddToInventory("Items.Recipe_MetalPlating", 1)
Game.AddToInventory("Items.Recipe_Neoplastilating", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageCable", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_PhysicalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment2", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment3", 1)
Game.AddToInventory("Items.Recipe_SandevistanFragment4", 1)
Game.AddToInventory("Items.Recipe_SlowRotor", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod01", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod02", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod03", 1)
Game.AddToInventory("Items.Recipe_TechWeaponMod04", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageCable", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageEdge", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageKnuckles", 1)
Game.AddToInventory("Items.Recipe_ThermalDamageRound", 1)
Game.AddToInventory("Items.Recipe_TitaniumPlating", 1)
Game.AddToInventory("Items.Recipe_TygerClawsSandevistanFragment1", 1)
Game.AddToInventory("Items.Recipe_ValentinosSandevistanFragment1", 1)
Pokud jste ještě nezačali hrát Cyberpunk 2077, Doporučujeme přečíst návod pro začátečníkyabyste nedělali běžné drobné chyby a nezkazili vám požitek z hraní. Žádné spoilery, tak neváhejte a sledujte odkaz.
jaké je heslo pro rozbalení trenažéru?