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Billy the Kid in Zenless Zone Zero: Guide & Build 💪

A guide to creating the best build for a shooter from the “Sly Bunnies” faction - Billy the Kid build.

Detailed guide to Billy the Kid in amplifiers. Let's look at rotational features during battle and explain the mechanics of the agent's abilities. We will form squads that reveal the character as a powerful mass combat unit, including fixing F2P groups that will be able to easily complete any high-level content. Let's designate a list with all the materials that Billy needs to pump up to the maximum level and completely improve his skills.

Billy the Kid is an A-rank agent who is highly mobile. As the game character belongs to the Offense specialty, enemies are attacked with a physical attribute. He has many abilities that hit several targets, and additionally demonstrates himself well against single large opponents due to his special skill with a volley of blows. Member of the faction "Sly Bunnies", is one of the free heroes awarded for completing story orders.

Rating C-position in dash list
Rarity ⭐⭐⭐⭐
when added to the game July 4, 2024 (version 1.0)
How to get a character Any search for a signal other than the “Banbu Channel”
Specialty [Class] Attack
Attribute [Element] Physical
Fraction Sly hares
Role in the squad Minor DPS Agent
Growth 188 см
Voice actors
  • English voice actor: Clifford Chapin.
  • Japanese actor Voice Actors - Hayashi Yū
  • Actor whale. Voice Actors - Chen Runqiu
  • Corresponding voice actor: Lee Joo-seung.
How do you rate Billy the Kid?
S+ position in the tier list
54.81%
S-position in the tier-list
13.46%
A-position in the shooting range
20.02%
B-position in the shooting range
5.25%
C-position in the shooting range
6.35%
Voted: 914

How to get Billy in Zenless Zone Zero

You can knock out Billy the Kid from the following banners:

  1. Stable signal "Star composition": guaranteed drop of an epic character or amplifier - 10 signal searches.
  2. Signal "Dedicated" и "Amplification" signal - time-limited limited signal (agent) and signal (amplifier): guaranteed drop of an A-rank item - 10 signal searches.

If Billy is not in the current banner, you can always take him from the set "Invitation without delay", which is available in the Signal Echoes section for 140 currency units.

In a separate guide explained, signal scheduleto stay updated on the release of new legendary heroes.

Basic skills and cons

Billy's main feature as a damage dealer is that he has a huge number of area-of-effect abilities. Thanks to them, the agent can quickly deal with groups of opponents - both ordinary and elite (large, with “dense” protection and a high health value). As for single targets, the hero uses special attack No Move, Baby and its enhanced variation Time of Elimination: By consuming energy, Billy fires several piercing shots in a straight path and inflicts significant physical damage.

During active combat, the character is revealed in a special way through attack chains, which allow him to shoot not only in front of him, but also over a wide radius. We can say that “Mirage of the Starry Sky” is a somewhat weakened version Super abilities “Radiance of Starlight”, however, due to the ability to use this skill almost constantly, the final amount of damage from it is several times higher. The reason also lies in the decibels required for the ultimate skill. For the chain, only the continuous launch of a change of agents on an ongoing basis is important.

The order of leveling skills

Basic Attack = Evasion ≥ Switch Skills (QTE) > Special Attack (EX) > Makings

  1. Basic Attack and skills from the subcategory "Evasion" are considered frequently used, and as a result, are pumped evenly and in the first place.
  2. Afterwards priority goes to switching skills, which includes a chain of attacks and a super ability. The reason is the “Starry Sky Mirage” skill, which captures a large radius and inflicts high damage on several enemies at once.
  3. Special Attack less significant in comparison with the above-mentioned abilities, however, it can provide good during the battle with a powerful single enemy, especially if there are additional const.
  4. Makings, in comparison with other agents, are of low importance. The main ive skill “Stable Shooting” has a somewhat difficult to implement condition for correct operation, and the additional ability “Team of Star Knights” enhances the ultimate skill, which is used in rare cases (in battle, the priority for activating the super ability falls on the main damage dealer, rather than Billy, who acts as a sub). dd).

Kid's Best Eidoses

All Billy's mental picture enhancements:

1: Brilliant exit When Billy hits an enemy with a dash attack or a counterattack after dodging, he gains an additional 2.7 energy. Fires once every 5 seconds.
2: Rogue Gunslinger

Billy's counterattack after dodging deals an additional 25% damage. Rolling shots during basic attacks count as dodges, grant invulnerability while using the skill, and can activate perfect dodges.

When a roll shot activates a perfect dodge, it becomes a counterattack after the dodge.

3: Star Knights Exercises The level of basic attack, evasion, assistance, special attack, attack chain is +2.
4: Star Ballista When Billy hits an enemy with his empowered Special Attack, the Crit Chance. hit skill increases. The closer it is to the target, the stronger the effect. Maximum 32%.
5: Forgotten technology The level of basic attack, evasion, assistance, special attack, attack chain is +2.
6: Star Hero When Billy hits an enemy a total of 10 times or activates a Perfect Dodge, his damage dealt is increased by 6%. The effect stacks up to 5 times and is reset if Billy is knocked back or knocked up.

Billy's best consts are second, fourth и sixth:

  • "Roaming Gunman" aimed at increasing mass damage through counterattacks.
  • "Star Ballista" significantly improves the character’s enhanced special attack “Elimination Time”, thereby increasing its effectiveness in the process of fighting single large targets, especially at close ranges.
  • "Star Hero" ively increases damage during long battles, offering a percentage bonus to increase outgoing damage (up to 30%). However, in return it requires more careful play.

Advantages and disadvantages

Having considered the features of Billy the Kid's gameplay, we can draw a conclusion about his positive and negative sides as an A-rank representative of the “Assault” specialty.

Advantages Disadvantages
A character who is given out for free during the age of the main story campaign (the “Business, Oddities and Justice” order, which is the prologue). Weak against single targets. The problem is relatively solved with the acquisition of the fourth Star Ballista const.
Mobile play style - the highest mobility of all A-rank agents. Due to the lack of a specific specialization, he is inferior in effectiveness to other characters of the physical type, which belong to the A-rank and have more narrowly focused mechanics.
Easy to assemble, since it focuses on boosting the usual characteristics of DPS agents: crits, attack power and physical damage. It is undemanding when it comes to strengthening its inclinations, and has many epic and rare amplifiers that increase its combat potential. The dynamic style of play may not be suitable for everyone: if you control movement incorrectly in large arenas, you can move too far from the enemy and, as a result, lose damage, spending time approaching the target.
High mass damage, as well as good DPS for single targets, realized through an enhanced special attack.

Leveling

The following materials will be needed to raise Billy to level 60, as well as maximizing his abilities:

Leveling Materials Price
Level of ×4 Entry Level Attack Token
×32 Top Level Attack Token
×30 Pioneer Token
×800
Skills ×25 Basic physical chip
×75 Advanced physical chip
×250 Specialized physical chip
×5 to the Hamster Cage
×2
Makings ×60 High Dimensional Data: Chasing the Ghost
×9 Bloodthirsty Fist
×405

Best Billy Builds in Zenless Zone Zero

Billy the Kid is a universal representative of the “Assault”, attacking opponents with a physical type of damage. Highly valued for his long-range area of ​​effect abilities, he is the most preferred ally for content where you need to fight crowds of enemies or moving targets. In the process of selecting equipment, it forces you to focus on pumping up the following characteristics:

  • crit chance. hits и Crete. damage — to increase outgoing damage and the ability to inflict a critical attack;
  • physical damage и Attack Power — to increase outgoing physical numbers. damage;
  • penetration chance - for gains in ignoring enemy defenses.

In the following paragraphs, we will consider the main points that will allow you to assemble the best build for Billy in ZZZ: we will present a list with suitable amplifiers and sets of drive disks, in addition, we will fix priority bambu for a more comfortable battle.

Best amplifier [weapon]

When choosing a weapon for Billy, it is important that it relates to his specialty "Attack", otherwise the agent will not be able to use the amplifier's active ive skills. Among the S- and A-rank ones, the following can be distinguished:

Amplifier Effect
Sulfur
⭐⭐⭐⭐⭐
Base attack power 46-684
ATK: 12-30%
If a basic attack, dash attack, or counterattack after dodging hits an enemy, the attack power of the agent with that weapon increases by 3,5-7,0% for 8 seconds. The bonus stacks up to 8 times, triggers once every 0.5 seconds. The duration of each effect level is read separately.
Stellar Engine Replica (R5)
⭐⭐⭐⭐
Base attack power 42-624
ATK: 10-25%
When a character equipped with this item deals damage to an enemy within 6 meters of them with their basic attack or dash attack, physical damage this agent increases by 36-57,5% for 8 seconds.
Strings of the Night
⭐️⭐️⭐️⭐️⭐️
Basic attack: 48-713
Crete. chance: 9.6-24%
Crete. damage increases by 50-80%. When the owner enters the battlefield, activates a chain attack, or activates a super ability, they gain 1 level of "Heartstrings". The effect can stack up to 2 times. Each level gained allows you to ignore 12.5-20% resistance to fire damage to the target during hits from a chain of attacks or the ultimate. The buff lasts for 30 seconds, and repeated activations refresh the duration.
Zanshin first aid kit
⭐️⭐️⭐️⭐️⭐️
Base attack power:
48-713
Crete. damage: 19-48%
Crete. chance increases by 10-16%, and the electrical damage for dash attacks gets a bonus of 40-64%. When any squad member casts an attribute anomaly or stuns an enemy, the weapon owner's critical chance increases by another 10-16% for 15 sec.
Steel paw
⭐⭐⭐⭐⭐
Base attack power 46-684
Crit chance. hits: 9,6-24%
Physical damage increases by 20-40%. The damage dealt by an agent with this amplifier is additionally increased by 25-50% when attacking an enemy from behind.
Star engine
⭐⭐⭐⭐
Base attack power 40-594
ATK: 10-25%
When performing a counterattack after dodging or quickly assisting, the hero's attack power increases by 12-19,2% for 10 seconds.
Marcato reverb
⭐️⭐️⭐️⭐️
Attack Power: 40-594
Crete. chance: 8-20%
Whenever an enhanced special attack or chain attack hits an enemy, the agent with this item gains increased attack power by 8 sec. 6-9,6%. Attack power is increased by an additional 6-9,6%, if the target is in an attribute anomaly state.
Goldenflower
⭐️⭐️⭐️⭐️
Basic Attack 40-594
ATK: 10-25%
Attack power is increased by 6-9,6%, and the damage from enhanced special attacks is 15-24%.
Street star
⭐⭐⭐⭐
Base attack power 40-594
ATK: 10-25%
When a squad member initiates a chain of attacks, the agent with this item gains 1 level of Charge (can stack up to 3 times). Using a super ability consumes all levels of Charge, each effect absorbed increases the damage dealt by the skill by 15-24%.
Moon phase: Waning
⭐⭐⭐
Base attack power 32-475
ATK: 8-20%
After activating a chain of attacks or a super ability, the agent attacks 15-25% more damage over 6 seconds.
Moon phase: Full moon
⭐⭐⭐
Base attack power 32-475
ATK: 8-20%
Basic attacks, dash attacks, and counterattacks after dodging are dealt to 12-20% more damage.

Discussed in more detail in a separate guide all amplifiers in ZZZ with recommendations for which characters to give them to.

Best Drive Discs [artifacts]

Artifacts for Billy should increase his basic combat characteristics, which priority include crits, bonus to physical damage и penetration chance. In addition, you can consider increasing attack power, as well as indicators responsible for strengthening survivability. The latter is especially important if there are problems in battles with large targets with high damage.

Drive disk Effects Recommendation
Dyatlokor-electro Dyatlokor-electro 2 parts: critical chance hits +8%.
4 parts: Whenever a Basic Attack, a Dodge Counterattack, or an Empowered Special Attack critically hits, the agent equipped with this item will gain 1 level of Enhance. For each level of enhancement, the character's attack power increases by 9% for 6 seconds. The duration of the bonus differs for different skills.
One of the best sets of drive discs aimed at increasing the significant combat performance of an agent. Offers a percentage increase in crit chance. hits on an ongoing basis. During the battle, it increases the attack power of critical hits with basic skills.
Ferocious heavy metal Ferocious heavy metal 2 parts: physical damage +10%.
4 parts: When a squad member performs Rush, the agent deals 35% more damage over 12 seconds.
An equally attractive equipment option that aims to increase the overall outgoing damage. The requirement for “Onslaught” (the “Assault” effect) is easily implemented during battles. Recommended for equipment with high critical scores. damage and crit chance. hits: under the above conditions it will be better than the “Dyatlokor-Electro” set.
Fugu-electro Fugu-electro 2 parts: penetration chance +8%.
4 parts: Ultimate deals 20% more damage. After using the ultimate skill, the agent's attack power increases by 15% for 12 seconds.
A good option that acts as an alternative to the two kits discussed above. The disadvantage lies in the close interaction with the superpower: Billy rarely uses this skill, since priority is given to other allied heroes, namely the hyper-carry of the squad.
Fugu-electro Fugu-electro
Dyatlokor-electro Dyatlokor-electro
Ferocious heavy metal Ferocious heavy metal
Hormone punk Hormone punk
2 parts: penetration chance +8%.
2 parts: critical chance hits +8%.
2 parts: physical damage +10%.
2 parts: attack power +10%.
Sets of the most suitable drive discs in a 2x2 combination, which can be used as an alternative in the absence of complete sets from those previously presented.

In the special guide you can find out more about drive discs in ZZZ and which sets are suitable for whom.

Recommended characteristic values

In the main parameter of the drives, pay attention to the presence of the following stats:

Position Basic parameter
1 Health (permanent)
2 Attack Power (Permanent)
3 Protection (permanent)
4 Crete. damage/chance
5 Physical Damage Bonus - a priority, Attack Power (alternative)
6 ATK

Optimal final values ​​of priority characteristics:

  • Attack Power: from 2 to 400 units;
  • health: not less than 9 units;
  • Crete. chance: 65-80%;
  • Crete. damage: from 140% and above.

Which Banbu to choose

When choosing a Banbu for Billy, it is worth considering the needs of the entire squad in which the agent is a member.

Banbu Skills
Amillion
  • Fires a machine gun at enemies, causing physical damage.
  • When the squad has at least 2 agents from the “Cunning Hares” faction, the damage of a banbu chain of attacks increases the more the fewer opponents there are on the battlefield.
  • Shoots at enemies with a machine gun, inflicting huge physical damage on them.
Magnitoba
  • Continuously pulls enemies towards you, causing them physical damage.
  • When there is a minimum in the squad 1 agent with the Anomaly specialization, the damage of the active skill increases.
Packer
  • Deals physical damage in melee combat.
  • When there is a minimum in the squad 1 agent with the “Assault” specialization, the damage from the Banbu chain of attacks increases.
  • Deals high physical damage in melee combat.
sumobu
  • Jumps on the enemy and deals huge area damage. Has a high probability of interrupting the attacks of affected targets.
  • When there is a minimum in the squad 1 agent of the specialty "Intimidation", increases the accumulation of stun points from an active skill at a certain stun level of the target.
Avocabu
  • Fires fruit juice projectiles. If the attack misses the enemy, the projectile breaks and forms a puddle of juice on the field. When an active agent walks through a puddle, it restores HP. The number of activations is limited.
  • When there is a minimum in the squad 1 agent with the “” specialization, the amount of HP restored when walking through a puddle of juice increases. The number of their operations increases.

Among epic creatures, narrowly focused ones, tied to existing class specialties, are suitable. The priority between them is set depending on the group in which Kid is located: for example, if there is no “Anomaly” in the team, then you should give preference to any of those considered in the list, except Magnitoba.

For more information about assistants, see a detailed guide to Banbu with a tier list of the best.

Top Teams

In Zenles Zon Zero, Billy often acts as a secondary damage dealer, ing the team's main hyper-carry with additional damage. Its advantage is the ability to hit several targets at a time. In turn, it is revealed in a special way through chains of attacks, when agents replace each other, using the most effective skills from the arsenal of personal abilities.

Like any other DPS character, he needs s who can increase the combat potential of his allies during the battle. Let's look at the best units for Billy the Kid:

Hero 1 Hero 2 Hero 3 Banbu Features
Billy the Kid Billy Enby Demara Enby
Pulchra
Nicole Demara Nicole
Alexandrina (Rina) Rina
Amillion A F2P squad made up of free characters. Enbi or Pulchra, as a representative of Intimidation, fills the enemy's stun gauge and puts them into a stupor. Nicole, as a , pulls enemies into an energy field and reduces their defense. Billy is responsible for the main damage, from time to time giving way to Enbi, who is capable of inflicting high damage to single targets.

Nicole can later be replaced with Alexandrina, which increases the chance of penetrating allies as a percentage, and also spreads Shock to enemies (a negative status with periodic electrical damage).
Billy the Kid Billy Kolyada Belobog Kolyada
Lightyear
Ben Bigger Бен
Aster
Foreman
sumobu
Kolyada is engaged in stunning opponents, and also deals damage with modified skill types due to the combination with the bear. Astra distributes powerful buffs, and Ben is responsible for the defense of the squad: covering allies with shields, counterattacking enemies. The second slot is also a great fit for the alternative agent of Intimidation - Lightyear. The group's gameplay is built on chains of attacks, where Billy takes an active part.
Piper
Bernice
Billy the Kid Billy Lucy
Caesar
Red Mokkus The Sons of Calydon faction pack. Kid is the squad's DPS , actively participating in attack chains and performing every third ultimate. The other heroes can freely combine into various bundles to use their unique mechanics: Piper is used for Onslaught, Bernice is great at causing Burn, Lucy deals good damage with critical hits and buffs, and Caesar is great at stunning and protecting.
Nekomiya Mana Nekomiya Billy the Kid Billy Nicole Demara Nicole Amillion Nekomata is the basis of the group, to whose characteristics other allies adapt. Her main goal is to precisely deal with opponents under the bonuses distributed by Nicole. Billy helps with groups of enemies by using switching skills, as well as skills from the "assist/evasion" subcategory.
Jane Set Billy the Kid Billy Officer Cui Jane takes the main role, playing from dodging to constantly accumulate "ion" levels and a simplified process of imposing Onslaught. In battle, the girl is assisted mainly by Seth, who specializes in ing abnormal DDs. Billy enters the field during chains, as well as after a full rotation scroll to use the skill.
Corinne Weeks Corinne Billy the Kid Billy Alexandrina (Rina) Rina
Von Lycaon Lycaon
Majordomo
Packer
A good team, where Corin is responsible for single target damage, and Billy - for multiple opponents. The main of the group is Alexandrina, who will increase the chance of penetration, which will be useful for two damage dealers. In addition to Rina, Lycaon can be placed in the third position: this representative of the Victoria Agency quickly stuns, and also provides an additional percentage increase to the damage multiplier when stunning an enemy (185% instead of the usual 150%).

You can see it in a separate guide examples of the best teams in ZZZ.

Conclusion on the character

Billy the Kid in ZZZ is an excellent mass-type damage dealer, who reveals himself in a special way when the “Mental Picture” is filled, that is, by receiving enhancements to his inclinations. It has dynamic gameplay and is highly mobile compared to other epic agents. He often takes the position of a secondary DPS hero, but plays well as the main combat unit of a squad under “” and “Intimidation”, actively stunning opponents. It is unpretentious in equipment: among amplifiers there is a lot of available A- and B-rank equipment, among drive disks there are suitable options that can be assembled according to the 2x2 principle to obtain stable increases in significant characteristics.

Being an A-rank representative of the “Assault” class, it cannot withstand competition without properly improving its own performance. To complete high-level content requires a thorough approach to assembly. Nevertheless, it offers high synergy with many heroes, including those with whom it does not combine in faction/main element.

Trailer

Character teaser "Mechanical Rodeo 1080p"

Billy Character Teaser - "1080p Robo Rodeo" | Zenless Zone Zero

We hope that this guide helped you put together the best build for Billy in Zenles Zone Zero. If you have any questions about how your character's abilities work, ask them at comments, — the author or players will try to help. In the special section of our site, see builds in ZZZ on all characters.

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