Paper frogs inSimulanki. The amphibians of the Forest of Blessings must be controlled through three different types of puzzles, divided into jumps and performances. Each type of challenge has distinctive features, and the reward for them is valuable materials along with event currency.
In this guide we will tell you how to solve riddles with frogs in Simulank and find the lost green musician. We'll explain how to do jumps, what to do in a race, and how to complete rhythm games during a choir performance.
How to Solve Paper Frog Puzzles
Interact with the paper frogs to get past them Puzzles. This type of riddle is divided into three different tests, which have different ways of ing.
Jumping paper frogs
The most common puzzle is the jumping of paper frogs. Go to creation and click "T"to grab it magic thread and begin to manage the amphibian.
- First, stand behind the frog so that the highlighted path points in directionwhere she should move.
- Then move away for a certain distance, on which the frog’s jump distance depends. The more you move away from her, the farther she will jump. The closer you stand to the creature, the shorter the movement it will make.
When you have set the correct trajectory, click on the left mouse button to complete attacks, after which the frog will jump to the specified point.
If you move too far away, the magic thread will begin to glow red. As soon as it is pulled and disappears, the frog will make an instant jump.
Purple zigzag lines on either side of the frog mean that the thread is almost completely stretched and will soon turn red.
Paper frog race
Paper frog racing is similar in mechanics to the jumping puzzle, but is a challenge. Control the allocated creature and similarly set its jumping trajectory so that it reaches the finish line before the opponent.
During the race there may be obstacles, so you will have to build a route so that the frog crosses them. The final marked by two pillars, between which a golden thread is stretched.
If you don't have time, don't waste time pressing the attack button and pull the thread all the way, thanks to which the frog will automatically jump a long distance.
Great frog choir
Singing Frogs is similar to rhythm games because its challenges require sequential according to the beat interact with the frog on the far right. Listen to the melody and watch the jumps of the previous frogs, and then click on «F» at the right moment.
Sometimes in this type of puzzles Paper may appear hamster dancers. In this case, instead of the frogs, watch them and follow their rhythm.
How to complete all frog puzzles in Simulank in Genshin Impact
In total, in Simulanka, on the territory of the southern half of the Forest of Blessings (Pond of Song and Rain) and the Constellation Capital, there is 8 riddles with paper frogs. Another puzzle relates to the story mission "The story begins in a forest where there is no rain".
Frogs 1
A little southwest of the Hut of Blessing teleport you will come across a lone frog on a water lily.
Approach the creature and press the interact button, then stand behind the frog so that it is facing towards the next platform. Release the thread and the creature will jump.
Approach the frog again and in the same way point it at the third water lily, on which the final symbol can be seen.
When the amphibian is in the right place, you will receive a regular chest.
Frogs 2
Goal: Help the green paper frog win.
Between two teleporters in the southern part of the Forest of Blessings, there are green and yellow frogs on a small mountain. Tell the first one "I will help you", which will begin the test-race.
Help the green paper frog reach the finish line first. Run towards her and grab her tail to guide her straight down the road.
Next, catch up with the frog again and help it cross the wooden barrier as quickly as possible.
If necessary, cross the fence yourself and continue controlling the frog, moving it towards the finish line with the third jump.
Use the interact button a fourth time and make the frog jump behind the glowing string. It only indicates the location of the final line of the race, so it’s not scary if an amphibian suddenly touches the “laser”.
As soon as the green student reaches the final stage before his yellow mentor, you will earn a rich treasury.
Video of the frog race:
Frogs 3
South of the teleportation point of the pond location, you will find a frog puzzle with a blocked rich chest and a water lily moving counterclockwise.
Press the button to control the frog and follow the platform's route.
Take a position in advance so that the amphibian jumps onto the water lily. Wait for it to appear in the right place and release the frog there.
Next, before you act, pay attention to the position of the lotus leaves. Stand approximately behind him as he approaches the chest and have time to grab the frog to send it to another water lily.
Frogs 4
On the river near the water area teleporter there is another puzzle with a frog.
Activate the magic thread mechanism by pressing "T" and stand so that the amphibian can jump to the next lotus leaf.
Repeat the procedure and send the creature to the third platform, next to which you will see a yellow frog.
Next, a small scene should occur in which another creature will move higher and offer help to the green amphibian, since the next point is too far away.
Approach the yellow frog on the platform and ask him: “Collect lotus leaves!”. Thanks to this, the two water lilies will move close to each other.
Return to the green creature and help it move to the nearby platform.
Talk to the yellow amphibian again and tell him: “Separate the lotus leaves!”. Otherwise, the frog will not be able to reach the final.
Go back to the green frog again and use its thread so that it jumps into the rune-lit area, after which a rich chest will appear.
Frogs 5
To the west of the teleportation point of the frog territory, you will notice a puzzle with an amphibian standing on lotus leaves in front of a stream of water.
Talk to the yellow frog and ask him: “Adjust the height of the water column”. This will move the flow further and allow the green amphibian to move forward.
Pull the magic thread of the controlled creature and move it to the second platform.
Interact with the button again and move the frog onto the third water lily.
the yellow assistant again and talk to him to return the water column back and open the path to the waterfall.
Return to the frog and pull his thread so that he jumps onto the fourth water lily.
Interact with the yellow amphibian for the third time, as a result of which the stream will return to the waterfall and raise the platform with the green creature to a higher level.
For convenience, use a glowing clot to increase your jump height and fly up after the frog.
Once you find yourself on the upper level, pull the green creature’s golden thread so that it moves to the second water lily.
Next you will need to regulate the flow of water, which can be done in different orders. Below is just one of the variations of the age of this stage of the puzzle.
Talk to the nearest yellow frog, after which the middle water lily will go down, and the one on which the frog is sitting will rise.
Interact with the second yellow frog, which will move the remaining platforms into the air.
Climb the hill higher to fly from there to the water lily.
Pull the frog's string and move back. If you fall from the lotus leaf, the creature will automatically jump where it was pointing, so it should even end up on the next platform this way.
If it falls, repeat the algorithm and push the amphibian to the next point.
If, when solving the riddle, the penultimate platform was in the air, then ask the frog closest to it to adjust the flow of water.
Return to the green paper creature and help it jump onto the last lotus.
Once the previously lost musician returns to the rest of the troupe, you can begin the related frog puzzle. For this riddle you will receive a precious chest.
Frogs 6
On the western side of the pond there is a place for a choir to perform, but one member is lost among its group, which can be learned from the frog waiting nearby by the phrase “The green musician got lost at the waterfall.”
Bring the frog to its place, after which the test will become available for completion (for this, see the previous puzzle number 5). When everything is ready, click "Start performance".
During the puzzle you will need to follow the rhythm of the musicians jumping and press in time "It's time!"so that at this moment the rightmost frog jumps. 40 seconds are allotted for the test, which is how long the performance will last. The maximum limit for failures of performances is 3, upon reaching which you will have to start again.
Video of the frog choir:
Frogs 7
Goal: Help the green paper frog win.
At the mountain site in the northwest corner of the pond area, a speed contest is being held between frogs. When you are ready, the green frog "I will help you".
Without hesitation, grab the amphibian with the key "T" and step back. As the golden thread stretches, release the attack button so that the frog makes a jump.
Cross the wooden fence and help the flight participant make the second jump as far as possible, but so that he does not hit the barrier from above.
For the third time, interact with the button on the frog and move it almost to the end of the race.
The fourth jump should bring the green creature to the other side of the finish line. It is not necessary to aim exactly at the center; you can throw it even over the edge of the golden thread, after which the victory will be counted. The reward for this will be a precious chest.
Video of the frog race:
Frogs 8
Goal: The limit for failures of performances is no more than 5.
The only frog puzzle in the Constellation Capital area is located in the northwestern part of the city, namely on the west floor of the Castle Center. The quickest way is to use the teleport on the roof in the Astral Garden and fly down from it to the puzzle.
First, destroy the hilichurls that are interfering with the performance, and then stand on the water lily with the yellow toy man and frog to begin the challenge.
For the first 20 seconds, follow the rhythm of the green paper creatures, after which the dancers will the group. the order of their actions and tell the yellow frog to jump at the right moments. For completing the riddle you will receive a precious chest.
Video of the frogs' performance:
Rewards for solving frog puzzles in Simulank
For completing all the puzzles with frogs you can get 1 regular chest, 3 the rich and 3 precious treasuries, each of which may contain:
- source stones;
- snippets of joy;
- mora;
- magical amplification ore;
- random artifacts and weapons.
We hope this guide helped you figure out how to complete all the frog puzzles in Simulank in Genshin Impact. Leave comments, if even after studying the material you cannot solve the riddle or you have discovered a bug. You will find other articles on the game in the sections: news.