Detailed guide to Jinxi in Wuthering Waves with a description of all the characterβs abilities and the principle of their operation, with a mention of the main rotation, ive and active skills, as well as the advantages and disadvantages of the resonator. In this guide we will talk about Jinxi resonant circuits, focusing separately on the most useful of them. In addition, we will give a list of the best weapons and Echo sets that will help unleash the heroineβs full combat potential. In the article you will also find information about the resources and materials that Jinxi needs for leveling up.
Jinhsi is the head magistrate of Jinzhou and is devoted to her duties with all her heart. The girl has a connection with the guardian Jue, who appears in the form of a huge dragon. Jinxi faces various difficulties every day, but still strives to confront them and lead humanity to a bright future. In the game he is presented as a Spectro Resonator wielding a wide blade.
Rating | S-position in dash list |
Rarity | βββββ |
Element | Spectro |
Type of weapon | Broadblade |
when added to the game | 28 June 2024 year |
Birthday | March 6 |
Gender | Female |
Role in the game | Main DD |
Signature weapons | Ages of Harvest |
Voice actresses |
|
How to get Jinxi in Wuthering Waves
Jinxi is available to obtain through the "Thawborn Renewal" banner, which is valid during the 1.1 update from June 28 to July 22, 2024. Copies of the heroine are knocked out from the same banner to unlock resonance circuits, which open up various enhancements and new abilities for the character. Along with summoning Jinxi, you can get her signature weapon βAges of Harvestβ, available in a parallel banner.
Follow banner schedule, so as not to miss the Jinxi rerun in WuWa.
Characteristics of Jinxi
As the resonator is upgraded, its characteristics such as health, attack power and defense increase. You can study all the stats in more detail below:
Level of | Base HP | Basic Attack | Basic protection |
1 | 866 | 33 | 103 |
20 | 2830 | 111 | 331 |
40 | 4867 | 191 | 567 |
50 | 6174 | 244 | 719 |
60 | 7481 | 296 | 871 |
70 | 8788 | 340 | 1022 |
80 | 10095 | 385 | 1174 |
90 | 10825 | 413 | 1259 |
Additionally, by leveling up through the talent tree, you can get bonuses of 12% to attack power and 8% critical chance. Maximum Jinxi energy is 150 units.
Jinxi Abilities
Jinxi in WuVe is the main damage dealer, playing from the damage of the resonance skill and resonance release. Its gameplay consists of transitioning from one state to another using basic attacks. In each state, Jinxi must use the resonance skill and then move on to the next. One of the heroineβs features is the Unison status, which allows her to activate the Outro skill without wasting concert energy.
Let's take a closer look at all of Jinxi's abilities and tell you which ones should be upgraded first. After the skills, we'll talk about the heroine's resonance circuits and how to collect Jinxi in Wuthering Waves.
Active skills
- Basic and heavy strike, air attack, counter attack [Slash of Breaking Dawn]
Basic Attack [Basic Attack] β carries out four consecutive attacks that cause damage to Spectro.
Heavy attack [Heavy Attack] β absorbs stamina and performs a more powerful Spectro attack.
Air attack [Mid-air Attack] - Use an attack while in the air to perform a falling attack that deals Spectro damage.
Counterattack [Dodge Counter] - Perform a basic attack after a successful dodge to deal Spectro damage.
- Resonance skill βDeparting Fires of Agesβ [Resonance Skill: Trailing Lights of Eons]
Jinxi dashes forward and performs successive hits with Spectro damage. The skill can be used in the air.
Overwhelming Radiance [Overflowing Radiance] - after Jinxi uses the fourth basic attack or while not in a state Embodiment [Incarnation], Intro skill Lung's Radiance [Loong's Halo], for 5 sec. An alternative resonance skill, Overwhelming Radiance, becomes available. He damages Spectro and puts Jinxi into the Incarnation state.
- Resonant release "Purification of Light" [Resonance Liberation: Purge of Light]
Releases the power of your deepest desires to attack Spectro with damage. The ultimate can be used in the air.
- Resonance scale βEnlightening Synthesisβ [Forte Circuit: Luminal Synthesis]
Embodiment [Incarnation] β while in an active state, Jinxi can perform the following actions:
- Attack becomes available "Incarnation: Basic Attack", which deals damage to Specter after performing four consecutive hits. However, the basic attack cycle is not reset. The kick can be performed in the air.
- Resonance skill becomes available "Divine Crescent", dealing Spectro damage. Can be used in the air.
- Attack becomes available "Incarnation: Heavy Attack", which attacks the enemy in the air with Spectro damage.
- Available "Incarnation: Evasion", which can be used as many times as stamina allows.
- Available "Incarnation: Counterattack"", causing damage to Spectro.
Resonance Skill: Illuminating Phenomenon [Resonance Skill: Illuminated Epiphany] - after the fourth hit of Incarnation: Basic Attack, the Incarnation condition ends, and Jinxi receives Radiance of Initiation [Ordination Glow]. While the Radiance of Initiation is active and Jinxi is in the air, the normal basic attack is replaced with Incarnation: Heavy Attack. During this attack, the character spends stamina and deals damage to Spectro in the air. At the same time, the resonance skill is replaced by Illuminating Phenomenon [Illuminated Epiphany]which releases Solar Flare [Solar Flare], which explodes after a short time The Charm of the Stars [Stella Glamor], causing Spectro damage.
When Jinxi has 50 units. Incandescence, each unit of it increases the damage of Star Charm. After using the resonance skill, Jinxi's Illuminating Phenomena receives Unison once every 25 sec.
Unison [Unison] - when Jinxi has Unison, switching to another resonator activates the girl's Outro skill and the ally's Intro. In addition, when the energy of the concert is full, Unison is used as a priority.
Intensity [Incandescence] - when Jinxi is in the squad, all nearby characters receive Ages of Unity [Eras in Unity]. When resonators with Ages of Unity deal damage with any attribute, Jinxi receives 1. Incandescence. Damage with one attribute only gives 1 unit. Heats up every 3 seconds. At the same time, Jinxi can have up to 50 units. Incandescence.
ive skills
- Innate Skill 1 "Shining Wave" [Inherent Skill: Radiant Surge]
Jinxi's spectral damage increases by 20%.
- Innate Skill 2: Approaching Flash [Inherent Skill: Converged Flash]
Intro skill Lung's Radiance receives 50% additional damage.
Switching skills
- Intro skill βRadiance of Lungβ [Intro Skill: [Loong's Halo]
Jinxi attacks the enemy, dealing Spectro damage.
- Outro skill βTime Bendβ [Outro Skill: Temporal Bender]
Jinxi reduces the cooldown of Ages of Unity from 3 seconds. up to 1 sec. The effect lasts 1 second.
The order of pumping skills
Resonance Gauge > Resonance Release > Resonance Skill > Intro > Basic Attack
Since Jinxi is the main DD on the team, she is responsible for most of the damage and takes up a lot of time on the field. Accordingly, when leveling up, you should give priority to the most damaging abilities that are used more often than others. Thus, the order is as follows:
- Resonance scale [Forte Circuit] - most often Jinxi is in the states of Embodiment and Radiance of initiation. Despite the fact that during them the resonator uses basic attacks and skills, the scales of these skills are counted separately, so it is recommended to upgrade the Resonance Scale first.
- Resonant release [Resonance Liberation] - the ability does not provide any additional boosts, but simply deals a huge amount of damage, so it is better to raise its level along with the resonance scale.
- Resonance Skill [Resonance Skill] - used once or twice in rotation, depending on whether the transition to the Incarnation state was immediately made.
- Intro skill [Intro Skill] - initially does not deal too much damage, but is enhanced by one of the Innate skills.
- Basic Attack [Basic Attack] - regular basic attacks are used only if the battle was not started by an Intro skill. You can upgrade if you wish and have the resources.
Resonant circuits (consts)
All Jinxi resonance circuits:
Name | Description |
1. Ascension from the Depths [Abyssal Ascension] | When Jinxi uses the basic attack "Incarnation: Basic Attack" or the resonance skill "Divine Crescent", she gains 1 stack of Herald of Rebirth, which lasts for 6 seconds. and can be summed up to 4 times. When using the resonance skill, Illuminating Phenomenon absorbs all stacks, each of which increases the damage of the skill by 20%. |
2. Peace of Frozen Time [Chronofrost Repose] | Jinxi restores 50 units. Intensifies if you are out of battle for more than 4 seconds. The effect can occur once every 4 seconds. |
3. Celestial Incarnate | Gives 12 units. Incandescence and 1 stack of Origin of the Immortal after using the Intro skill. Each stack increases attack power by 25%. In total, you can collect up to 2 stacks, lasting 20 seconds. |
4. Benevolent Grace | Using the Resonance Release Light Purification or the Resonance Skill Illuminating Apparition increases all allies' elemental damage by 20% for 20 sec. |
5. Frostfire Illumination | Resonance release damage increases by 120%. |
6. Comes Spring when Chill Exhausts | The damage of the Illuminating Phenomenon resonance skill is increased by 45%. The additional damage bonus from Incandescence stacks increases by another 45%. |
All Jinxi consts are good because they provide a good boost to the characterβs abilities, but special attention should be paid to the following chains - Cost-1, Cost-2 ΠΈ Cost-6.
- First chain enhances Jinxi's final skill "Illuminating Phenomenon" by 80%. This buff is quite convenient, since the character in each rotation uses basic attacks in the Incarnation state to get out of it, therefore the buff will be active constantly.
- Second chain - the most useful for Jinxi, as it completely fills the Glow gauge in 4 seconds. and allows you not to wait for your allies to recruit it. All stacks of Intensity provide a maximum boost to the Charm the Stars skill.
- Sixth chain increases the damage of the final resonance skill. Works well with a second chain that constantly provides full stacks of Heat.
Advantages and Disadvantages of Jinxi
Like other resonators, Jinxi in Wuthering Waves has its own pros and cons depending on its abilities. Let's look at them in more detail:
Advantages | Disadvantages |
A strong main Spectro damage dealer, ideal for a squad of procasters who are not on the battlefield for long. | Without a second resonance chain, you must first build up Intensity with the help of allies to avoid losing damage from the Illuminating Phenomenon skill. |
Deals a large amount of damage in a short time, and is also capable of strengthening itself. | Due to its flight condition it is vulnerable and requires careful play. On the one hand, it is easier for her to avoid enemy attacks thanks to this stance than for characters who move on the ground. On the other hand, if this fails, she becomes more vulnerable than other heroes. |
Has useful resonance circuits, each of which affects the character's damage. | Dependency of the transition from one state to another, which is due to the precise execution of rotation, but this is not always possible due to unforeseen situations on the battlefield. |
Jinxi's build is quite simple, as you only need to focus on increasing outgoing damage. | Relatively limited in the choice of allies, but this situation should be corrected in subsequent updates when more heroes appear. |
Thanks to Unison, she is not tied to the energy of the concert and can freely switch to her allies after completing the rotation. |
Upgrading Jinxi
To upgrade Jinxi to the maximum level in Wuthering Waves, you need resources and materials:
Level up | Skill leveling |
Γ4 LF Howler Core | Γ25 LF Howler Core |
Γ12 MF Howler Core | Γ28 MF Howler Core |
Γ12 HF Howler Core | Γ40 HF Howler Core |
Γ4 FF Howler Core | Γ57 FF Howler Core |
Γ46 Elegy Tacet Core | Γ25 Waveworn Residue 210 |
Γ60 Loong's Pearl | Γ28 Waveworn Residue 226 |
170 Shell Credits | Γ55 Waveworn Residue 236 |
Γ67 Waveworn Residue 239 | |
Γ26 Sentinel's Dagger | |
2 Shell Credits |
The best builds for Jinxi in WuVe
Jinxi in WuWa is the main damage dealer, playing from the Spectral Damage of the Resonance skill, which comes in four different types, depending on the character's state. In addition, she is able to switch to allies after completing the rotation and not waste concert energy, which can significantly reduce the time spent in battle.
Since Jinxi is a main damage dealer, when assembling her, you should focus on maximizing her damage as much as possible. The girl needs Spectro damage, crits and attack power. Also among the useful characteristics is an increase in the damage of the resonance skill and ult. Despite the fact that Jinxi strives to use his ultimate as often as possible, there is no need to specifically look for Echo to restore energy; it is enough to add this characteristic to the extra. stats
Recommended value of characteristics
Having figured out the characteristics that Jinxi needs, you should figure out what values ββββare best to aim for when assembling a character. Approximate stats at the maximum resonator level should be as follows:
- Attack Power: from 2000-2500 units.
- Crete. chance: 65%-75%
- Crete. damage: around 200%.
- Spectral Damage: from 40% to 70%.
- Health: from 15.
- Energy recovery: approximately 120%-130%.
Best weapon
Weapons for Jinxi should not only have a positive effect on her damage, but also help balance her stats, bringing them to the recommended value. In this case, you should give preference to swords for crit. damage and crit. chance or attack power. Jinxi's signature weapon, Ages of Harvest, is the best option for her, but if you can't knock it out of the banner, you can use alternative options.
Weapon | Description |
---|---|
βββββ Basic attack: 47-587 Critical chance: 5.4-24.3% |
Gives 12%-24% bonus to all elemental damage. For each basic attack, gives 1 Blessing of Ages, which stacks up to 4 times and disappears after leaving the battle. Having accumulated 4 or more stacks, the weapon bearer absorbs them and increases the damage of the resonance skill by 48%-96% for 2.5 sec. The effect triggers once every 6 sec. |
βββββ Basic attack: 47-588 Crete. damage: 10.8-48.6% |
Increases the damage of all Resonance properties by 12-24%. Activating Intro Skill or Resonance Release increases heavy attack damage by 24-48%. The effect stacks up to 2 times and lasts 14 seconds. |
βββββ Basic attack: 47-588 Attack Power: 8.1-36.4% |
Energy recovery increases by 12,8-25,6%. Activating the Resonance Skill increases the damage of Resonance Release by 7-14%. The effect stacks up to 3 times and lasts 12 seconds. |
ββββ Attack Power: 33-413 Crete. chance: 4.5-20.3% |
When a basic attack or heavy attack deals damage, the attack power increases by 4-12,8%, folds up to 5 times. The effect lasts 7 seconds. and can occur no more than 1 time in 1 second. |
ββββ Basic attack: 33-413 Attack Power: 6.8-30.4% |
Within 12 sec. after activating the Resonance Skill, attack power increases by 3-6% every 2 sec., stacks up to 4 times. Once the number of stacks reaches 12, the effect is reset within 1 second. |
ββββ Basic attack: 33-413 Energy recovery: 7.2-32.4% |
When the Resonator's HP is above 80%, attack power increases by 12%. If the Resonator's HP is lower 40-80%, hits with basic attack and heavy attack are restored 5-10% HP. The effect triggers no more than once every 1 seconds. |
βββ Basic attack: 26-325 Attack Power: 5.4-24.3% |
After activating the Intro skill, attack power increases by 8-16% for 10 sec. |
Best Echo
Regarding the Echo for Jinxi, there are not too many options to give to the resonator. The most suitable sets are those that increase Spectro damage or attack power. If necessary, they can be combined with each other. Please note that Jinxi does not have an urgent need for the main stat to restore energy, which can be gained in lower stats, so you should not take Echo from this set, giving preference to damage.
Echo Set (set) | Main Echo for dialing | Recommendation |
---|---|---|
2 parts: Increases Spectro damage by 10%. 5 parts: after using the Intro skill Spectro, damage increases by 30% for 15 sec. |
Effect: Summons a creature that attacks enemies with Spectro damage. After using the resonance skill, the character deals continuous Spectro damage. OR Effect: transforms into a creature and deals two attacks, each of which deals 98.40-157.44% and 147.60-236.16% Spectrum damage, respectively. The spectral damage of the resonator and the damage of its ults increase by 12% for 15 sec. Cooldown - 20 sec. |
The best Echo set for Jinxi, increasing her damage immediately after entering battle. Main Echo, you can choose any of the two presented depending on where the characteristics are better. You need to use the creature's ability at the very beginning of the battle. |
2 parts: Increases Spectro damage by 10%. 2 parts: increases attack power by 10%. |
Effect: Summons a creature that attacks enemies with Spectro damage. After using the resonance skill, the character deals continuous Spectro damage. OR Effect: transforms into a creature and deals two attacks, each of which deals 98.40-157.44% and 147.60-236.16% Spectrum damage, respectively. The spectral damage of the resonator and the damage of its ults increase by 12% for 15 sec. Cooldown - 20 sec. |
A 2v2 set option that increases attack power and Specter damage. Can be placed if there are creatures with good stats. As in the previous case, the Echo skill is used at the very beginning. |
2 parts: increases attack power by 10%. 5 parts: While the resonator is on the battlefield, attack power increases by 5% every 1.5 sec. The effect stacks up to 4 times. Outro skill damage increases by 60%. |
Effect: attacks enemies in front of him, dealing 34.96% Electro damage. Summons mechs that attack enemies and deal 230% Electro damage. Upon impact, the mechs explode and deal an additional 115% Electro damage. After using the Echo skill, the resonator's attack power increases by 12% for 15 seconds. Damage dealt by mechs is considered Outro damage. Cooldown - 15 sec. |
A set for attack power that increases its effectiveness depending on the duration of your stay on the battlefield. Since Jinxi's Outro skill does not deal damage, this part of the ive is useless, but the resonator needs attack power. This set can be given to Jinxi if there is no Echo for Spectro damage at all. |
Among the main characteristics of Echo, you should look for those listed in the table:
4 cost | Crete. damage or crit. chance |
3 cost | Spectro Damage |
3 cost | Spectrum or attack power % |
1 cost | Attack Power % |
1 cost | Attack Power % |
It is recommended to look for the following secondary stats:
- Crete. damage and crit. chance.
- Attack Power %.
- Resonance Skill DMG damage.
- Resonance Liberation DMG damage.
- Energy recovery
Units for Jinxi
Jinxi needs squad not only to receive various buffs, but also to gain stacks of Incandescence, provided that the heroine does not have a second chain. Also, her rotation does not take too much time, so she works most comfortably in squads by quickly switching resonators.
For Jinxi, the most valuable allies are sub-deaders with the ability to buff, attack from the pocket or deal damage on the field while the girlβs skills are on cooldown, as well as s that maintain the viability of the group.
Best characters
Heroes Jinxi is most comfortable interacting with:
Character | Class | Element | Features |
---|---|---|---|
Sub-dd Fusion element. One of the best partners for Jinxi, as she often uses basic attacks and will be able to trigger Mortefi's main ability. | |||
A convenient sub-damage, which, in addition to additional Havoc damage, provides dense shields that increase the survivability of the squad. The outro skill enhances the resonance skill of the next character. | |||
|
The main character with a Spectrum element. While Jinxi is on cooldown, it will deal a lot of damage and also significantly slow down opponents. | ||
Will strengthen basic attacks, which make up a significant part of Jinxi's damage. Has one of the shortest stays on the battlefield, so he can feel comfortable in a squad with frequent switching of heroes. | |||
A secondary damage dealer that deals Aero damage and knocks enemies into the air. Restores energy to the next character, allowing Jinxi to use Resonance Release more often. | |||
A character who is solely a sub-deader, shielder and healer. Like Yang Yang, he can gather enemies into a group using a zip tie. | |||
Sub-DD that deals damage both on the field and from the pocket. Also, with the help of the ult, it increases resistance to interruption, and with the presence of chains, it increases the defense of allies and gives them shields. | |||
A hybrid damage dealer that will both provide for Jinxi and cause damage in her absence. The Electro damage buff is not needed in this case, but the damage from the pocket and the increased resonance release will be useful in battle. | |||
Like Jinxi, she has a short rotation, so she can play with her in a team through two damage dealers. Will enhance the release of resonance. | |||
A universal resonator that provides healing, resurrection, and also increases the attack power and all types of damage of the squad. | |||
A standard replacement for Verina, increasing damage only to the next character, and not to the entire group. Has a strong healing, but can only resurrect if there are resonance circuits. |
Top Teams
Commands for Jinxi, which can be composed from the above resonators:
Main-DD | Sub-DD | |
---|---|---|
A squad with two s, who make the squad practically unkillable thanks to shields and healing. Verina increases the group's attack power and damage. Taoqi enters the battle after her and accumulates shields. Rounding out the rotation is Jinxi, who has received the maximum boost.
- The battle needs to start with Verina. Use her abilities to accumulate concert energy. When the ally icons light up, press her Echo and switch to Taoqi.
- Taotsi's main task is to build up as many shields as possible and, as in the case of Verina, gain concert energy to activate Outro. Moreover, if Jinxi does not have a second chain, both characters accumulate Intensity for it during their rotations.
- Once Taoqi's Outro has accumulated, switch to Jinxi, who now has increased attack power and damage, as well as an enhanced resonance skill. Jinxi's intro has changed the skill to Overwhelming Radiance, so press it to enter Manifestation. Do a Jinxi rotation.
Main-DD | Sub-DD | |
---|---|---|
A group aimed at playing through the resonant release of Jinxi with two damage dealers. On the second slot you can put a Fusion or Electro damage dealer, which will strengthen Jinxiβs ultimate and also fill the time on the battlefield while it is on cooldown.
- The battle should start with Jianxin and deal damage for her, accumulating Chi energy. Complete the Zhoutian Progress with shields and switch to Yin Ling or Chang Li.
- Run a full rotation of the second damage dealer, accumulating concert energy and getting stacks of Intensity, and then click on the blinking Jianxin icon to activate Outro and increase the damage of the resonance release.
- If Jianxin's ultimate is already ready, use it at the very beginning. If not, continue rotating your character until it accumulates.
Main-DD | Sub-DD | /Sub-DD | Features |
---|---|---|---|
One of the strongest teams. For Mortefi it is better to have at least C4 so that their combined attacks last as long as possible, but he is still useful at C0. Verina takes the role of a reliable , who, due to the speed of her abilities, helps Jinxi to better realize herself. | |||
A group with sub-dds that deal damage and enhance Taoqi or Jinxi's ultimate. Taoqi in this team should strictly be used before Jinxi for the resonance skill buff. In general, you can start the battle with Taotsi to get shields, then, without fully accumulating the energy of the concert, switch to a secondary damage dealer and start rotating for him. After the Outro, return to Taoqi, reset your ult and gain concert energy, and then move to Jinxi. | |||
A squad where Rover not only helps deal damage while Jinxi is on cooldown, but also slows down time on the battlefield. The slowdown will give an advantage to Sanhua, who enters the battle second, and will allow her to run through her rotation unhindered. Jinxi attacks last after receiving the normal attack buff from Sanhua. You can also use Mortefi instead of Sanhua. | |||
A team without a healer, but with increased defense. If Yanwu has consts, then in addition to resistance to interruption, he will also give shields and increase the defense that Taoqi plays from. Taoqi, as in previous squads, must accumulate concert energy as quickly as possible and use Outro. | |||
F2P group with free characters. Yang Yang pulls enemies together and restores resonance energy. For this reason, her abilities must be trained before Jinxi enters the battlefield. Baiji provides a useful damage boost that can be used on both Yang Yang and Jinxi. |
How to Play as Jinxi: Rotation
In general, the Jinxi rotation cannot be called difficult, but its implementation requires knowledge of the heroineβs abilities and which skill leads to the next state. The main purpose of the rotation is to put the character into Incarnation, deal damage, and then enter Radiance Initiation. This happens through the use of four basic attacks. Despite this, when playing as Jinxi, you should not focus on basic hits, since a lot of damage also comes from different types of resonance and ult skills.
Let's take a closer look at the Jinxi rotation:
- If Jinxi does not have a second resonance chain, the battle begins with allies whose main goal, in addition to distributing buffs, is to gain 50 units. Incandescence. If Jinxi has a second chain, then the battle can be safely started immediately with it.
- Next, you need to pay attention to whether Jinxi has completed the Intro. If yes, then immediately use the Overwhelming Radiance skill to enter the Incarnation. If not, use four normal attacks first to unlock the ability.
- While Jinxi is in the Incarnation, her abilities change the way they work. Use the Divine Crescent Resonance skill and perform 4 basic attacks again to enter the Dedication Radiance state. It lasts for 5 seconds, during which you can deal several basic attacks, as well as use the Illuminating Phenomenon skill with increased damage based on the number of stacks of Incandescence.
- Jinxi Resonance Release can be used as energy builds up, as it only deals additional damage. However, it is recommended to squeeze it at the very beginning of the rotation if the ability is already full.
Π‘onclusion
Jinxi in Wuthering Waves is a comfortable main damage dealer, capable of dealing massive amounts of damage in a short time. Her rotation does not take too much time, which allows her to be placed in squads with two damage dealers. In addition, Unison's ability makes it possible not to worry about concert energy and freely switch between squad several times, dealing damage and updating buffs.
Nevertheless, the character is highly dependent on the set of Incandescence, but its accumulation becomes comfortable only with the receipt of the second resonant circuit. Even though Incarnation hits take the damage scaling from Resonance Release, they still count as normal attacks, making her weapon selection easier and newer-friendly.
We hope this guide helped you put together the best build for Jinxi in Wuvering Waves. Read detailed Wuthering Waves section.
The guide is already outdated, especially for commands...
yeah, that's how they do it on wuvu, all the attention is on genshin
unfortunately this is true((
Although VUVA is currently collecting all the awards and its popularity is growing - BUT not on this site (although I like the guides here)
Hello! Excuse me, but what does resonance chain mean?
Hello, please explain point 2 in the disadvantages: βOn the one hand, it is easier for her to avoid enemy attacks.β - itβs not entirely clear whether it helps her, gives her, or something else.
Hello! The fact is that flying provides more opportunities for maneuvering, but at the same time, if she does get hit, it will affect her more than other heroes. Simply put, the chance of avoiding an attack is higher than that of βgroundβ heroes, but the cost of a mistake, if you cannot avoid it, is higher.
Tell me, please, who can I sign it for? the option βfor herβ is not considered
On Calcharo and Jiyan, or at least on Tao Qi.
Kek, did you throw 10 gift spins into the banner and the signal fell? Regarding the Persians, there are only 2 options: Calciaro and General. And this gun works equally poorly on both. On Calciaro it works a little better, because... his Eshka can be used several times in a row and he will be able to fully activate the weaponβs ive, but the Persianβs skill itself does not do much damage. On them this gun is a stick with a large base and crits in the ive and thatβs it. Even the standard two-hander looks better on them. Maybe in the near future there will be Persians for whom this gun will work better.
The second const restores fiery energy if Jinxi is outside the battle and not in it
Hello! Thanks, fixed.
Can you also update that new characters have come out for it? Jeji and a new set, which I don't know is better or not than the old one
Thanks for the guide! The only question left is which set of echoes to give to Yin Lin in the squad with her? Void thunder or moonlight clouds?
I really love this game and thank you for making guides on it.
Thank you very much for reading us <3
thanks for the guide
I'll wait for the chanli and try them together
How suitable is this weapon for Calciaro?
Or would he be better off with Lena from the standard banner?
in fact, mortefi should play well with her and fill her with a forte strip, and the jinxi + mortefi + baiji squad should play well
Sailor Moon vibe)
Correct the level 40 defense indicator in the table of basic characteristics.
Thanks for the note, it's been fixed
Judging by the number of comments under posts about Vuvu, you can really feel how interesting and popular the game is to people)
You won't believe it, but the game is quite popular. The developers have already beaten back the price of development and are in profit; on Twitch, the game is constantly higher than Genshin in of the number of active viewers. But, as they say, there is a nuance. The game is clearly not popular in the CIS community, because... there is no Russian language in it. And since this site is mainly populated by people from the CIS region, which almost all speak Russian, it is obvious that there will be little to no discussion of VUV news here.
There is a localization option, so the lack of language is not such a problem.
Yes, but not everyone wants to bother with this, so the lack of official translation is still one of the reasons for its less popularity among the Russian-speaking community.
not everyone even knows about his existence, of course he got hype, but within such a large population these are ridiculous numbers. An ordinary person will go to the Play Market or Apple Store, and there the inscription does not the Russian language and thatβs all. (By the way, people are very timid, I see quite a lot of people being afraid of the Russifier, and how many people could not install it, even though it would seem, so even if there is a working Russifier, an incredible amount of audience is still lost)