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Family Matters in The Witcher 3: How to Investigate Leads and Find the Baron's Wife

Family affairs в Witcher 3 is a story quest in Velen, in Vronitsa Castle. In search of Ciri, Geralt will get to the Bloody Baron, who agrees to tell everything he knows, but in exchange, the witcher will need to find Philip's missing relatives.

The guide will tell you about the objectives of the quest, how to start, go through and complete the task, and also show in detail where to find the baron's wife in "Family affairs» The Witcher 3.

How to start the quest Family Matters

Geralt will visit the castle Vronitsy in Velen and meet Philip Stenger as part of the quest bloody baron. If at the very beginning of the game you managed to avoid a fight in a tavern, then you can negotiate peacefully and enter the castle grounds. Otherwise, you will have to use the well. To start the quest Family Matters, you must fulfill several conditions:

  • Complete the quest bloody baron.
  • Complete the quest The story of Ciri, the Wolf King, which automatically starts after talking with Stenger.
  • Family affairs will start automatically after you finish History of Ciri.
  • The recommended level for this quest is 6.

The task Family affairs The Witcher 3 is divided into several stages:

  • Use your witcher senses to search the rooms and find the source of the smell.
  • Find the fortuneteller's hut.
  • Return the goat to the witcher with the help of a bell and witcher's instincts.
  • Defeat the Baron in a fistfight.
  • Kill an igosha or turn it into a chur.
  • Walk with the baron to the entrance to the castle and protect the baron from ghosts (only in the variant with the transformation of the igosha into a chura).
  • Inspect the fisherman's hut, find the baron's wife and daughter.

Walkthrough of the quest Family Matters in The Witcher 3

The consequences of choosing in Family Matters in The Witcher 3 affect several things:

  • Life of the Bloody Baron and his wife.
  • Children's life.

How to Search a Room and Investigate Leads

After talking with Philip, you need to search two rooms.

В Anna's room, turn left and approach the table: you need to inspect wooden candlestickto discover that his leg is broken. Wine is spilled around the dining area. Nearby there is also a bare wall, which also needs to be examined, Geralt will conclude that something was hanging here.

family affairs to search the rooms

Nearby is the very picture that needs to be removed to see a hole in the wall. Approach from the other side, open the closet and you will see a leg inside a leg from a candlestick.

В Tamara's room there is a closet by the left wall, search it and find incense vessel and rusty key. Proceed to the back of the room where the bed is located. To the left of the bed lies ritual doll.

Exit the room and, following the smell, go up the stairs. pay attention to illuminated piece of wood, under which lies the talisman. This is the last clue. Now it's time to talk to the baron about the traces found. During the conversation, the witcher will decide to talk with the fortune teller in order to find out more.

Where to find the witch's hut

The soothsayer's hut is located northwest of the Vronitsa Castle. Follow the path to the west, the village big boughs and jump north. An old man lives in the forest, not far from the main road.

It won’t be so easy to get into his hut; the baron’s mercenaries have already surrounded the dwelling of the fortuneteller. There are several ways out of this situation:

  • If in the tavern "At the Crossroads" Geralt didn't kill Philip's people, you can offer your help and disperse peacefully.
  • If skill Deception (Axii) is pumped up to level 2, then you can use it.
  • In all other cases, you just have to deal with men.

Now it's time to show the fortuneteller a talisman and talk about the missing relatives of the Bloody Baron. The elder will agree to help, but first you need find a runaway goat named Princess.

Where to find a fortune teller goat

As soon as you finish the conversation, use the witcher's flair and notice the footprints of the animal on the ground. Follow them deep into the forest, but beware of enemies: you will encounter 4 wolves along the way. After killing the predators, you will begin to hear the sounds that the goat makes.

Follow the tracks to the bleating. Ultimately, using your intuition, you will find a red circle indicating the location of the Princess. Take the animal, now it's time to take the goat to the fortune teller. When going to the hut, do not forget to ring the bell.

At some point, the Princess will step aside and another predator will attack her: you need to protect the goat from the bear, and then move back to the old man. After talking with the fortuneteller, you need to re-read the bestiary and learn more about the igosh, and then talk with the baron in his castle.

Defeat the Baron in a fistfight

At the entrance to the castle, Geralt will find that the baron's men are rushing from side to side while some building burns to the ground. There will be two choices that do not significantly affect the ending:

  1. I'll see what I can do - help the groom out of the trap.
  2. I came to the baron to refuse the request.

We still recommend helping the man and freeing him. Move to the burning building and climb up the stairs. Open the chest on the left, then move to the right.

Barrels can be broken with the Aard sign, or simply jumped over.

Go down to the stalls and release all the horses, then go to the large gate and open it. All this time the groom will scream and call for help, just ignore these sounds. You need to perform actions as quickly as possible, since the air supply is running out: you can replenish it at the main doors marked with a marker.

Regardless of the choice, you will have to fight the Bloody Baron in hand-to-hand combat to bring him to his senses. The best tactic is to interrupt his attacks. You shouldn't wait long, it's enough just to be him continuously, knocking down the baron's blows. As a result, thanks to strong blows from Geralt and cool water, Philip will come to his senses.

What happens if you kill Igosha

Following the baron to the grave, Geralt will find an igosha, after which he will have to make a choice:

  • Attack the monster.
  • Turn Igosha into chura.

When choosing the first option, you will have to destroy the "child" of the baron, while simultaneously defending yourself from the spirits. After killing this strong opponent, head to the fortuneteller and find out the location of the baron's relatives. Together with the elder, the witcher will come to the right place: you need to prepare for the ritual and light the fires using the Igni sign. For some time, you will have to fight off the spirits and re-ignite the fires, which will go out. Eventually Geralt will be directed to fisherman Wojciech.

If you kill Igosha, then such a choice will greatly upset the Bloody Baron and affect the ending of the quest.

What will happen if you turn Igosha into chur

turning igoshi into chura

If you turn the Igosha into a chur, then Philip will have to take the monster in his arms and move towards the castle. Throughout this time, Geralt needs to protect the baron from the spirits. To make things easier, use anti-ghost oil. Having reached the threshold, it is necessary to call the chur at the burial place of the Igosha.

After the ritual, a small light will appear - chur. He must be followed to find clues about the disappearance of Anna and Tamara. Ultimately, the spirit will lead Geralt to the same fisherman's hut, but the transformation of the igosha will have a better effect on the baron.

Where to find the baron's wife and his daughter

where to find the baron's wife and daughter

Regardless of the decision made: kill the igosha or turn it into a chura, Geralt will need to visit fisherman Wojciech. From a conversation with a man, it will become clear that Anna was dragged away by a demon, and Tamara fled to Oxenfurt. First, you should send in search of the baron's daughter.

location of tamara in oxenfurt

The girl lives in Oxenfurt, with her brother Wojciech, which can be reached either with the help of a travel letter, or by swimming across the bay if the desired item is not available. Go to the right house and ask the man about Tamara. Soon the daughter of the Bloody Baron will appear, if you want to reach a good ending, then you should talk to the girl and convince her that her father is very repentant and is waiting for her daughter to return.

Further age of the quest Family Matters results in a separate task - "Mistresses of the Forest».

Endings of the quest Family Matters in The Witcher 3

Best ending

At the best end of the quest Family affairs In The Witcher 3, everything is as follows:

  • Anna survives, but loses her mind.
  • Barov remains alive and goes with his wife in search of a doctor in Zerrikania.
  • The children in the Steigery village have been rescued and can be found in Novigrad.
  • The Shteigery settlement itself will be destroyed.
  • Tamara reconciles with her father and takes an oath that the man will help her mother get better.
  • The situation in Velen becomes more neutral and calm.

Bad ending

The bad ending has several variations:

  1. Children from the orphanage on Krivoukhovy marshes are eaten, the baron and Anna survive.
  2. Due to one of several reasons, Anna dies, as a result, the Bloody Baron commits suicide.
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