Detailed guide on Fremin in Genshin impact: talents, abilities and constellations of the character, his advantages and disadvantages. Recommendations for assembling weapons and artifacts, as well as compiling units for the hero. What Fremina needs to level up.
Freminé - 4 ⭐ character who wields two-handed sword и Cryo by God's Eye. He is one of Fontaine's top divers and is known for his professionalism and extensive knowledge. The hero can be seen at the beginning Lynette, but, unlike them, he does not like to be in the spotlight.
Rating | B-position in dash list |
Rarity | ⭐ ⭐ ⭐ ⭐ |
when added to the game | Patch 4.0 |
How to get a character | Event, standard banner |
Element | Cryo |
Weapon | Two-handed sword |
Gender of the character | Male |
To which group does | Mansion "Buff d'ete" |
constellation name | Automaton |
Home region | Fontaine |
Birthday | on September 24 |
Zodiac sign | Scales |
Age | 16-18 years |
Growth | 160-165 see |
special dish | sea bird haven |
Voice actors |
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Biography
Freminet is a well-known, quiet and discreet diver in the Cours de Fontaine, who enjoys trust and respect for his professionalism. He has an excellent understanding of the underwater environment. Fontaine and skillfully handles equipment, adjusting it to different water areas and seasons. In addition, Fréminé is not afraid to explore depths where other divers do not dare to go. However, due to his shyness, he does not accept offers with generous rewards, avoiding unnecessary communication.
Fremin is a close friend and younger brother of the twins. Harlequin. Unlike them, Freminé does not like to be the center of attention, worrying about spoiling the impression of herself. Therefore, he prefers to dive into the depths of the sea, where he hides from the hustle and bustle on land.
How to get Freminé in Genshin Impact
Freminee can be obtained from the event banner in patch 4.0, in the second half. In Update 4.1, it will move to a standard banner. To open the constellations of a character, you need to knock out copies of it.
For the release schedule of new characters and reruns, follow the timetable banners.
Characteristics: what increases with elevation
Fremina's main stat, which increases as she levels up, is Attack Power %. In addition to her, the character's HP indicators also increase, protection. More exact values can be found in the table.
Level of | Base HP | Basic Attack | Basic protection | Attack Power % |
---|---|---|---|---|
1 | 1012 | 21 | 59 | 0% |
20 | 2600 | 55 | 153 | 0% |
40 | 5027 | 106 | 295 | 0% |
50 | 6400 | 135 | 376 | 6% |
60 | 7953 | 168 | 467 | 12% |
70 | 9325 | 197 | 547 | 12% |
80 | 10698 | 226 | 628 | 18% |
90 | 12071 | 255 | 708 | 24% |
Abilities
Freminee attacks Cryo with an elemental attack and also deals significant physical damage with her abilities. Elemental Skill allows the character to attack both Cryo and physical at the same time. damage, while simultaneously accumulating charges that change the type of attack and its damage. elemental explosion greatly reduces the rollback of the E-shki, which makes it possible to activate it several times in a short time.
Next, we will analyze in detail how all Fremin's skills work and in what order they should be pumped.
Basic skills (active skills)
- Rapid Sword (Normal, Charged, Fall Attack)
Freminé's normal attack deals up to four sword slashes.
Performing a charged attack, it begins to rotate and deal damage to enemies around it. At the end of the series, he hits with one powerful blow.
Fall Attack: The character falls to the ground, attacking enemies in his path. Deals area damage upon landing.
- Drifting Ice Pressure (Elemental Skill)
Spirit Breath Thorn Interval: 9 sec.
Cooldown: 10 sec.
Performs an aerial attack, deals Cryo damage, and enters the Per Time state, in which his elemental skill is replaced with Crushing Pressure.
Per Time: in parallel with physical damage from Fremin's normal attacks, the effect releases waves that attack Cryo with damage and increase the level of Time pressure. Per. This cryo damage counts as elemental skill damage.
Crushing pressure: Depending on the level of pressure, it performs various attacks:
- Level 0: Performs a vertical swing with the sword and deals Cryo damage.
- Level 1-3: Attacks in parallel with Per, dealing Cryo and P. Def. damage. Damage depends on pressure level. Cryo damage in this case is elemental skill damage.
- Level 4: after gaining the maximum level of pressure, beats physical. damage. At the same time, the normal attack ("Rapid Sword") is replaced by Crushing Pressure.
Immutable Force: Pneuma - After performing an air attack, creates a Spike of Spirit Breath, which periodically deals Cryo damage.
- Alley Hunter (Elemental Blast)
Duration: 10 sec.
Cooldown: 15 sec.
Energy consumption: 60.
Deals Cryo damage in an area and resets the cooldown of the elemental skill Drifting Ice Pressure, putting Fremina into the Stalking state.
The pursuit:
- Increases interrupt resistance and also reduces elemental skill cooldown by 70% (cooldown becomes 3 seconds).
- Normal attacks grant 1 pressure level more, and Cryo Waves deal 200% of normal damage.
All effects disappear as soon as Fremin leaves the battlefield.
The order of pumping
Fremin is the main damage dealer that deals the bulk of the damage with an elemental skill, so it must be pumped up to level 9-10. The ability has its own damage scales, which do not depend on the level of normal attacks in any way, however, they should also be increased in order to attack from the hand during the cooldown of the E-shki and the incomplete ult. Explosion of the Elements allows you to significantly reduce the cooldown of the elemental skill, however, when pumping this skill, only the damage that Freminet hits at the moment of activation increases. Therefore, the ult is worth ing, but only after E-shki and regular attacks.
Thus, the order of leveling Fremin's abilities looks like this: elemental skill > normal attacks > elemental explosion.
ive skills
Talent | What gives |
---|---|
deep sea navigation | Reduces underwater stamina consumption while sprinting by 35%. The effect does not stack with other similar abilities. |
Saturated deep sea dive | When using Drifting Ice Pressure: Crushing Pressure, if Per has less than 4 pressure levels, the cooldown of the elemental skill is reduced by 1 sec. |
Parallel Capacitors | When Freminé activates Shattered, the damage of Drifting Ice Pressure: Shattering Pressure is increased by 40% for 5 seconds. |
Constellations
The table below lists all the constellations:
number | Name | <font><font>Materials</font></font> |
---|---|---|
1 | Dreams of seething depths | Increases crit chance. hit by Drifting Ice Pressure: Crushing pressure by 15%. |
2 | Penguins and the Realm of Plenty | Activating Drifting Ice Pressure: Crushing Pressure heals Fremina by 2. energy. If Crushing Pressure is used at pressure level 4, 3 points are restored. energy. |
3 | Song of rapids and white sands | Increases normal attack by 3. Max. level: 15. |
4 | Dance of the moon and flute | When Freminé activates Freeze, Shattered, or Superconductor reactions on enemies, every 0.3 sec. his attack power is increased by 9% for 6 seconds. The effect stacks up to 2 times. |
5 | Hearth nights and fun | Increases the skill level of Drifting Ice Pressure by 3. Max. level: 15. |
6 | Moments of dreams and determination | When Freminé activates Freeze, Shattered, or Superconductor reactions on enemies, every 0.3 sec. his crit. damage increased by 12% for 6 sec. The effect stacks up to 3 times. |
The best constellations Fremin - С1, С4 и С6.
- The first constellation increases crit. the chance of hitting the elemental skill on the enemy, which simplifies the character assembly, allowing you to pay attention to other stats.
- The fourth and sixth constellations are similar to each other - when you call reactions with the Cryo element, the attack power and crit increase. fremina damage. Since the character is required to trigger these reactions in combat to increase damage, the buff will be permanent, providing a nice boost to overall damage.
Advantages and disadvantages
Freminé is a character with unusual mechanics and bears little resemblance to other playable heroes with a similar role. To fully realize Fremin, it is necessary to take into all its pluses and minuses.
Advantages |
Disadvantages |
As a physical damage dealer, the hero needs a new method of compiling physical. units, respectively, he has more freedom in the selection of teams. | He is a 4⭐ character, so he has a very low base attack. Needs a weapon with a high base attack or a buffer. |
It has a unique mechanic that does not impose a full infusion on the weapon, but performs parallel elemental attacks. | It is a two-hander, which is why it has rather slow attacks. |
Fremin's main stat is attack power%, which greatly simplifies his assembly, and also enhances both Cryo and physical. damage. | Fremina is difficult to make a Cryo damage dealer, and this build loses in damage to his standard build. |
The swimming stamina reduction ive is very useful when exploring new areas in Fontaine. | Among the other characters in the game at the moment there are no heroes who would help implement and strengthen parallel attacks from the E-shki. |
Easy to pick up artifacts, weapons and teams. |
Leveling
Next, we will take a closer look at what resources and materials are needed to level Fremin and his talents.
Elevation
Fremina will need the following materials to ascend:
- Shards, fragments, pieces and gems nitrogen dust.
- Alien Pearl, Alien Fragment, Heterochromic Crystal - dropped from Fontmer Aliens (new opponents in 4.0).
- Fontaine.
- Ice Wind Suites.
- 420 000 hero experience.
Talents
What Fremina needs to upgrade her talents:
- Teachings, Instructions, and Philosophy on "Justice" - Dropped from a dungeon during Tuesday, Friday and Sunday.
- A pearl of another sea, a fragment from another sea, a heterochromic crystal - is knocked out of Fontmer's Aliens.
- Guardian of Apep's Oasis.
- Crown of Insight - a rare resource for pumping talents to the maximum level.
- 1 652 500 pestilence.
Best Freminet builds in Genshin Impact
Fremin is the main damage dealer who needs to be on the battlefield as much as possible in order to deal damage. He is not able to play the role of a sub-DD or and requires maximum investment in himself, and not his allies.
Recommended characteristic values
Freminet's assembly is quite simple. His skills only scale from Crete. damage and crit. chance, which must be obtained in the crown and substats.
Cryo damage Fremin does much less often than physical, so the cup must be taken specifically for physical. damage. Otherwise, the hero will lose some of the potential damage. The cup for attack power should not be considered as a compromise option, since the increase in total damage from it is insignificant.
What stats you need to collect for Fremin:
Artifact | Main characteristic | Additional stats |
---|---|---|
HP (permanent) | Attack Power % Critical Damage Critical Chance Energy Recovery % |
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Attack Power (Permanent) | Attack Power % Critical Damage Critical Chance Energy Recovery % |
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Attack Power % | Critical Damage Critical Chance Energy Recovery % |
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Physical Damage Bonus % | Attack Power % Critical Damage Critical Chance Energy Recovery % |
|
Critical Damage / Critical Chance | Attack Power % Critical Damage / Critical Chance Energy Recovery % |
Optimal characteristic values:
- ATK: about 1600-2100.
- Crete. damage and crit. chance should be in a ratio of 1:2, for example, to 60 crit. chance ed for 120 crit. damage.
- Energy recovery: about 120-140%. Fremin's Elemental Explosion is quite inexpensive, so you don't need to chase this stat.
Best weapon
Fremin's weapons should have crit in their main stats. damage/crit. chance, physical damage or attack power. Since the character has a very low base attack, it is not recommended to give a sword for energy recovery unless it is 5 ⭐. It is necessary to select a weapon in such a way that with its help it closes the lack of Fremin in any characteristic that cannot be gained in artifacts.
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐⭐ Basic attack: 49-741 Physical Damage Bonus: 4.5%-20.7% |
Increases attack power by 16%-32%, when hit by a normal or charged attack every 0.3 sec. gives the character the Seal of the Whisper. After receiving the 4th Seal of Whispers, they are spent and all nearby party gain Millennium Symphony: Banner Anthem for 12 seconds, increasing their normal attack speed by 12%-24% and the strength of the attack on 20%-40%. After activating the effect, a new Seal of Whispers cannot be obtained for 20 seconds. Millennium Amplification Symphony of the same type does not stack. | The best option for Fremin. The sword has a high base attack, gives a lot of physical. damage and attack power, as well as buffs the entire squad. |
A Thousand Dazzling Suns ⭐⭐⭐⭐⭐ Basic attack: 49-741 Crete. chance: 2.4%-11% |
After activating E or ult, gives the effect of Burning Radiance, which increases critical damage by 20%-40%, and the attack power 28%-56% for 6 sec. once every 10 sec. Hitting enemies with normal or charged attacks while Searing Radiance is active extends the duration of the effect by 2 sec. This extension can occur once every 1 sec, up to a maximum of 1 sec. Searing Radiance's effects are increased by 50%-75%, if the weapon's bearer is in the Night Spirit's Blessing state. The effect works even from the "pocket". |
Increases attack power and crits, suitable for both Cryo and physical builds. Fremine will not be able to implement the second part of the ive, but the bonuses from the first are more than enough for decent damage. |
⭐⭐⭐⭐⭐ Basic Attack: 48-674 Critical Chance: 4,8%-22.1% |
Increases attack power by 20-40%. When party pick up elemental shards created by a Crystal reaction, the equipped character receives 1 Seal, which increases the damage of the elemental skill by 18-36%. The print lasts 15 seconds. You can have 2 seals at the same time. All seals of the equipped character will disappear after 0,2 seconds. after dealing damage with his elemental skill. | The most effective sword for the Cryo build. The Drifting Ice Pressure skill puts Freminet into the Feather Timer state, in which Cryo damage from the hand is considered elemental skill damage. The sword's ive also affects repeated use of the ability, but does not apply to physical damage. For the effects to work, you will need a Geo applicator from your pocket (Albedo). |
⭐⭐⭐⭐⭐ Basic attack: 48-674 Restore energy: 8%-36.8% |
Increases damage dealt by 8-16%. After activating an elemental blast, hits with normal or charged attacks release an intangible blade that deals 80-160% damage to all enemies in its path. Lasts 20 seconds or 8 blades. | The high base weapon that Freminee needs the most. The ive is useful, but the restoration of energy in the characteristics of the sword is not very necessary for this character. |
⭐⭐⭐⭐⭐ Basic attack: 46-608 Attack Power: 10.8%-49.6% |
Increases attack power by 20%-40%. When hitting a target with less than 30% HP, increases the attack power of all party by 40%-80% within 12 sec. Can occur no more than once per 1 seconds. | Has a slightly lower basic attack, but in return compensates for it through a ive. In addition, it buffs the damage of the whole group. |
⭐⭐⭐⭐⭐ Basic attack: 46-608 Critical Chance: 7.2%-33.1% |
After hitting an enemy with an elemental skill, attack power is increased by 20%-40% for 8 sec. When you take damage, your attack power will increase by 20%-40% for 8 sec. These effects work even if the character is not on the battlefield. If the equipped character is not protected by a shield, his max. HP will increase by 32%-64%. | A sword with a good basic attack, as well as crit. chance in the characteristics that Freminet needs. The character often attacks with an elemental skill, so he can easily activate a ive. However, the team will have to give up the shielder in order for Fremin to get additional attack power. |
⭐⭐⭐⭐⭐ Basic attack: 44-542 Crete. damage: 19.2%-88-2% |
Protection increases by 28%-56%, the damage of normal and charged attacks is increased by 40%-80% protection. | Loses in basic attack to other types of 5⭐ weapons, but compensates for everything with a huge amount of crit. damage, which greatly simplifies character assembly. Freminé has not very high base defense and rarely attacks with normal attacks, so the ive of the sword is useless. |
⭐️⭐️⭐️⭐️ Basic attack: 42-510 Attack Power: 9%-41,4% |
Attack power after being healed is increased by 24-48% for 8 sec. The effect works even when the character is not on the battlefield. | A strong crafting option with high attack power. Healers are often placed in a character’s squad, so the ive is easy to use. |
⭐⭐⭐⭐ Basic attack: 44-565 Attack Power: 6%-27.6% |
Has a 50% chance to deal additional damage when hit with a Normal or Charged Attack. 240%-480% damage in a small radius every 15 sec. | One of the best free options for Freminay. The sword is easy to get at any level, as it is obtained through crafting. |
⭐⭐⭐⭐ Basic attack: 42-510 Critical Chance: 6%-27.6% |
Every 4 sec. increases the character's damage dealt by 6%-10% and the damage it takes 3%-1,8%while it is active. Can stack up to 5 times, does not reset when changing characters, decreases by 1 stack level when taking damage. | Great sword, but only available with the purchase of the Battle . Increases the overall damage of the character, and also gives crit. a chance, but for stable work it requires a shieldman in the team. |
⭐⭐⭐⭐ Basic attack: 44-565 Physical Damage Bonus: 7.5%-34.5% |
Hits with normal or charged attacks have 60%-100% chance to create an ice crystal over the enemy and drop it, dealing 80%-140% area attack damage. If the enemy has the effect of Cryo, then inflicts 200%-360% attack power damage every 10 sec. | A good free option, ideal for Fremina due to the high base and physical bonus. damage. The ive is not very useful, but it is easy to implement in teams with a predominant Cryo status. |
Best Artifacts
Fremin's artifacts, like weapons, should match his stat needs. Of all the sets, physical sets are best for the hero. damage and attack power. Also, these sets can be combined with each other to create the most convenient “hodgepodge” of two artifacts with the best stats.
Name | Description | Recommendation |
---|---|---|
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases physical damage by 25%. 4 parts: Increases attack power by 9% for 7 seconds. when an elemental skill hits an enemy. The effect stacks up to 1 times and triggers once every 0.3 sec. At stacking level 2, the effect of a set of 2 items is increased by 100%. |
The best set for Fremin, giving him a large increase in physical. damage and attack power. Since his Cryo attacks during Crushing Pressure are elemental skill damage, he can easily activate the 4-piece set bonus and keep it active at all times. |
Blood knight ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases physical damage by 25%. 2 parts: Increases physical damage by 25%. |
Build 2 + 2 from sets for physical damage. A good option if there is no way to collect a full set of Palefire. |
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases elemental skill damage by 20%. 4 parts: Increases elemental skill damage by 25%. In addition, when the character is not on the battlefield, the damage of the elemental skill is additionally increased by 25%. After 2 sec. after entering the battle, the effect disappears. |
Even though the last part of the full set Freminé will not be able to use due to the time limit, +25% or +50% elemental skill damage will be of great benefit. |
Vermillion Hereafter ⭐⭐⭐⭐ ⭐⭐⭐⭐⭐
|
2 parts: Increases physical damage by 25%. 2 parts: Increases attack power by 18%. |
An option if there are no necessary artifacts for physical damage and it is necessary to compensate for the lack of attack. |
⭐⭐⭐⭐ ⭐⭐⭐⭐⭐ |
2 parts: Increases attack power by 18%. 2 parts: Increases attack power by 18%. |
The simplest Freminet build, in which you can put any parts on attack power. Especially well suited if the character has a sword with a high base. |
⭐⭐⭐ ⭐⭐⭐⭐ |
2 parts: Increases elemental skill damage by 20%. 2 parts: Increases crit. 12% chance. |
A 2+2 set that works well for Fremin in the early game. |
Detachments
Fremin is the main damage dealer that deals physical and cryo damage with his elemental skill. It is recommended to collect the character completely through physical. damage, this will most fully reveal its potential. To deal maximum damage, Fremin needs the of his team. In the detachment, he needs an Electro hero who can summon the Superconductor. The character also has a ive for the damage buff from the Shattered reaction, for which the team must have a Hydro-applicator in order to implement it. Among other things, Fremina will need a healer or a shield.
Best characters
Sub-dd
Characters that will be able to deal damage from pocket while providing damage to Fremina:
Character | Element | Weapon | Description |
---|---|---|---|
A pocket cryo damage dealer that also gives a physical damage buff on C6. | |||
A free Cryo ult that will help Fremina activate an elemental explosion on cooldown. | |||
Gives a lot of damage and Hydro status from the pocket, which will help to freeze enemies. | |||
Another Hydro Applicator that deals massive damage with her ult and elemental skill. | |||
A good pocket Electro damage that will help in summoning the Superconductor. | |||
Provides Electro with status, and also protects in critical situations. | |||
She is able not only to deal damage from her pocket, but also to damage herself from her ult. | |||
Deals damage from the pocket, and can also take the place of a damage dealer while Fremin's abilities are on cooldown. |
Sapports
s to buff Freminé's entire team, defend or heal:
Character | Element | Weapon | Description |
---|---|---|---|
A versatile buffer and healer that will fit into any team. At the same time, he should not have C6. | |||
Will provide the squad with a shield, as well as increase physical. damage. Doesn't give much Pyro, so doesn't interfere with triggering other reactions. | |||
Gives solid shields and also provides control of enemies. When playing through Shattered, you need to be careful so that Zhongli does not spoil the reaction with the ticks of his column. | |||
A good shield builder, creating Cryo resonance together with Fremin. | |||
A handy character who will give a shield and heal. | |||
Pocket Cryo damage dealer, battery and healer. In a squad with Fontaine characters, he receives a bonus to healing. | |||
One of the best s for physical damage, which will also heal the squad. | |||
Can not only heal Fremin, but also summon the Superconductor. | |||
Another Electro healer that will also pump up the energy of the squad. | |||
An ideal for this character, as it gives a lot of Hydro status. |
Top Teams
Using the characters from the lists above, you can create the following units for Fremin:
Character 1 | Character 2 | Character 3 | Character 4 | Features |
---|---|---|---|---|
Fully balanced team with stable damage. Freminé inflicts a physical. damage is buffed by Miki, and Electro and Hydro characters attack from the pocket, causing reactions. | ||||
A unit with buffs from Bennett and Zhongli. Instead of Fischl, you can put any pocket Electro damageer to call the Superconductor. | ||||
The squad is defeated through reaction. Cryo sub-dd will give an additional status for permanent freezing. Beidou is needed in this team Favonius swordto press your ult on cooldown. | ||||
Another team option is through Shattered with an Electro or Cryo healer. | ||||
A unit with a Pyro Resonance that increases attack, as well as damage buffs from Bennett and Xinyan. Fischl is needed to summon the Superconductor. | ||||
A unit with Hydro resonance, based on the predominant Hydro status and the Shattered reaction. The electro hero takes the role of a healer and periodically gives the status of this element to trigger Fremin's ive. | ||||
A squad with Electro Resonance, which, thanks to its effect, compensates for the absence of a second Cryo in the squad. Fischl and Bay Dou deal damage ively, pumping each other's ults, while Kokomi heals and freezes enemies with E-shki while Freminee attacks. | ||||
A squad completely focused on Fremina's own damage. In this team, there is no way to implement the Shatter mechanic, but this is compensated by extremely strong s. | ||||
A strong unit with 2 pocket damage dealers that create Shattered and Superconductor reactions. Cryo shielder not only protects the team, but also closes Cryo resonance, increasing crit. a chance for Fréminé. | ||||
F2P squad for Fréminé through Barbara's Freeze. Keya will provide the team with additional Cryo status, and Lisa will summon the Superconductor. |
How to play Fremin
Fremin is the main damage dealer through the elemental skill, and it is important for him to be on the battlefield as much as possible. After activating his skill, he hits with 4 normal attacks, and then activates the fifth, inflicting a huge physical. damage. The damage of these attacks depends entirely on the elemental skill level.
Fremina's Elemental Burst deals decent Cryo damage, but its main value lies in reducing the cooldown of the elemental skill from 10 sec. up to 3 sec., as well as an accelerated set of pressure levels (two at a time). This mechanic allows you to have time to squeeze the E-shki combo during the duration of the ult. 3 times.
When switching to other characters, the explosion of the elements is interrupted, so it is advisable to distribute all the necessary buffs before Fremina begins to cast.
Rotation
Fremin's rotation to achieve the most damage looks like this:
- Distribute skills by collecting energy and switch to Fremin by activating his E-shka. While the skill is active, make four attacks, then activate the E-shka again to perform the final blow.
- Once all the characters' ults have accumulated, distribute buffs with the help of s and return to Fremin.
- Activate Fremin's ultimate. During elemental explosion, proceed as follows: elemental skill > 2 attacks > elemental skill. While the ult is active, this rotation can be done 3 times.
- Repeat from the first point and try to activate Fremin's ult as often as possible.
Сonclusion
Freminé is a good 4⭐ character that deals physical damage not only with normal attacks, but also with an elemental skill. Since earlier in the game there were only two physical. damage dealer with the same requirements for units, this hero will add variety to the gameplay with his new mechanics. Fremin's attacks combine both physical. and Cryo damage, which is not an infusion, allowing him to activate reactions on his own. The hero has a simple assembly and uncomplicated gameplay, which makes him a good character for any player, even beginners.
keep for updates best squad builds.
Trailer
You can watch a video of Freminet's story on VKontakte:
And Freminet; Risley; Zhongli and Chicha or Beidou will do
And why is Risley there? He's a separate DPS... Remove Risley altogether, he'll only take up a slot. Chicha will do if pumped into Hill, and Beidou will do for Superconductor. But if you still choose Zhongli, I advise you to remove Beidou from the squad and take another electro character: Fischl, Yae Miko, Raiden, etc.
Good afternoon, do you think the Mavuiki signal will fit on it normally?)