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Artist in Clair Obscur Expedition 33: How to Win

How to beat an opponent with a limited number of moves and what strategy to use in a duel

Artist at the Peak of the Monolith

В Clair Obscur: Expedition 33 The Artist boss is the final enemy of the second act, encountered at the Monolith Peak. She has no vulnerabilities or weaknesses, as well as resistance to any elements, and her attacks mostly deal damage to the entire group at once. The battle takes place in three phases with various combinations of techniques, which you need to start adapting to right away.

The main difficulty in ing is the large amount of health, rapid mass attacks and imposed debuffs. In the guide, we will tell you how to prepare for the fight with the Artist, we will analyze her most dangerous skills and strategy, how to defeat the monster.

Is it possible not to kill the Artist?

Conversation between the Artist and Verso

The long and dangerous adventure comes to a natural end at the Monolith Peak, when the party reaches the monster that erases people. However, the encounter brings with it an unexpected scene with the revelation of the woman's motives. Having been touched by the story of the grieving mother, one may wonder: is there a way not to kill the Artist? But the fight with her is inevitable, because she is the final boss of the second act, and without defeating her, it will not be possible to advance further along the storyline.

How to beat the Artist in Clair Obscur: Expedition 33

It is important to prepare thoroughly for the fight with the Artist in order to advance as far as possible through the phases and begin to study the timing of attacks. With a clear distribution of roles in the team for and damage dealers, you can increase the chances of success on the first try.

Prepare all characters for battle

Menu for selecting characters in a squad

Form two squads so that after an unsuccessful attempt you can continue the battle with reserve fighters. The basis can be a group of Lune, Ciel and Mael, and the backup option is - Verso and Monoco. Thus, the first pack will contain girls with strong gradient attacks, regeneration and resurrection, and the second will contain versatile and more independent fighters.

Be sure to give all participants a Lumina "Purifying Tonic" to dispel the effects.

Build a healer build on Lune and Monoko

Monoco can apply regeneration thanks to "Pilgrim's Healing" and will be useful in the squad as . In addition, he can be given skills to buff, slow down the enemy, replenish AP for allies. Lune There are several skills for healing and reviving in the thunder branch, as well as useful and strong ice skills.

For effective healing, place pictos with additional effects after healing, for example, "Fast Healing", "Powerful Healing", "Protected Healing" and the like.

Use multi-hit skills and parrying

Verso's Multi-Hit Skills

Without the Colorful Power pictos, your best bet is to use multi-hit skills to deal the most damage per turn, while parrying attacks to help with the gradual depletion of your health bar.

When choosing skills and artifacts, also do not forget about Break and skills that will allow you to break through shields or remove them completely.

Shoot the charges of corrupted chromium

Charges of spoiled chrome

Use targeted shots to hit the tainted chroma balls to extend the heroes' life. You can win an extra 2 turns for an expedition member.

Save action points for the second phase.

At the end of the first phase, the Artist has 10% HP remaining.

The first phase will not completely destroy the enemy, and its HP will stop at 10%, after which the Artist will not react to incoming damage. Try to save AP for the second stage of the battle, in which the duel mechanics become more complex, and powerful multi-hit skills will be required.

Boss attacks and abilities

The final boss fight in Act II is significantly different from the optional enemies. In addition to the Curse-limited moves in the fight, the battle is divided into 3 phases with a unique set of skills.

The first phase

The first phase of the fight with the Artist

At the initial stage of the battle, it is enough to carefully watch the techniques and try to parry.

  • Void meteors - Start parrying attacks when the left ball starts to glow, and continue parrying at short intervals until all the meteors have descended to the ground.
  • Gradient attack — the blow can only be avoided by using a counter-gradient after the Artist's hand begins to move downwards.
  • Waves of lame - the first two swings of the palette go almost simultaneously, parry with a difference of a second, and the third and fourth with a delay, focus on the moment the boss's hand comes out of the swing, a blow will follow.
  • Monolithic rocks - wait for the stone to move back a little, then repel the attack.
  • Explosion of chrome - during the full absorption of chromium by the ball, use parry with the same timings for the first 4 explosions, the last one will be with a slight delay.

that in the first phase you won't be able to kill the Artist completely, save AP for the continuation.

The second phase

The second phase of the fight with the Artist

After the appearance of a huge incarnation of the monster, you will have to calculate your moves wisely and try not to let the enemy's skills hit the squad in order to avoid wasting actions on healing.

  • Giant Light Brush - Parry when the weapon is about to hit the team.
  • Reality Gap - wait for the ball to change direction and then repel the attack.
  • Release — the first hit will be after the upper swing, then 2 simultaneous techniques will follow and with a short interval a double combo, at the end 3 separate swings. To parry, focus on the movement of the hand towards the squad.
  • Streams of spoiled chrome — The Artist's spell cannot be countered and it affects the reserve squad. It is important to defeat the boss before the heroes run out of turns.
  • Long range strikes - Jump on the first beam of light, dodge the next 2 hits and reflect the final wave with a short break.
  • Combo in flight - parry when the enemy approaches the hero at a sufficiently close distance.

When the enemy has 10% health left, the giant incarnation will fall and the boss himself will descend to the ground.

The third phase

The third phase of the fight with the Artist

Before the end of the battle, the enemy will put a shield on one of the squad , then all that remains is to finish her off. The woman will not continue the brutal fight.

Awards

For killing the Artist you will receive the following reward:

  • pictos "Colorful Power";
  • Sparkling Chrome Catalyst x3;
  • retouching ×1.

We hope that this guide helped you figure out how to Claire Obscur: Expedition 33 kill the final boss of the second act, the Artist. If you have any questions after reading, share them in comments.

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