Monkeys chasing their tails PenaconiaIn the past of the Galactic Ranger, follow her on her journey to becoming a ninja.
In this guide, we will tell you how to complete the quest Chasing the Tail of the Monkeys in HSR and investigate the crimes of Osaru. We will share the consequences of all the choices: drink the ninja potion or refuse, accept the thunder lord's circlet or run away, engage in battle or not.
How to start the Chasing the Tail Monkeys quest in Honkai: Star Rail
The mission "Chasing the Tail" will become available for completion if:
- you will level up to at least Level 21 Mastering;
- finish the last quest "Dead Banana Society".
From the stage with Tribute to Heng You will come to the conclusion that delving into the past of the girl ranger will help to cope with the memetic infection.
At the end of the conversation you will notice an item in your inventory Film with memories, which is required for the next step in the mission.
Walkthrough of the quest Chasing the Tail of the Monkeys in Honkai: Star Rail
Due to the influx of Bayunan monkeys, even the memory keeper has been infected, so the disaster requires a quick solution. With a special film from Reka, dive into Rappa's memory and explore her past, which will help find the key to salvation.
Enter the Picture of Rappa's Past with the Clockwork Mechanism
In the northwest room Origami academies Talk to Rappa to enter the Painting of the Past Ninja.
Activate "Clock Ninjutsu!", which will further immerse you in the ranger's memories. If you are not ready for a long test, the exit from which will interrupt his progress, you can return to this place later.
Use the Memory Tape, launch the Emotion Dial and enter Rappa's Emotion Environment, which will lead to the scene "Part 1: Learning the Truth Through Suffering".
What happens if you try to leave the room
If instead of moving into Rappa's memories you try to leave the room, a special scene will begin that will lead to bad ending.
The Pioneer's mind will become increasingly infected with the memetic virus, leading him to think about giving up and not dealing with other people's problems.
The river will warn that one more careless action will lead to death. On the replica "Don't listen to him! Choose freedom and dissolve in the monkey's embrace, bananza!" it will be possible to react in two ways:
- "Let's go, Bananaza!" — the bad ending will begin.
- "No, bananaza!" - simply exit this interaction without consequences.
If the first choice is made, the Pioneer will succumb to the seduction of evil spirits and become a monkey.
Instead of the usual credits and exit to the main game screen, you will only see the notification "Space Ninja Scroll. The End." Then you will appear again in the room with the Picture of Rappa's Past.
Investigate Osaru's crimes
If you look at the northern wall at the starting point of the location, you will notice a capsule in the middle of it with a dark-haired girl, which you can "Inspect".
Visit Master Kocha! Obtain the knowledge of Shinobu!
Run up the stairs to the two employees, among whom you will meet Master Koch. Next you will need to take part in training to become a real ninja.
The first asceticism! Strong body!
The goal of the first asceticism: drink the ninja potion or refuse.
Activate the controller to open the gate and proceed down the corridor to begin the first test.
The first asceticism is that in order to form the macrocosm of the ninja's power, which is precisely what perfects the spirit and body, a special infusion is required. Because of this, you will face a choice:
- Drink the ninja potion.
- Refuse to drink the potion.
Even if you don't want to use the mixture, you still have to do it.
The second asceticism! Feel all that exists!
The goal of the second asceticism: to accept the hoop of the thunder lord or to escape.
Follow further and you will see Heistress Umbra on the way. After the phrase "The future of the Ninja Capital depends on the Chaos Ninja. I will keep my promise" you will be offered two actions:
- Accept the Thunder Lord's Hoop.
- Run away.
When attempting to refuse the second asceticism, Rappa will state that ninjas do not retreat, so there is no real choice.
The Third Asceticism! Taming a Thousand Demons!
The goal of the third asceticism: to engage in combat or to refuse.
Before performing the third asceticism, we advise you to do it in advance. prepare for battle. First of all, take care of the squad's survivability. The best characters to use are those with mass shields, such as Cheetah.
Once you encounter the rebellious monkeys of the Osaru clan, there will be two decisions:
- the battle.
- Refuse to fight.
There is no way to turn off the path, so the battle will take place in any case.
The enemy squad will consist of five enemies from the Nightmare Troupe:
- Clockwork Hooligan ×1 (vulnerabilities: quantum and electric damage types).
- Hound with soda ×2 (vulnerabilities: wind, physical and electrical damage).
- Sweet Gorilla ×1 (vulnerabilities: fire, imaginary and physical damage).
- Merchant of Fortune ×1 (vulnerabilities: wind and fire damage).
Ascetic practice complete! Time for a second meeting with Master Kocha!
Once the battle is over, you will appear before Heistress Umbra and Master Kocha. Their discussion will reveal that a memetic virus was tested on Rappa, so her mental fortitude should be increased.
Break the dark spell! Clear your mind!
When you exit the conversation, turn left and go down one flight of stairs.
As you approach the door in the middle of the stairs, it will open, clearing the way to the next target.
Go through the automatic glass doors where Rappa will be immersed in a mysterious vessel of the art of ninjutsu. During another conversation, you will learn that the girl is acting so strangely because of the "Space Ninja Scroll", which is one of Kochi's favorite comics.
Critical moment! Fog obscures vision!
In the chapter "Part 2: The Lost Ninja Destroys the Evil Ones" there will be a meeting with the heistress, who has become the new head. From it you will learn that Rappa was created from genes selected during an atavistic experiment. Then talk to Umbra, who will force the girl to destroy the "Space Ninja Scroll", trying to command her.
The soul of the ninja is in turmoil! Get out of the sinister fortress!
Frustrated, Rappe will want to run away, so head out of the room along the only available route.
Stop being confused! Become a ninja!
In the corridor, you will get into a new dialogue, during which Umbra will call Rappa an unsuccessful object, but after that Kocha will praise her and say that she is doing everything right.
Wave your brush! Break the ranks of evil!
Run east down the hallway to the wall where Rappa will create graffiti to destroy the Evil Ninja's magic circle.
The Ninja Seal is ready! Time for the third meeting with Master Kocha!
Due to the security system being disabled, Umbra will visit Kocha in the control room and become so angry that it will lead to a fight. The fight will involve several enemies:
- Beasts of Plenty: Mighty Primate ×1 (vulnerabilities: fire, wind, ice damage).
- Sweet gorilla from the troupe "Koshmariki" ×1 (vulnerabilities: electrical and quantum attacks).
- The soda hound from the "Koshmariki" troupe ×2 (vulnerabilities: physical, electric and wind types of damage).
Umbra will be defeated, and Master Kocha will ask Rappa to leave so that she does not see his further actions. Switching to the heroine, activate her special technique and move deeper into the corridor, watching the phrases that follow each other:
- "You once asked why ninjas should guard the world."
- "For ninjas are fools who love this world."
- "My student, my child... I love you."
Eventually, Rappu will find the distress signal Galaxy Ranger, after which the quest will be completed, and at the same time you will earn the achievement "Way of the Ninja: The Past".
The next task is "Asdan Rhapsody".
Path of the Ninja: Past achievement in Honkai: Star Rail
Take a look into the reality of the ninja world and brush away the cobwebs from the dusty memories of the Chaos Ninja to unlock the achievement "Way of the Ninja: The Past". Witness the dreams of Rappa's past and for the achievement from the category "The Path to the Stars" get 10 star jade.
Awards
Completing the mission Chasing the Tail of the Monkeys in HSR will yield a number of rewards:
- star jade ×60;
- travel guides ×6;
- purified ether ×6;
- credits ×65.
We hope our guide helped you with the quest Chasing the Tail of the Monkeys in Honkai: Star Rail. Leave comments, if you need help on the mission topic. You can find other articles on the game on the pages builds.
I'm so f*cked up with this storyline, it's so f***ing long, and then there's this f***ing main event that's no less f***ing than this shit in lines
fact
If you don't enter Rappa's memories, but try to leave the room, a scene will start in which Dan Heng and Reku try to prevent the main character from leaving, saying that there is too much virus in him. Then there will be a choice: leave or stay. If you leave, they will show the video with the monkeys, which was already shown earlier, and then they will say that you have become a happy monkey, unaware of what happened to the others. Then a black screen with the inscription: "Ninjutsu Scroll. The End." After about 10 seconds, you will again find yourself in the room before the exit and you can try to leave again - rewatch the video with the monkeys, for example.
Thank you for the clarification, we will add this point 🙂