Echoes of deep tides in experience.
In this guide, we'll show you how to complete Echo of the Deep Tides and get Ancient Strings, Dewdrops, and the Pure Sea. We will pay special attention to the awards and their purpose.
Where is the Echo of the Deep Tides (map)
The entrance to the dungeon is open to all wanderers Fontaine, is not guarded by a puzzle or other barrier. You can find the door at a lonely rock, north of the capital Cours-de-Fontaine.
Like a dungeon echo deep tides
Solving the riddles is not required to open the door to the dungeon. It is enough to fulfill a couple of conditions:
- Reach Adventure Rank 16.
- Complete the Archon quest “Prologue. Chapter II: Bitter Tears.
Visit the aforementioned rock and step freely into the ancient arena of the will dungeon.
General information about the dungeon
Elements recommended by the developers: Hydro, Pyro, Anemo, Cryo.
When fighting Fontaine's unique mechanical enemies, use the Earth Artery Anomalies bonus:
- After the character uses any Hydro reaction, all squad will receive a bonus 10% Hydro Damage for 10 seconds. The effect occurs every 1 seconds and stacks up to 5 times. Max stack increases resistance active character to interrupt attacks.
The description assumes that teams based on Hydro characters and their reactions are more effective than squads of other elements.
Enemies in the Echo of the Deep Tides
The list of opponents in Echo of the Deep Tides consists of unique treasure thieves. Each of the 4 levels has unique groups:
- Difficulty I, recommended level - 15. Mek: Intelligence Protocol, Scouts and Treasure Thieves' Hydro Chemists.
- Difficulty II, recommended level - 36. Mek: Exploration, Scouts and Treasure Thieves Hydro Chemists, Special Mek: Construction.
- Difficulty III, recommended level - 59. Mag Electro tsitsinov.
- Difficulty IV, recommended level - 80. Special Mechs: Assassination and Assault, Treasure Thieves Hydro Chemists, Pyro Agent Fatui.
To unlock different difficulty levels, you need the appropriate adventure rank:
- Will: Fascinating Machines I - Adventure Rank 1.
- Will: Amazing Machines II - RP 21.
- Will: Fascinating Machines III - 30 RP.
- Will: Amazing Machines IV - 40 RP.
Assemble a team and select heroes based on the recommendations of the developers and taking into the weaknesses of the enemies.
Recommended characters for Echoes of the Deep Tides
Since the Anomaly of the Earth Arteries is tied to the strengthening of the Hydro element, it is advisable to take at least one damage dealer of this element into the team. Both active main-dds and pocket sub-dds will do, since the bonus works on any characters, regardless of whether they are on the field or not.
Also, be sure to add the heroes Pyro, Electro or Cryo of the elements to them, since the bonus is activated only when an elemental reaction is called. If the battle is difficult, it is advisable to use characters from pneumoniato weaken the meks.
Top Teams
Let's talk about the best units for ing the dungeon Echoes of the Deep Tides.
Character 1 | Character 2 | Character 3 | Character 4 | Description |
---|---|---|---|---|
Classic team with Tartaglia and Pyro resonance. Bennet/Toma will protect the team, Kazuha will inflate both elements, providing increased damage. Xiangling does damage from his pocket, and Tartaglia implements Earth Artery Anomaly, blocking reactions with her ult and some normal and charged attacks. | ||||
Reaction Team Charged with two Hydro damage. Ayato deals the main damage with normal attacks, being present on the field most of the time. Fischl deals ive damage from an elemental skill, as does Ye Lan, which additionally covers Hydro Resonance. Zhongli protects the squad and cuts resistances to both elements, but he can be replaced with any other shielder or healer. | ||||
National with Raiden. Even though Ye Lan is just one of the damage dealers and not the mainstay of the group, her damage output from Earth Anomaly is greatly increased, helping her the test. Bennet heals, Xiangling provides Pyro with reactions, and Raiden acts as a driver. | ||||
Team with Pyro and Hydro Resonance. Hydro Traveler deals Pyro status damage from Xiangling and Ember, Barbara heals. Pyro girls close the resonance, increasing the attack of the entire squad, deal damage from the pocket and help each other with energy. | ||||
Xingqiu and Ye Lan deal damage under the dungeon buff. Lynette, with the help of Ushii's power, makes it easier to deal with enemies, and Electro Healer not only heals, but also creates a base for the Charged reaction. |
Recommended food and potions
The table shows the most beneficial dishes for the buff. There are many recipes in the game to strengthen the characters, you can cook any other option depending on your resources.
How to complete Echo of the Deep Tides in Genshin Impact
To get the dungeon materials, you need to defeat all the enemies in the time trial. Below are a few tips for ing:
- In Fontaine, the design of enemies is based on the idea of opposites. To effectively counter local energy of Pneuma and Ushiiopposite to the enemy. Learn what energy - Pneuma or Ushii - local meks work on. Match characters with opposite stats to inflict overload and greatly weaken the enemy's mobility with your own attacks. To find out what kind of energy meks run on, pay attention to their design: white, glowing decorative lanterns mean Pneuma, dark purple - Ushii.
- Pyro agents of Fatui at levels III and IV have high resistance to Pyro, so the heroes of this element are clearly not a priority in of efficiency.
- Mage Electro Cicine awaits at difficulty level III. For a quick takedown of her Electro shield, consider picking a Cryo or Dendro character.
- Pyro agents of Fatui are very dodgy, constantly running around the map and turning on invisibility. Counter this with homing skills: turrets Fischl and other skills will help you deal with the agent without having to play catch-up. Anemo characters with a coupler will also come in handy.
- Considering that treasure thieves and agents of Fatui do not tolerate physical damage well (resistance -20%), you can take physical. damage dealers in the absence of strong Hydro heroes. In particular, you should pay attention to the archers, so as not to run around the arena after the agents and chemists of the treasure thieves scattering in all directions.
In each challenge "Will: Amazing Machines" is given 5 minutes to destroy opponents. Enemies attack in 2 waves. If you miss the deadline, feed your team, build your squad around the Arterial Anomaly, and follow the tips above.
Weapon materials and other rewards
Weapon elevation materials change every day. Below is the schedule:
- Monday Thursday: Ancient strings (for weapons Absolution).
- Tuesday Friday: Dew drops (for Rite of Eternal Flow, Heart strings of rain).
- Wednesday Saturday: Immaculate Sea (for Elegy Lumidus).
- Sunday: all of the above.
Additional awards are:
- Adventure EXP ×100.
- Mora ×1125-2200.
- Friendship experience ×15-20.
We hope that the recommendations for the age of the dungeon Echoes of the Deep Tides in ages: Check out what's new.