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Lock codes in Alan Wake 2: correct combinations of s for safes, display cases, drawers and doors 631n2v

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Codes for locks and safes in cult hiding places and systems are attached to the chapters of “Return” that reveal the history of the Saga, but Alan also often stumbles upon locked doors that may require knowledge of the correct code.

The guide provides a list of all codes in Alan Wake 2 and s, and also shows the sequential location of each object that requires solving by entering the correct combination of numbers or symbols.

All lock and safe codes in Alan Wake 2 iw4s

The following shows the sequential arrangement of all drawers, locks, safes, doors and cult caches, as well as the correct combinations of codes and s for them in the chapters “Return” and “Initiation”.

Cult cache at the crime scene 1t4n45

  • Head: "Return 1: The Invitation."
  • Location: Cauldron Lake.
  • Character: Saga.

First cult cache, which Detective Anderson will meet at the crime scene, is located on the grounds of Cauldron Lake. By interacting with him, you will be able to read a note with a clearly defined sequence of actions - wash your hands, take the chicken out of the refrigerator and take a nap. The code for the lock, in turn, will require you to dial the correct combination of triangle symbols.

Correct sequence of figures.

A separate manual provides more detailed information. solution to this puzzle.

Showcase with sawn-off shotgun in the Store 4p253l

  • Head: "Return 2: Heart."
  • Location: Cauldron Lake.
  • Character: Saga.

To the southeast of the witch's hut there is a small shopping area where you can come across a store with a locked display case in one of the rooms. It stores a sawn-off shotgun - the second one weapon, which can be equipped to Saga. Enter a code «739»to access the sawn-off shotgun.

In a separate manual they described in more detail, how to get a sawn-off shotgun for Saga.

Cult cache at the Witch's Scoop 6s2q1s

  • Head: "Return 2: Heart."
  • Location: Cauldron Lake.
  • Character: Saga.

The next cache of the cult is located in the surrounding area Crows Foot Hills. Having stumbled upon a chest above which there is a yellow arrow facing to the right, just follow the signs - they will lead to the location of the key.

Pick up the item and return to the drawer to get some supplies for Detective Anderson.

Cult cache at the River Bank v1z4z

  • Head: "Return 2: Heart."
  • Location: Cauldron Lake.
  • Character: Saga.

Moving south from the river bank, you will come across a picnic area and a giant locked container. To unlock it, just enter the code «658». Reward: consumables.

Computer at Witchfinder Station 4q53e

  • Head: "Return 2: Heart."
  • Location: Cauldron Lake.
  • Character: Saga.

On the northeastern side of Cauldron Lake is Witchfinder Station, which Saga visits during an optional mission. Inside the building, in one of the offices, you can stumble upon a computer; the system is protected. The correct combination to enter is - «2547».

In a separate manual we discussed in more detail, how to find the correct .

Door lock at talk show studio 1i3f1r

  • Head: "Initiation 1: Deep of Night."
  • Location: talk show studio.
  • Character: Alan.

In Wake's memories, after a conversation with the TV presenter, you will need to find a way out of the studio. The doors are locked: to unlock the ages, the correct three-digit s are required. A neon sign will help you find the right combination. "Neighbor of the Beast":

  • the first time you have to enter the code «665»;
  • in the second - «565».

Cult cache in northeast Wateree 325s4h

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

В northeast Wateri you can stumble upon the sixth cache of the cult: the box is located under a massive wooden canopy, opposite the hut. The "treasury", as usual, is locked. In order to get another weapon for the Saga in the form of a crossbow, you must enter the code «527».

Cult cache in the "World of Coffee" 683549

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

In the central part of the “World of Coffee” location, on the territory of the amusement park, there is a box with a combination lock. Inside the chest stores various useful consumables: to get them, just enter a combination «147».

Cult cache near the attractions 366h26

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

To the west of the above point you can find another cult cache.

In order to unlock the box, you need to examine the playground for the key: the desired item will be found among the debris and branches, under a creepily smiling giant spherical sculpture.

Safe in the gift shop 5p5s15

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

While exploring the souvenir shop, which is also located on the territory of the World of Coffee amusement park, you can come across a safe, the for which is a three-digit combination of numbers. The entry sequence must correspond to the designation of professions on the staff board: “Lost and Found, Security, Cleaner.” Correct cipher - «146».

Castle in the “Knights of Kalevala” workshop 5t2j5o

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

As you continue to explore the area around the World of Coffee, take a look at the Knights of Kalevala workshop, where you will find a locked door. The code cipher will require you to dial the correct combination from those you already know triangle symbols, which, in turn, are depicted on various objects of the location. Correct sequence of figures:

Cult cache at Wateree Lighthouse 5g3552

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

In the northwestern part of the lighthouse there is another cult cache. For it, by analogy with the riddle above, you need to choose the right combination of triangle symbols: images of two “surround” the box itself, one is selected randomly. Correct sequence of figures:

Cult cache at Wateree Wharf x474u

  • Head: "The Return 3: Local."
  • Location: Wateree.
  • Character: Saga.

The next Wateree cache is located on the wharf grounds, in the southeastern part of Wateree. The code for the lock, which will open access to consumables for the detective - «496».

Main entrance to the Oceanview Hotel 1544

  • Head: "Initiation 5: Number 665."
  • Location: Oceanview Hotel.
  • Character: Alan.

The main entrance to the Oceanview Hotel in Chapter 5 will be closed for Alan: to unlock the age, just enter a four-digit code - «2550».

See a separate guide for how to find a shotgun at the Oceanview Hotel.

Cult cache on the back of a truck in Bright Falls 6k6n4y

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

To the southwest of the bunker, in the thicket of the forest, you can stumble upon a truck, in the back compartment of which another cache of the cult will be located. The access code for consumables stored inside is «177».

Computer in the Wellness Center 4l156w

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

Having entered the territory of the Bright Falls Wellness Center, you can find a -protected computer in the security room. In order to enter the system and subsequently unlock the door to the istration office, you must enter a combination of the following numbers - «170823».

See a separate guide for how to find a hunting rifle for Saga on the territory of the Wellness Center.

Red box in the Valhalla nursing home 2as4m

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

While exploring the Valhalla nursing home, Saga will need to find a fuse to repair the generator. Location of the item you are looking for - red box on the -1st floor of the building. The code for it is indicated on a note that can be found in the laundry room - «273».

Cult cache at Ranger Station 654j4j

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

To the southeast of the Valhalla nursing home, not far from the ranger station, you can find another cult cache containing a variety of consumables. In order to open the lock, you need to choose the right combination of triangle symbols.

Correct sequence of figures.

Cult cache in a barn at Bright Falls Marina 25w4o

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

On the marina grounds, in the eastern part of Bright Falls, there is a gate locked with a padlock and chain. If you unlock the age using a bolt cutter, you will have access to exploring the interior of the zone and the barn, where you can find another cache of the cult.

The access code for items stored inside is - «697».

Cult cache in downtown Bright Falls 1u5926

  • Head: "Return 5: The Ancient Gods."
  • Location: Bright Falls.
  • Character: Saga.

Not far from the Sheriff's Office building there is another closed age. Similar to the point discussed above, you can get rid of the lock and chains using a bolt cutter. Subsequently, on the territory of the courtyard of the “hidden” location, a cache of a cult will be discovered, which will require Saga to pick up correct code of triangle symbols.

Correct sequence of figures.

Cult cache near the “Knights of Kalevala” workshop xh2h

  • Head: "Return 6".
  • Location: Wateree.
  • Character: Saga.

Returning to Wateree, it is recommended to revisit the area near the Knights of Kalevala workshop, where Saga, armed with a bolt cutter, can open an emergency exit from the building. At the red wall, in turn, you will come across a stick doll and a cache, the code for which is «542».

Pump-action shotgun display at the Sheriff's Office r5t1o

  • Head: "Return 6".
  • Location: Bright Falls.
  • Character: Saga.

Having access to the building research "Sheriff's Office", find Tim Breaker's office, where on one of the walls you can find a display case with a pump-action shotgun. In order to pick up a weapon, just enter the code «723».

Cult cache at the Sheriff's Office 6r2v5t

  • Head: "Return 6".
  • Location: Bright Falls.
  • Character: Saga.

Continuing to explore the above-mentioned territory, you can stumble upon the last cache of the Bright Falls cult. The code for the lock from the box is «146». The reward is either the key to the Wateree Lighthouse (if this cache is the last, that is, 22 out of 22 found), or consumables and manuscript fragments.

We hope that thanks to our guide, you learned all the lock codes in Alan Wake 2 and the correct combinations. If you have any difficulties or questions, please write to comments, — the author or other players will try to help. Read in the corresponding section of our website other articles on Alan Wake 2.

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