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Mole in the cavern in Zenless Zone Zero: how to complete 1, 2, 3 quests

Walkthrough of all chapters of the agent's story on the board with monitors: Scarlet Invitation, In White Gloves and End of Darkness.

Mole in a cavern Zenless Zone Zero — the story of an agent, consisting of three orders from a girl from the Obol squad, who must enter the circle of trusted people of Mr. Mole. The traitor prepares his own fighters and commits crimes against the armed forces, trying to steal secret weapons and destroy communication sensors.

Find the gang leader with Soldier 11 and catch him under the guise of the legendary Phaeton. In this guide, we will tell you in detail how to completely complete the Scarlet Invitation, In White Gloves and End of Darkness orders.

How to Start Agent Mole's Story in the Cavern in Zenless Zone Zero

You can open the story of the agent "Mole in the Cave" after fulfilling several mandatory conditions:

  • Reach 18 levels Internota.
  • Complete the first Trial of the Null Cavern as part of the story quest "In hot pursuit".

When you finish, according to the instructions of the main line, the main character will not be able to sleep, and the game will introduce s to orders from video archive. Go to the first floor of the house and examine the rack to start the desired plot in the “Agent Stories” section "Mole in the Cavern 1".

Mole in the cavern 1: how to the Scarlet invitation

The proxy receives the [Agent] Scarlet invitation from Soldier 11, within which the intelligence officer will ask for help in a secret operation. Enter the cavern under the guise of Phaeton and meet with the rebel spy to convince the Mole of your loyalty. The gentleman will offer a small test: you need to install three bugs, then the traitors will accept new and will be able to listen to the army.

A detailed walkthrough was presented in a separate guide. research “Between truth and lies”.

Mole in the cavern 2: how to get through In white gloves

You can open an order [Agent] Wearing white gloves as part of the quest “A Mole in the Cavern 2” after several steps:

  • Reach Internot level 21.
  • Complete the previous episode "Mole in the Cavern 1".

At the risk of being caught by the military, Soldier 11 and the proxy take on the next assignment from Mr. Mole. It is necessary to steal information about a secret experimental weapon and escape in time. Enter the cavern and complete the task without revealing the identity of the customer.

Another article showed a complete walkthrough research “Diving into Betrayal”.

Mole in the cavern 3: how to the end of darkness

You can start the [Agent] End of Darkness order and open the Mole in Cavern 3 research after meeting the following requirements:

  • Reach Internot level 24.
  • Complete the previous episode "Mole in the Cavern 2".

Start the tape and find the scout in the usual place, where, as part of the “Finish Today” stage, she will inform you that the Mole has organized a meeting with the rebels for her. Go to the cavern to complete the operation and hand over the spies to the elite squad.

Meet the rebels

Successfully complete the Mole in the Cavern research and turn the traitor over to the troops by following the instructions below:

  1. Enter the cavern and meet the Rebel Spy by going to the far right square and collecting surveillance data package. Step towards the enemy and watch a short story "The Wrong Way": the criminal exposed the customer and set up an ambush.
  2. While the girl distracts the enemies, escape to the tier below using the portal at the end of the corridor.

Meet Kurk

It is necessary to unlock the closed cells of the floor and deploy the piston to get to the Trigger:

  1. Move to the right, find a denny and a mechanism that will be needed later. In the lower left corner you will notice another cache of coins.
  2. At the end of the bottom row is the desired search zone. Open the entire field, take the purple supply chest, denny and surveillance data.
  3. Click on the lever in the center three timesso that the piston turns to the right. Use the mechanism, get to the center of the map, where you can the armed forces, and watch the “Into Battle” scene.
  4. The new partner will back up the proxies so that they can go to the next level of the cavern. Pick up the golden chest and run to the exit in the corner.

Meet Soldier 11 again

After teaming up with Kurk, return to the customer to help her deal with the traitors. The sniper will cover and protect the bunny from the enemies:

  1. Unlock the main field and approach the enemy, who will block the bridge and run away.
  2. Together with the girl, press the red buttons at the same time: she will move after the bunny, so you just need to approach the mechanism from above or below. Wait until all the fighters are destroyed and run to the central enemy.

It is necessary to defeat a group of Mole's soldiers, after which the plot "Flames of Execution" will start. Reinforcements arrive on time, and Soldier 11 and his teammates deal with the traitors.

Catch the Mole

The spy tries to escape, abandoning his unit to avoid being caught by the armed forces. Don't let him get away:

  1. Hurry to the right, collect the purple box and move by touch to the bottom square, where you will watch the dialogue “Abandoned Pawn”.
  2. Reach the opponents, who will be offered surrender by your partner during the stage "Weapons of Criticism". But they will refuse, and the battle will begin. After the battle, in a short cutscene "Duty Calls", the rebels will reveal the location of the Mole.
  3. Collect Ether Drops, a Golden Chest and surveillance data package, then run to the piston. The mechanism will help you quickly catch up with the enemy and take part in the final battle.

When it's all over, between the "I'm a Master" and "Deception and Sincerity" stages, the girl will thank her partners for the work they've done and express iration for their disguise skills.

Discuss the order with your brother or sister to complete it and get the achievement "Who am I?".

Achievement Who am I

Complete the Agent's story "The Mole in the Cavern" to unlock the Who Am I achievement. The silver trophy from the Life: Agent Stories section brings 10 Polychromes.

Awards

For completing the entire story Mole in the Cavern, the following valuable materials are given:

  • Internot loans ×2750;
  • polychromes ×165;
  • denny ×43;
  • expert's journal ×12;
  • Banbu algometric module ×6;
  • amplifier energy module ×8;
  • box with video cassette.

We hope this guide helped you complete The Mole in the Cavern in Zenles Zone Ziro. If you encounter any difficulties during the quests, you can ask for help in comments.

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