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Butcher Shop in Roblox: How to Complete the Horror Game The Butchery

We will help you get out of the creepy house, solve all the puzzles and complete the mini-games.

В Roblox Horror Butcher Shop is a solo project inspired by Resident Evil 7: Biohazard. Lost in the forest, you will find yourself in an old house of two brothers, located on a creepy farm far from civilization. The owners, Jackson and William, do not intend to let the lost hero out and leave him in a locked attic to wait for an unknown fate.

Solving puzzles inspired by Silent Hill and RE7, and fighting monsters, the player will have to solve the mystery of the creepy house and escape from captivity. In our walkthrough, we will tell you where to find hidden objects and how to complete all the puzzles to successfully reach the final.

 

How to get out of the first room

Once in the creepy house of brothers Jackson and William, the player must leave it. To do this, look for mysterious objects related to riddles to escape from captivity. The first task of the quest "Escape from the attic" is completed in a few simple steps:

  1. Go to the wall with the sign "Reach inside".
  2. Pick up mannequin hand, which is on the left.Mannequin hand
  3. Equip the item and use it on the hole in the wall.

The hand will tighten, and the only door in the room will open.

How to open a bug door

The windows are boarded up and the only way out of the building is to complete the objective. "Find your way down". To do this, you need to open the door with the image of a beetle, which is located in the opposite part of the house from the attic. The exit is locked with a key, which can be obtained by completing several unusual steps.

Find all the figurines

There are several animal figurines scattered around the house, you will have to collect them all:

  • Cat figurine: after leaving the attic, turn left and enter the first door leading to the bathroom. The toilet contains the required item.Entrance to the bathroom
  • Bird figurine: Move on, to the door on the right, leading to the main room on the floor. There is another figurine near the TV.Entrance to the main room
  • Horse figurine: head to the end of the corridor to the cabinet with white doors. A mutated pig will jump out from there - it will chase the character non-stop. Do not approach it, otherwise you will receive damage and die.

To confuse the monster, make a loop, running around the main room and back out into the hallway, hide in the closet and lock yourself in. Look around: the last necessary item is on the nightstand.

Equip the statues you find to your hotbar to quickly place them around your house without being held up too much by the monster.

Put up the figurines

Don't forget that there is still a pig roaming the floor, and you need to act quickly:

  1. Come out of the closet and place the cat figurine opposite, on the nightstand with sunflowers.Nightstand with a cat figurine
  2. Move further down the hallway to the bathroom and place the bird figurine on the dresser opposite the main room, near the vase of red flowers.Bedside table with a bird figurine
  3. Place the Pegasus statue on the nightstand near the attic where you started the game. Leave it next to the working lamp, near the pot with green plants.Nightstand with a horse figurine

You will immediately hear a click and the sound of the door opening.

Take the Beetle Key

Once you have put the figurines in their places, find the key to the door on the stairs:

  1. Head to the main room, avoiding the monster roaming the floor.
  2. To the left of the TV you will see a shelf with a working lamp.Main room with TV
  3. Come and take the key from the beetle.Beetle Key

To quickly escape from the pig, hide again in the closet where it originally appeared and wait a few seconds.

Door with a picture of a beetle

Go to the door with the image of a beetle, which is to the left of the cat statue you left earlier. Equip the key and go forward to open the age.

How to solve the clock puzzle

A gun on a table in the living room

To avoid running from monsters in the future, pick up the gun from the table downstairs and collect the ammo scattered around the house. Immediately equip the weapon in the quick access , otherwise you risk quickly dying from monsters.

To complete the following task "Escape from home" You will have to solve the riddle with the clock, get the key and get out.

Find the clock hand

Proceed down the hallway to the only unlocked door to the laundry room. Inside, on the table, you'll find box cutter - pick up an item and equip it.

There is a cardboard box on the shelf to the left of the washing machine. Open it with the knife you found and pick up the item inside - the clock hand.

Set the time on the clock

Return to the living room and interact with the clock cabinet using the arrow you found earlier. The clue to what to do next is on the inside of the refrigerator door, which is in the kitchen nearby.

Open it and you will see a piece of paper with the time written on it. 14:35, as well as a text complaining that the arrow is stuck on the number 10.

Clock Riddle Solution

Return to the clock and set the time indicated in the note: that is, the short hand to the number 2, and the long one to 7. Before this, scroll the clock several times to 10, so that the distance between the hands is wide enough.

Key to the laundry room

After solving the riddle you will receive the keys to the laundry room.

Open a laundry

Return to the laundry room and find the exit to the porch: put the found key on the hotbar and go to the grate leading to the street. Watch the bloody cutscene with the guy in the red baseball cap and continue looking for the exit.

How to get past the spider room

It is impossible to get out of the house through the courtyard. The only option is to look for an exit elsewhere, namely, behind the door with the image of a spider, opposite the stairs near the living room.

Find the Spider Key

After the cutscene, examine the unlocked rooms to find some medicine and a few packs of ammo. Behind the door next to the nightstand with the birdcage, there is a mutated cow. Shoot 6 times to kill the creature and examine the room.

On the table to the right of the door you will find spider key: pick it up and go back to the living room where you solved the arrow puzzle. Opposite the stairs you will see the desired door leading to the next area of ​​the house.

Open the clown's chest

Completing the next task "Get the Garden Key from Jackson" will help you escape from captivity, but first you have to explore a few more rooms.

After ing through the door with the spider, turn right and you will find yourself in the nursery. In the far part of the room, open the box with a stationery knife and pick up the master key - it will help later. Beware of mutants: distract them with glass bottles or kill them with a pistol.

Jack in the Box Mini Game

There is a mini-game in the next room. Jack in the Box. The task is simple: hit the popping clowns with a pistol 5 times without missing. After completing this, you can open the box to the left of the mini-game, inside which you will find workshop key.

How to complete the workshop

Later on, you will have to a small time trial, but you won’t be able to do this unless you open all the doors in the workshop and get rid of the monsters in advance.

Where is the workshop located?

Metal box with cartridges

The entrance to the workshop will be opposite the clown's chest. Once you enter the room, open the metal box at the entrance using the lockpick you found earlier: inside you will find cartridges. We advise you to shoot all the monsters, as they will interfere with the time trial in the future.

Door in the workshop

Head to the only locked door in the room and open it with the workshop key. In the corridor, destroy several monsters, and if you don't have enough ammo, distract them with glass bottles.

How to get down to the basement

Having cleared the corridor, move to its very end, to the large hourglass. When interacting with it, a secret age in the workshop will open, but only for a few seconds. Touch the clock and run as quickly as possible through the previously opened door to the exit from the location.

Exit to the basement

If you want, you can wander around the new area and collect a few packs of ammo and medicine. The end point is a door with a white palm nailed to it. The age leads to the basement, where the first part of the game ends and the message "The Butchery will continue in the chapter The Basement" appears.

We hope our article helped you figure out how to get through the Meat Shop, where all the items for the riddles are and how to solve the puzzles. Write comments, if you have any questions, and read our other Roblox Guides in the relevant section of the website.

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Alina
Alina
6 days ago

what to do if the gun is lost

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