Song of the dragon's freedom Genshin impact is the third chapter of the Prologue of the Archon quest in Mondstadt. It is part of the game's main storyline and is required to unlock content. During the quest, the Traveler will have to deal with the Order of the Abyss and defeat the infected dragon Dwalin. Read about how to complete the task in this guide.
How to start Song of the Dragon and Freedom in Genshin Impact
This quest is a continuation of the prologue of the Mondstadt story. He will appear in the journal immediately after completing the previous task called "Bitter Tears". Additional condition - The traveler must reach 18 adventure ranks.
Head to the Dawn Distillery. The best way is to teleport to the statue of the Seven Archons in the Roaring Winds Highlands and head south. Talk to Dilyuk, Venti and Genie.
Goals
Abyss Mage
- Defeat the Abyss Mage
Barrier
- Find the lair of the storm terror
- Defeat the enemies
Empty Abode
- Enter the lair
- Find your way to the tower
- Climb to the top of the tower
redirecting light
- Explore Seal
- Activate the keys of light
Calm before the storm
- Talk to people
A Long Shot
- Defeat the dragon Dwalin
When the Wind Dies Down
- Talk to Amber and the villagers
- Head to Sarah at Good Hunter
Ending Note
- Meet Jeanne and Venty
- Give Barbara the lyre
- Find Venti
Genshin Impact Song of the Dragon and Freedom Walkthrough
Abyss Mage
After talking with Dilyuk, you need to find the monsters led by the Hydro Mage of the Abyss and defeat them. Head west. The desired quest zone is marked on the map.
To quickly remove the Hydro Mage's shield, use Cryo character and his abilities. Great for this Keia. You can also break the shield with a two-handed weapon.
Hurdle: How to Break the Lair Seal
After the fight with the mobs, a scene with the heroes will begin. Talk to the people and head to the next objective: the barrier in the Stormterror lair.
Where is the lair of the Stormterror
This part of the quest will allow you to open a previously inaccessible region in Mondstadt - the Lightcrown Mountains. The quest point will be marked somewhere on the closed area. Head there along the dirt road heading north. Another way is to teleport to Cecilia's Garden and head west. In any case, you need to reach the place:
Defeat the enemies
Before Venty can open a age to the Stormterror's lair, the traveler and the team will have to kill a couple of Hilichurls.
After defeating the enemies, watch a short cut-scene in which Venty will remove the barrier.
Empty Abode
After the dialogue with the heroes, the traveler will have to move into the lair of the Terror of the Storm.
Enter the Stormterror's Lair
The next point to get to is also marked on the map. It is located inside an uncharted area. Head north. When entering the zone, do not forget to activate the teleport point located on the left.
The entrance to the Stormterror lair is right on the bridge ahead. Approaching closer, the traveler will notice a strange barrier around the tower.
How to enter the tower
Seeing the state of the lair, the heroes will understand that the age further is blocked by another barrier. Paimon will notice a huge hole in the dome of the tower, and Venty will offer to find a wind current to get into it.
To find the wind flow, you need to go around to the north. The task label will be marked there. Head along the rounded area to the right. Along the way, you will have to kill a few Hilichurls.
To take advantage of the wind current, jump off a cliff and quickly press the space bar to summon wings.
As you fly, head west to the next marked stream. At some point, the traveler will glide onto another circular platform. You need to run through it, avoiding enemies or defeating them.
You need to run to the stairs, which are closed with thorns. It is guarded by hilichurls. Kill them to clear the path. But be careful - there are powder kegs near the enemies. If you hit them, they will explode and deal a lot of damage. Barrels can be fired from afar to set fire to enemies and easily byed obstacles.
After climbing the stairs, turn left. There will be a age further into the structure, surrounded by a wind current.
Head further to the quest marker. It points to the second vertical wind current. It is located next to the statue of the Seven Archons. To get to it, go to the right side along the rounded area until you hit the fallen part of the structure. You can climb on it.
Next, climb the wall to the statue of the Seven Archons. Necessarily activate itto open a map of the region. After that, the task will close in Traveler's Journal.
Fly up the stream to the tower. Next, you need to understand how to rise higher.
How to get to the top of the tower
To get to the top of the tower in Stormterror Lair, make your way around to the rift opposite where you entered.
Climb up until you reach the next floor. There is an inactive guardian of the ruins, it will not attack heroes. It can also be viewed up close.
Next, you need to use the wind current, which is opposite the strange statue. Walk around the circle to the right. The stream is marked with a game marker.
Climb up it and watch a cut-scene with dialogue.
Light Guiding Ceremony: how to complete and solve the puzzle
During the conversation, Venti will tell you about light seals. To solve their mystery, first activate the teleportation point on this floor of the tower:
Behind it, if you go forward along the platform, there will be the first light key for seals. Approach the indicated device to unlock the first seal of the Stormterror Lair.
Talk to Venty and continue searching for three more Light Keys.
Lair seal: where to find and how to activate the keys of light
These keys are located in the Lair district, next to the area teleporters. Each of them is marked with a quest marker. They are located here:
One in the north, one in the east and one in the west. You can activate them in any order.
First key
Head to the mark in the northeast of the area. Jump down into the wind current that leads to the exit of the tower and fly towards the marker.
There will also be wind currents and three beams of light in the search area. These beams are indicators of light crystals, which in turn are the keys to mysterious constructions. They look just like the item that the traveler picked up in the tower.
You need to approach the rays to collect the crystal. Each is located in one of three places: on the highest column, on the middle one and on the ground.
On the map, they are located near the center of the circle.
All of them can be seen if you fly over the arena. To get to the highest crystal, glide to the wind current that is next to the platform.
To the second platform, you can simply fly off the first and collect the crystal.
Third on earth. Jump off the platform and carefully glide towards the teleporter. Don't forget to activate it along the way:
The light key on the ground is near the structure to activate.
After collecting all the light objects, approach the part of the seal in the middle of the abandoned arena. It looks the same as the structure found in Dvalin's tower.
After the offering, one of the seals will break.
Second Key
The next key is in the northwest. You can run to the mark on foot, or use the teleporter inside the Stormterror's lair to glide to the point.
Don't forget to activate the nearby teleportation point.
Here you also need to find three crystals to start printing. Get ready to fight - for the keys you will have to fight with several hilichurls, as well as break a stone wall and defeat Geo slimes. The keys are here:
The first key is next to a chest and a cluster of hilichurls. The crystal can be picked up immediately, but for the chest you need to fight monsters.
The second key is behind a pile of rocks. You can break it with a Geo element or a two-handed sword. Any other attacks will also break the wall, but it will be less effective. In addition to the wall, you will have to kill Geo slimes.
To get to the last key behind the barrier, climb up the nearest broken pillar and glide right into the barrier. After collecting the crystal, it will automatically disappear.
The next part of the print looks like this:
Bring the collected keys to her. The second seal will fall.
Third key
The last key is located in the southwest of the district. Again, run on foot or glide from the teleporter in the tower. The zone is here:
In this zone, the crystals are located along the perimeter of the arena. Run around the circle to collect them:
While collecting, activate a teleportation point nearby.
Bring the crystals to the structure in the center of the battle arena:
As soon as you get close to the monolith, it will block and three monsters will appear around. A ritual will start, during which you need to defeat opponents, among which there will be a Pyro magician. To defeat him, you need a Hydro character, for example Barbara.
After defeating the monsters, activate the last key and remove all seals.
The Calm Before the Storm: How to Activate the Seal
No special action is required from the player. You need to return to the tower, teleport to the point, and talk to the heroes.
During the conversation, the Traveler will learn a bit of the history of Mondstadt, and then the next stage of the quest will begin.
A Long Shot
How to destroy the seal
To break the seal, you must fight the mighty dragon Dvalin and win. Activate the Storm Dread battle:
In the preparatory phase, it is necessary to get rid of the infected blood on Dwalin's wounds. Soar over Mondstadt with the power of Venti. Shoot the marked drops on the back of the dragon and dodge its attacks to complete the stage.
After the first victory, the final boss fight will open.
How to defeat the dragon Dwalin
In the battle with the Horror of the storm will give you a try Venti - Archer Anemo. He can create wind currents and pull opponents together, as well as disperse elements. Venti will be a great help in the fight against Dwalin, with the help of his arrows it is easier to remove the white stripe of the dragon shield.
It is best to do this when he is in the air or when he is attacking. You can also remove the shield by hitting the dragon's paws, at the moments when the enemy leans on the platform. When the stock of protection runs out, Dwalin will fall onto the . Climb onto his neck and attack the purple afflicted blob.
At this stage, it is better to use all the abilities of your characters. If the dragon was not killed in one go, it will regenerate the shield again. In the second stage of attacks, Dwalin summons a storm that destroys the platforms on which the hero stands.
This destruction will hurt the characters, so before attacking the dragon again, you need to fly to other, entire platforms. This can be done with the help of wind currents located on both edges of each of them.
Fly along the perimeter of the battlefield to those platforms that are not destroyed. Usually, these are random platforms to the left or right of the original. In any case, you can fly around at least the entire dungeon, the main thing is not to fall into the attacks of Dwalin.
Break the shield again and attack the drop on the dragon's neck. If you fail to kill the dragon this time, repeat all the steps again.
After defeating Dwalin, an epic cut-scene will start, in which the cured dragon will save the travelers from a fatal fall and fly over Mondstadt. A piece of the storyline will be revealed in this scene. Immediately after the quest will be completed and the Epilogue will start.
When the Wind Dies Down
During the quest "Epilogue: When the Wind Died" in Genshin Impact, the quest sometimes fails to continue. This means that one of characters busy with another task. To check which of the characters is busy, click on the quest from the quest log. In the red field at the bottom of the quest screen, it will be written who is busy, as well as what kind of quest the character is busy with. Complete the indicated quest. Sometimes enough to complete part of the taskin which the desired character is involved. After that, the quest "When the Wind Dies Down" should continue without problems.
Listen to Amber Scout.
Talk to residents
First, destroy the hilichurl structures near the city. They break easily with normal attacks or Pyro attacks with an element that causes burning. Report to a knight named Otto, he is right on the bridge to the city.
Cyrus is in the city almost at the entrance. Talk to him too.
Nimrod is located further down the main street of the city, next to Marjorie.
Next in line is Grace. She stands slightly ahead of the Good Hunter:
Head to Good Hunter
Talk to Sarah from the Good Hunter and Mr. Keia.
Keia will tell you the news about the Order of the Abyss and leave. After that, talk to Amber.
Dine with Amber
Sit at the table with Amber and talk to her about your plans.
Ending Note
Ember will ask the Traveler to meet the Genie at the cathedral. Head there.
In the cathedral, the hero will be met by Genie, Barbara and Venti. The girl really wants to return the Heavenly Lyre back.
A cutscene will play, in which Barbara will be mercilessly upset by the broken lyre, and Venty will repair it with the help of the powers of the Archon. Well, or pretend.
After Venti runs out of the cathedral, a cut-scene important for the plot will begin. The traveler will meet Lady Signora, the Eighth of Fatui's harbingers.
During a small skirmish, the harbinger will immobilize Venti and take his heart of God.
After that, the Fatui will be removed. The hero will wake up from the voice of Barbara, who will tell you where the God of the Wind went. Follow him.
Find Venty and talk to him
Venti waits at the Venessa Tree in the Valley of the Wind. On the map, its location is marked with a quest marker:
Talk to him. A conversation with Anemo Archon will bring clarity to everything that happens and reveal the course of events in the plot. Venti will talk about the heart of God, about the organization of Fatui and his stay in the world of Teyvat.
You can ask the hero a few questions before ending the dialogue. At the end of the conversation, Venti will send the Traveler to Li Yue for the descent ceremony, but that's a completely different story... This completes the quest.
The next story quest is Mysterious land of a thousand stones.
Prologue Chapter 3 Achievements
There are three hidden achievements for Chapter 3 of the Archon Quest Prologue:
- The winds change their direction;
- Song of dragon freedom;
- A delayed start.
In total, you can get 35 source stones.
Awards
For completing this chain of quests, the traveler will receive a lot of resources as a reward:
- 3075 adventure experience;
- 80 source stones;
- 100 points reputation of Mondstadt;
- 34 adventurer experience;
- 91 400 Seas;
- 28 Magic gain ores;
- 13 Superior Enhancement Ore;
- The memory of the winds of freedom is the constellation activation material traveler anemo;
- Crystal from the back of Dwalin (souvenir);
- dish Grow mountain x3;
- Battle Bow of Favonia.
Video walkthrough
If the information was useful, add the article to bookmarks and write comments. Watch out for other Genshin Impact walkthroughs on our website.
What should I do if during the age where I had to sit with Amber at the table next to Sarah, it was written that Amber was on a mission, even though she went to the table with me?
Perhaps she is participating in some other task, but it wasn't written there along with this one which one?