Path design in Triumph of reasonassociated with Sumeru Academy. It is conducted by students of Kshahrevar darshan, who studies mechanisms and architecture. Arrange materials in space, creating the optimal path, and go through all the checkpoints for rewards.
In the guide, we will explain the rules of Path Design and tell you what items to put in order to spend less construction points and take all the resources.
How to start an event
To unlock the Path Design event and challenge:
- to reach 30 adventure ranks;
- complete the Archons quest "The Approach of a New Star";
- complete an event quest "Opening of the Festival";
- complete the introductory task "Deg the Path".
Path design mini-game will begin April 27 at 12 noon (Moscow time). It consists of three stageswhich will open every two days. To participate, talk to student Kshahrevara Daya, who will tell you about the test and offer to try your hand. The girl stands by the pond to the east of the city walls.
Path Design Guide for Genshin Impact
In each stage of the challenge, you will need to place the provided materials in the area, and then follow the created road to the finish line through the checkpoints. The age has no time limit.
Construction mode
After starting the stage, the construction mode will open, it is similar to placing a decor in Teapot of Serenity. In the test area, checkpoints are pre-set, which are to be byed in the test mode, and the starting point is marked. Their visibility can be toggled for convenience.
Using the materials provided, spend building points and place items in such a way that you can run along the route. You can move objects both vertically and horizontally.
The cost of the decor is displayed in the selection menu: in the lower left corner of the icon, and the amount - in the lower right. Different materials require different amounts of building points. Item reuse raises costs for its placement. The amount of points spent is displayed at the top of the screen.
Test mode
After the construction is completed, turn on the test mode by clicking the button in the upper left corner. To complete the challenge, run through the area and tap all control points. In the process, you should not leave the preset or placed items, the fall will move to the beginning of the stage or the collected checkpoint.
Path design I
To start a stage, select the desired item in the challenge menu. The rules for ing are spelled out in the Details, the main ones are: you can not change heroes and use skills. To get all the rewards in the first stage, you need to spend no more than 800 construction points.
Lineup 1
The control points of the first stage are located on the right, left and in the center, and in the middle of the map is already placed small hotel, which is most convenient to make the starting point for moving towards the goals. Place another one between the start and the building hotelto move to the central island.
Now from him you need to get to the right control point. Use cableway, which needs to be aligned so that you can go down to the point and return to the roof of the hotel. Please note that in this challenge, the characters can climb on surfaces.
To move to the central island with a control point, you can use the remaining two cableways or use cloisters, which need to be deployed so that it is convenient to jump on them from the roof. Also adjust their height so they are not too low or too high.
The third checkpoint can be reached with small boulders. Lower them a little lower so that they are the same height as the final island.
Once the route is built, click the "Start Challenge" in the upper left corner. As soon as all three points are ed, the stage will end.
Lineup 2
You can go through this stage in another way, without using the central building, but bying it in a circle.
Between the starting point of the test and the first control point, install two boulders - small and large. Characters can climb walls, so it's okay if you can't jump all the way to the top of a large platform.
Install another one large boulder between two islets.
To get to the last checkpoint, place the last small boulder. Next, take a small hotel and deploy it horizontally to get to the finish line along the roof.
Click "Start Challenge" to complete the stage and receive rewards.
Rewards for the first stage:
- source stones x30.
- festival excitement x100.
- Mora x90.000.
- Instructions about "Instructions" x6.
- Magic amplification ore x2.
Path design II
To start the age of the stage, select the desired item in the event menu. As in the previous one, it you can not change characters and use skills. Characters can climb surfaces. To collect all the rewards, you need to use no more than 800 construction points.
Lineup 1
There are four checkpoints in the second stage. Between the lower right and left points are already set average hotel и forests.
Move first to the lower right point. Install four leaf symbol in the middle between the two islands so that it is at the top.
Next take cableway and install between the hotel and the forests. On the way to the second point, you can not put anything else, as you can run along the roof of the building.
Between the second and third island put two small boulder. If you can’t get to them right away, then it’s okay, the characters can climb the surfaces.
Close the last space with one large boulder.
Once the road is ready, click "Start Challenge» and run around all the checkpoints.
Lineup 2
There is a second way to get through this stage. The cost of points in them is the same, so choose any.
Move to the right side - install large boulder between the start and the first checkpoint.
Next put small boulder. Lower it so that it is the same height as the island. In the space between it and the next point, hang four leaf symbol - it should be in the middle and slightly higher than the upper island.
Next install large boulderto jump to the third checkpoint. After it, you don’t need to put anything, since from the third island you can fly to the roof of the hotel and get to the last point along it.
Click "Start Challenge” to follow the constructed route.
Rewards for the second stage:
- source stones x30.
- festival excitement x100.
- Mora x90.000.
- Instructions about "Wit" x6.
- Magic amplification ore x2.
Path Design III
Select the third item in the event menu to start the challenge. In it, as in the previous ones, you can not change characters and use their skills. All heroes can climb surfaces. Spend no more than 800 construction pointsto get all rewards.
Lineup 1
In the third test, you have to run around 5 control pointswhich are at different heights.
Get to the very right point first. Take large boulder and install it between two islands.
Next hang four leaf symbol in the air between the left control point and the newly placed boulder - you will need to move there just from it. Try to hang the symbol higher so that you can fly from it to the point, but at the same time, so that the character reaches it from the boulder.
Put the two small boulders in the air towards the third point. Note that characters can climb steep surfaces.
Close the last gap two cableways. After jumping on them carefully, as they are not too big.
Once all items are installed, click the "Start Challenge" in the upper left corner.
Lineup 2
We will also show the second option of how this stage of the test can be ed.
Set small boulderto go to the first right waypoint.
Between the central structure and the far right point, hang four leaf symbol so that it hangs high, and its area clings to the building.
Close the space between the third and fourth points two large boulders.
Between the left control points you need to put small boulder.
After building the path, click, as last time, "Start Challenge».
Third Challenge Rewards:
- source stones x30.
- festival excitement x100.
- Mora x90.000.
- Instructions about "Honesty" x6.
- Magic amplification ore x2.
Awards
For ing all three stages of the Path Design test, in total you can take:
- 90 source stones;
- 270 000 pestilence;
- Sumeru talent books, 6 Instructions of each type;
- 6 magical gain ores;
- 300 points festival excitement.
We hope our guide will help you understand the rules of the Path Design mini-game and create the best path to get all the rewards. Ask questions at comments и bookmark the articleso as not to miss the detailed walkthrough. Read Genshin Impact guides on our website.
I ed first for 275 (though less can be done), the second for 180 points, and the third for 455 (but it could also be done less if desired). ed the first time.
Between some transitions it is important to about the "jerk", which the protagonist can perform before flying. In this way, long distances can be covered.
Good luck everyone! Thank you s! 🙂
Thanks for the ! Always happy to help 🙂
Closed for 360/110/300
Due to the fact that you can climb here, it turned out to be easier to get through than I thought)
I opened the guide in advance, started to go through it myself, but I didn’t need it 😄
You put a couple of pieces and fly) Only here the game is on the verge of a foul, because it clung right at the very bottom. Fortunately, grandfather is tall😂 They gave an active Persian, I thought it would be gg)
In the 3rd, you can just have a huge boulder like in the guide, and then just put a quatrefoil above the dome at the highest point and the remaining 4 points are closed from this quatrefoil. You don't need to be smart anymore.
I ed 1 test for 300 points, 2 for 390, and 3 for 350
Oh, option 1, the first test (I don’t know how to edit the text here)
Corrected comment)
In the first path, option 1. Instead of semicircular paths, I put a huge boulder. It turns out first along square paths to the first point, 2 small distances to the second point and from the roof of the house to a huge island to the 3rd point