The Witcher is a rather complex and long game. Not every gamer was able to complete it the first time without using cheat codes. We are sharing with you a complete selection of console commands for The Witcher 3: Wild Hunt.
How to launch the console in The Witcher 3: Wild Hunt?
By default, the console in The Witcher is disabled by the developers. However, they left for the players the opportunity to connect itby modifying the system files of the game. For this you need:
- Open game folder. Its placement depends on where the game was originally installed. For Steam, this default path looks like this: "Steam\steamapps\common\The Witcher 3 Wild Hunt\bin\config\base".
- In the "base" folder, you need to open the "general.ini" file.
- The selected file must be opened using standard Notepad or any of its other analogues.
- The document will consist of only two lines. To make the console work, you need to add a third line from the bottom: "DBGConsoleOn=true".
Problems that arise with the console and codes
There are some typical difficulties that many players face when wanting to turn on the console or redeem the codes. We have compiled them into a single guide for you.
Console works but code doesn't activate
More often than not, the problem is that the code itself has been broken. For it to work, it must be entered exactly as it was intended by the developers. If you miss a period, replace a large letter with a small one, or put incorrect quotes, it will not work.
Unable to edit "general.ini" file
Some s do not save the file required to activate the console. If this happens, it must be opened with rights. To do this, right-click on the file and select the "Run as " line.
Some of the codes don't work
Some codes become active only after purchasing the DLC. If all addons are purchased and installed, then the problem is most likely related to the incorrect spelling of the command.
Do I need to any mods to activate the console
No, it's enough just to change the system file. There are mods to activate the console, but they have not been updated for a long time, so they will not be combined with the latest version of the game.
The document with the console is saved, but it is not activated in the game
The problem is related to the lack of Visual C ++ on the computer, or it has not been updated to version 2015 and higher. If you correct this situation and restart the game, the console will work properly.
Basic Codes
In order for cheat codes to work correctly, they must be entered exactly as they are written in the table. It is important to ensure that the is correct (whether a capital or small letter is indicated) and that the symbols selected are correct. For example, the symbol ' is not entered via the "?" key, but via the "Э" key (in the Russian keyboard layout).
Codes for character characteristics
Codes from this category help to pump a character or, conversely, reduce his level. Also included in this group is the "god mode" cheat and commands to change the state of the character.
Code | Effect |
god | The character becomes completely immortal |
god2() | Geralt doesn't run out of energy |
Cat(1/0) | Turn night vision on or off |
Drunk(1/0) | Turn drunkenness on or off |
cleardevelop | Reset character to default state (also resets inventory) |
heal me | Fully restore health |
setlevel(*) | Select the level of pumping Geralt |
levelup | Add character one level |
addexp(*) | Add experience |
addskillpoints(*) | Adds skill points |
additem('Clearing Potion') | Adds a potion to inventory that resets all points invested in skills. They can be redistributed. |
addable(HorseBag3) | Raises the carry weight limit by 100 units |
addable(MistCharge) | Increase durability by 100% |
addabl(attack_explosion) | Sign power and damage increased by 200% |
addable(AardShrineBuff) | Increase the intensity of signs by 50% |
Gameplay codes
These commands allow you to change the gameplay itself. With their help, you can move around the map, pause the game, open map markers, and interact with opponents.
Code | Effect |
killall | Kill all enemies that are fighting Geralt. |
ShowAllFT(1) | Open all pointers on the map |
ShowPins(1) | Open all locations and icons on the map |
ShowKnownPins(1) | Show all question marks on the map |
AllowFT(1) | Activate teleportation without binding to markers |
testpause | Break |
testunpause | unpause |
mainmenu | Call the main menu (possible at any moment of the game, even during battles or cut-scenes) |
Change in weather and time
Codes of this group allow you to change the time at any time or activate any weather phenomena. They help to get rid of snow and rain when they interfere, or, on the contrary, to turn them on to create an atmosphere and depth of immersion.
Code | Effect |
settime(time) | Set the right time |
TM(number) | Increase or decrease the speed of the age of time |
changeweather(WT_Clear) | Set clear sunny weather |
changeweather(WT_Light_Clouds) | Set partly cloudy weather |
changeweather(WT_Mid_Clouds) | Set average cloudy |
changeweather(WT_Heavy_Clouds) | Set gloomy weather |
changeweather(WT_Light_Rain) | Turn on light rain |
changeweather(WT_Light_Snow) | Enable light snow |
changeweather(WT_Blizzard) | Turn on the storm |
changeweather(WT_Rain_Storm) | Turn on the storm |
Resources, skill points
Codes increase the amount of game resources that directly affect the gameplay and level of character development. They can also be used to add minted coins to Geralt.
Code | Effect |
witch craft | Adds absolutely all the items that are in the game to the character's inventory. Because of this, the game may freeze for a while. |
activateAllGlossaryCharacters | Completely completes the Glossary |
activateAllGlossaryBeastiary | Fully fills the Bestiary |
addmoney(*) | Adds the specified amount of money |
removemoney(*) | Takes the specified amount of money |
Teleportation and disguise Ciri
The best codes for an atmospheric game and beautiful screenshots. Move the character and completely change her appearance. You can dress Ciri in any set available in the game, regardless of what stage of the story you are at.
Code | Effect |
replaceplayer('Ciri') | Changes Geralt to Ciri |
replaceplayer('Geralt') | Changes Ciri to Geralt |
spawn('cirilla') | Spawns Ciri in front of the player. She just stands there. |
spawn('ciri') | Spawns Ciri in front of the player. She will repeat all the movements of Geralt. |
appearance('__q205_bandaged_naked') | Changes the appearance of Ciri: she will only be in a towel. |
appearance('__q205_naked') | Completely undresses Ciri. |
appearance(ciri_winter) | Changes the appearance of Ciri: puts on a winter down jacket. |
appearance(__q103_dirty) | Changes Ciri's appearance: clothes get dirty |
appearance(__q103_wounded) | Changes Ciri's appearance: clothes become bloodied |
appearance(__q205_bandaged_naked) | Changes the appearance of Ciri: bandaged chest |
appearance(__q205_bandaged) | Changes the appearance of Ciri: the character is dressed to the waist, bandaged chest |
appearance(__q305_dudu) | Changes the appearance of Ciri: outfit when meeting with Doudou. |
appearance(__q310_masked) | Changes the appearance of Ciri: bandit mask |
appearance(__q505_covered_01) | Changes Ciri's appearance: a cloak with a hood. |
appearance(__q505_covered_02) | Changes Ciri's appearance: a cape without a hood. |
appearance(__q505_hooded) | Changes the appearance of Ciri: cape on the shoulders with a hood. |
appearance(__q505_hooded_02) | Changes the appearance of Ciri: cape on the shoulders without a hood. |
Codes for armor, weapons and clothes
Commands that add any weapon, armor or simple clothing to Geralt's inventory at the player's request. You don't need to complete additional quests for this.
Steel swords
With these codes, you can add absolutely any steel sword from the game. However, you must that each weapon has its own level limit. If the spawned sword does not suit the character, you can carry it in your inventory, but you cannot use it.
Code | Name |
additem('Unique steel sword') | Vitis |
additem('sq701 Geralt of Rivia sword') | Sword of Geralt of Rivia |
additem('Hanza steel sword 1') | Bockler Steel Sword |
additem('Hanza steel sword 2') | Bockler Steel Sword |
additem('Hanza steel sword 3') | Blade of Viroleda |
additem('q704 vampire steel sword') | Steel Sword from Hen Hydt |
additem('q702 vampire steel sword') | Steel Sword from Tesham Mutna |
additem('sq701 Ravix of Fourhorn sword') | Sword of Ravix of the Hallhorn |
additem('Gwent steel sword 1') | Bluff |
additem('Squire steel sword 1') | Armiger Steel Sword |
additem('Squire steel sword 2') | Armiger Steel Sword |
additem('Squire steel sword 3') | Armiger Steel Sword |
additem('mq7001 Toussaint steel sword') | fireborn |
additem('mq7011 Cianfanelli steel sword') | ant |
additem('Olgierd Sabre') | Iris |
additem('Angivare') | Angivar |
additem('Arbitrator') | Arbiter |
additem('Ardaenye') | Ard'anye |
additem('Barbersurgeon') | Barber |
additem('Beannshie') | Banshee |
additem('Blackunicorn') | Black Unicorn |
additem('Caerme') | Kerm |
additem('Cheesecutter') | Emmental |
additem('Dyaebl') | D'iabel |
additem('Deireadh') | Deira |
additem('Vynbleidd') | Hope |
additem('Gwyhyr') | Gwihir |
additem('Forgottenvransword') | Forgotten Raven Sword |
additem('Harvall') | Garval |
additem('Hjalmar_Short_Steel_Sword') | Steel Sword of Hjalmar |
additem('Princessxenthiasword') | Sword of Princess Xentia |
additem('Karabela') | Carabella |
additem('Robustswordofdolblathanna') | Great Sword from Dol Blathanna |
additem('Ashrune') | Ash Rune |
additem('Longclaw') | Long Claw |
additem('Daystar') | Day Star |
additem('Devine') | Devin |
additem('Bloedeaedd') | Bledeed |
additem('Inis') | inis |
additem('Gwestog') | Gvestor |
additem('Abarad') | Winter Blade |
additem('Wolf') | Wolf |
additem('Cleaver') | sorvishalka |
additem('Dancer') | Dancer |
additem('Headtaker') | Head hunter |
additem('Mourner') | Mourner |
additem('Ultimatum') | Ultimatum |
additem('Caroline') | Caroline |
additem('Lune') | Луна |
additem('Gloryofthenorth') | Glory of the North |
additem('Torlara') | Thor Lara |
additem('Serpent Steel Sword 1') | Blade of Pharamon |
additem('Serpent Steel Sword 2') | Confidant |
additem('Serpent Steel Sword 3') | Belhaven Blade |
additem('Toussaint steel sword 2') | Steel Toussaint Sword |
additem('Toussaint steel sword 3') | Toussaint Steel Sword |
additem('Guard lvl2 steel sword 3') | Bockler Officer Steel Sword |
additem('Eredin Sword') | Improved Wild Hunt Warrior Sword |
additem('Gnomish sword 1') | Gnomish Gwihir |
additem('Gnomish sword 2') | Blade of Tir Tohiar |
additem('Short sword 1') | Kovirsky Kortik |
additem('Short sword 1_crafted') | Kovirsky Kortik |
additem('Short sword 2') | Temerian Dagger |
additem('Short sword 2_crafted') | Temerian Dagger |
additem('No Man's Land sword 1') | Velensky Long Sword |
additem('No Mans Land sword 1_crafted') | Velensky Long Sword |
additem('No Man's Land sword 2') | Sword from Dorian |
additem('No Mans Land sword 2_crafted') | Sword from Dorian |
additem('No Man's Land sword 3') | Sword of Maribor |
additem('No Mans Land sword 3_crafted') | Sword of Maribor |
additem('No Man's Land sword 4') | Blade from Bremervoord |
additem('No Mans Land sword 4_crafted') | Blade from Bremervoord |
additem('Nilfgaardian sword 1') | Nilfgard Long Sword |
additem('Nilfgaardian sword 1_crafted') | Nilfgard Long Sword |
additem('Nilfgaardian sword 2') | Blade from Mettina |
additem('Nilfgaardian sword 3') | Blade of Vicovaro |
additem('Nilfgaardian sword 4') | Gemmer Steel Sword |
additem('Nilfgaardian sword 4_crafted') | Gemmer Steel Sword |
additem('Novigraadan sword 1') | Novigrad Long Sword |
additem('Novigraadan sword 1_crafted') | Novigrad Long Sword |
additem('Novigraadan sword 2') | Sword from the Golden City |
additem('Novigraadan sword 2_crafted') | Sword from the Golden City |
additem('Novigraadan sword 3') | Silver City Sword |
additem('Novigraadan sword 3_crafted') | Silver City Sword |
additem('Novigraadan sword 4') | Scrap Sword |
additem('Novigraadan sword 4_crafted') | Scrap Sword |
additem('Inquisitor sword 1') | Witch Hunter Sword |
additem('Inquisitor sword 1_crafted') | Witch Hunter Sword |
additem('Inquisitor sword 2') | Witchbreaker |
additem('Inquisitor sword 2_crafted') | Witchbreaker |
additem('Skellige sword 1') | Skellig Long Sword |
additem('Skellige sword 1_crafted') | Skellig Long Sword |
additem('Skellige sword 2') | Long Sword from Spikeroog |
additem('Skellige sword 2_crafted') | Long Sword from Spikeroog |
additem('Skellige sword 3_crafted') | An Hindar Clan Sword |
additem('Skellige sword 4') | Faroese Blade |
additem('Skellige sword 4_crafted') | Faroese Blade |
additem('Scoiatael sword 1') | Blade of the Vrihedd Brigade |
additem('Scoiatael sword 1_crafted') | Blade of the Vrihedd Brigade |
additem('Scoiatael sword 2') | Scoia'tael Sword |
additem('Scoiatael sword 2_crafted') | Scoia'tael Sword |
additem('Scoiatael sword 3') | Elven Steel Sword |
additem('Scoiatael sword 3_crafted') | Elven Steel Sword |
additem('Scoiatael sword 4') | Red Meteor Steel Sword |
additem('Scoiatael sword 4_crafted') | Red Meteor Steel Sword |
additem('Dwarven sword 1') | Steel Sword from Mahakam |
additem('Dwarven sword 1_crafted') | Steel Sword from Mahakam |
additem('Dwarven sword 2') | Dwarven Blade |
additem('Dwarven sword 2_crafted') | Dwarven Blade |
additem('Zireael Sword') | Sword of Ciri |
additem('Gnomish sword 1_crafted') | Gnomish Gwyhinr |
additem('Gnomish sword 2_crafted') | Blade of Tir Tohiar |
additem('Burning Rose Sword') | Sword of the Knights of the Burning Rose |
additem('Crafted Burning Rose Sword') | Sword of the Knights of the Burning Rose |
additem('Burning Rose Sword B') | Sword of the Knights of the Burning Rose |
additem('Crafted Ofir Steel Sword') | Ophirian Saber |
additem('Ofir Saber 1') | Ophirian Curve Saber |
additem('Ofir Saber 2') | Ofir Scimitar |
additem('Hakland Sabre') | Ofir Scimitar |
additem('Plank') | Dryn from the Fence |
Silver swords
Gives any silver sword from the game. The item appears in the hero's inventory. Geralt must have the appropriate level to equip it.
Code | Name |
additem('Aerondight EP2') | Arondite |
additem('Unique silver sword') | Gesheft |
additem('q704 vampire silver sword') | Cantata |
additem('EP2 Silver sword 1') | Dahlia |
additem('EP2 Silver sword 1R') | Dahlia |
additem('EP2 Silver sword 2') | Casus foederis |
additem('EP2 Silver sword 3') | Ami |
additem('EP2 Silver sword 3R') | Ami |
additem('WitcherSilverWolf') | Blade |
additem('Addandeith') | Addan Date |
additem('Moonblade') | Lunar Blade |
additem('Airday') | Maugrim |
additem('Bloodsword') | Blood Sword |
additem('Deathwen') | Deitven |
additem('Fate') | Fate |
additem('Gynvaelaedd') | Ginvael Aedd |
additem('Naevdeseidhe') | Nevid Seed |
additem('Bladeofys') | Blade from Ys |
additem('Zerrikanterment') | Zerrican |
additem('Anathema') | Anathema |
additem('Roseofaelirenn') | Rose of Shaerrwedd |
additem('Reachofthedamned') | Embrace of the Damned |
additem('Azurewrath') | Azure Wrath |
additem('DeargDeath') | Dergdate |
additem('Arainne') | Arain |
additem('Havcaaren') | Gav'kar |
additem('Loathen') | Loafen |
additem('Gynvael') | Ginwael |
additem('Anth') | Ant |
additem('weeper') | Mourner |
additem('Virgin') | Bride |
additem('Negotiator') | Negotiator |
additem('harpy') | grapia |
additem('Tlareg') | Tlareg |
additem('Breathofthenorth') | Breath of the North |
additem('Torzirael') | Thor Zirael |
additem('Silver sword 1') | disglair |
additem('Silver sword 1_crafted') | disglair |
additem('Silver sword 2') | Gwen'nel |
additem('Silver sword 2_crafted') | Gwen'nel |
additem('Silver sword 3') | Master Silver Sword |
additem('Silver sword 3_crafted') | Master Silver Sword |
additem('Silver sword 4') | erlihard |
additem('Silver sword 4_crafted') | erlihard |
additem('Silver sword 5') | Enemy |
additem('Silver sword 5_crafted') | Enemy |
additem('Silver sword 6') | Thor-haern |
additem('Silver sword 6_crafted') | Thor-haern |
additem('Silver sword 7') | An'ferhe |
additem('Silver sword 7_crafted') | An'ferhe |
additem('Elven silver sword 1') | Thorlunn |
additem('Elven silver sword 1_crafted') | Thorlunn |
additem('Elven silver sword 2') | Meltich |
additem('Elven silver sword 2_crafted') | Meltich |
additem('Dwarven silver sword 1') | Tamer |
additem('Dwarven silver sword 1_crafted') | Tamer |
additem('Dwarven silver sword 2') | foreman |
additem('Dwarven silver sword 2_crafted') | foreman |
additem('Gnomish silver sword 1') | drifter |
additem('Gnomish silver sword 1_crafted') | drifter |
additem('EP1 Crafted Witcher Silver Sword') | Sarrim |
Crossbows
This section contains codes for all crossbows, except for special crossbows of the cat and bear schools. They are in separate tables with these sets. The code only gives the weapon to the inventory, but does not remove restrictions on use by levels.
Code | Name |
additem('Geralt of Rivia Crossbow') | Crossbow of Geralt of Rivia (DLC Blood and Wine) |
additem('Ravix of Fourhorn Crossbow') | Ravix's Hammerhorn Crossbow (Blood and Wine DLC) |
additem('Crossbow 7') | Gives a normal crossbow. The number can vary from 1 to 7. The larger the number, the more powerful the crossbow becomes. |
additem('Crossbow q206') | Crossbow Death from Heaven |
additem('DLC13 Nilfgaardian Crossbow') | Crossbow of the Nilfs (Nilfgaardians) |
additem('DLC13 Skellige Crossbow') | Skellig Crossbow |
additem('DLC13 Elven Crossbow') | Elven crossbow |
additem('Toussaint Crossbow 1') | Toussaint crossbow 1 |
additem('Toussaint Crossbow 2') | Toussaint crossbow 2 |
addcrossbows | Gives crossbows not associated with add-ons |
Secondary weapon
A special weapon that Geralt uses as an additional weapon. This section contains all the hammers and axes, as well as other items that can be used in combat, such as a pickaxe and a poker. They also have their own level restrictions for use.
Code | Name |
additem('Knight Mace 1') | War Hammer of the Toussaint Knight |
additem('Knight Mace 2') | War Hammer of the Toussaint Knight |
additem('Knight Mace 3') | War Hammer of the Toussaint Knight |
additem('W_Axe01') | Dull Ax |
additem('W_Axe02') | Hatchet |
additem('W_Axe03') | Battle Ax |
additem('W_Axe04') | Velensky Ax |
additem('W_Axe05') | Dwarven Ax |
additem('W_Axe06') | Ax War Wild Hunt |
additem('W_Club') | Little Club |
additem('W_Mace01') | Mace |
additem('W_Mace02') | heavy mace |
additem('W_Pickaxe') | Kylo |
additem('W_Poker') | Poker |
additem('q302_Mace') | Mace |
additem('PC Caretaker Shovel') | Keymaster's Shovel |
Weapon Damage Cheats
In The Witcher, weapons have their own characteristics, just like Geralt himself. There are also crit probabilities that significantly affect the outcome of the battle. Codes allow you to increase damage by a percentage convenient for the player.
Code | What gives |
addable(DamageBuff) | Increases all weapon stats |
addabl(ForceCriticalHits) | Gives 100% chance for critical damage |
addable(GeraltMult) | Critical damage is increased by 1000% |
addabl(attack_explosion) | Sign damage and duration increased by 200% |
addable(Mutagen17Effect) | Sign damage and duration increased by 50% |
addabl(attack_heavy_stagger) | Sword damage is increased by 50%. |
addabl(attack_heavy_knockdown) | Sword damage is increased by 50%. |
addable(EnhancedWeaponEffect) | Sword damage is increased by 20%. |
addable(Mutagen10Effect) | Sword damage is increased by 1%. |
addable(Mutagen14Effect) | Sword damage is increased by 1%. |
addable(Mutagen25Effect) | Sword damage is increased by 50%. |
addable(sword_2) | Sword damage is increased by 33%. |
addable(sword_5) | Sword damage is increased by 10%. |
addable(sword_s4) | Sword damage is increased by 5%. |
addable(sword_s11) | Sword damage is increased by 30%. |
addable(sword_s21) | Sword damage is increased by 5%. |
addable(SkillLinkBonus_Red) | Sword damage is increased by 10%. |
addable(SkillLinkBonus_Yellow) | Sword damage is increased by 10%. |
addable(perk_2) | Sword damage is increased by 25%. |
addable(ThunderboltEffect_Level1) | Sword damage is increased by 30%. |
addable(ThunderboltEffect_Level2) | Sword damage is increased by 30%. |
addable(ThunderboltEffect_Level3) | Sword damage is increased by 35%. |
addabl(ShrineAttackPowerPermanentBuff) | Sword damage is increased by 20%. |
addable(RageActive) | Sword damage is increased by 30%. |
addabl(q101_wilddog) | Sword damage is increased by 140%. |
addabl(alchemy_s10) | Silver sword damage increased by 30% |
addabl(alchemy_s11) | Silver sword damage increased by 120% |
addable(sword_s8) | Critical damage is increased by 15% |
addable(sword_s17) | Critical damage is increased by 15% |
addabl(alchemy_s7) | Critical damage is increased by 20% |
Armor of different schools and ordinary armor
Instead of the asterisk, enter the desired level. If you want to get standard armor, you need to enter the number 1. To spawn an improved set, enter the desired item level in place of the asterisk.
- For armor, the item level starts at 0 and ends at 4;
- Other pieces of armor have levels starting at 1 and ending at 5.
- Schools' special weapons level starts at 1 and ends at 3.
Wolf School Armor
The Wolf School armor is obtained in a special quest "Witcher Antiquities: Wolf School". This task was added along with the free add-on. This set is considered the best for the beginning of the game, and its improved version is also suitable for playing at high levels. To get the armor without a code, you need special drawings.
Code | Subject |
additem('Wolf Armor *') | Armor |
additem('Wolf Boots *') | Boots |
additem('Wolf Gloves *') | Gloves |
additem('Wolf Pants *') | Pants |
additem('Wolf School steel sword *') | Wolf School Steel Sword |
additem('Wolf School silver sword *') | Wolf School Silver Sword |
additem('Red Wolf School steel sword') | Red Wolf Steel Sword |
additem('Red Wolf School silver sword 1') | Red Wolf Silver Sword |
Bear School Armor
To get the armor of the Bear School, you just need to find it on the map. You can do it yourself, or buy maps with a marker from the armorer in Oxenfurt. Of course, the set can also be added using a code.
Code | Subject |
additem('Bear Armor *') | Armor |
additem('Bear Boots *') | Boots |
additem('Bear Gloves *') | Gloves |
additem('Bear Pants *') | Pants |
additem('Wolf School steel sword *') | Wolf School Steel Sword |
additem('Wolf School silver sword *') | Wolf School Silver Sword |
additem('Bear School Crossbow') | Bear School Crossbow |
Griffin School Armor
The plans for the Griffin School armor in the game are hidden in an abandoned bastion. It must be explored completely to find the necessary plans. After that, the quest to obtain the set will begin. The code allows you to instantly spawn it, even with improvements if desired.
Code | Subject |
additem('Gryphon Armor *') | Armor |
additem('Gryphon Boots *') | Boots |
additem('Gryphon Gloves *') | Gloves |
additem('Gryphon Pants *') | Pants |
additem('Gryphon School steel sword *') | Griffin School Steel Sword |
additem('Gryphon School silver sword *') | Silver Sword of the Griffin School |
Cat school armor
The armor of the Cat School cannot be obtained in a quest or found - only forged using blueprints or spawned using a code. A special quest "Witcher Antiquities: Cat School Equipment" is given to obtain this set. You will have to improve the armor separately, spending additional components on it.
Code | Subject |
additem('Lynx Armor *') | Armor |
additem('Lynx Boots *') | Boots |
additem('Lynx Gloves *') | Gloves |
additem('Lynx Pants *') | Pants |
additem('Lynx School steel sword *') | Kota School Steel Sword |
additem('Lynx School silver sword *') | Silver Sword of the Kota School |
additem('Lynx School Crossbow') | Cat School Crossbow |
Serpent School Armor
One of the most beautiful and stylish sets. Includes two swords and a set of armor. This is a medium class of armor, it can be used without improvement. An improved set becomes incredibly effective. However, it is difficult to obtain - for this you need to go through certain storylines in strict sequence. If something went wrong in the process, you can use the code.
Code | Subject |
additem('EP1 Witcher Armor *') | Armor |
additem('EP1 Witcher Boots *') | Boots |
additem('EP1 Witcher Gloves *') | Gloves |
additem('EP1 Witcher Pants *') | Pants |
additem('EP1 Viper School steel sword') | Poisoned Steel Sword of the Serpent School |
additem('EP1 Viper School silver sword') | Poisoned Serpentine Silver Sword |
Armor from Hen Hydt (Blood and Wine DLC)
A special set of armor that is given to the main character after completing the quest "Between Worlds". To pick it up, you need to search the Hen Gaidt cave. If you do not plan to complete this quest, you can simply create armor for yourself using the code.
Code | Subject |
additem('q704_vampire_mask') | Hyung Hydt Mask |
additem('q704_vampire_armor') | Armor from hyung guide |
additem('q704_vampire_gloves') | Hyung Hydt Gloves |
additem('q704_vampire_pants') | Hyung guide pants |
additem('q704_vampire_boots') | Boots from hyung guidet |
Manticore School Armor (Blood and Wine DLC)
The blueprint for this armor is obtained by completing the quest "Witcher Antiquities: Grandmaster Manticore Armor". The task is long and difficult, you will have to travel to several places throughout Toussaint. It will be easier to spawn, especially if this is not the first playthrough of the game and you do not want to waste time on such tasks.
Code | Subject |
additem('Red Wolf Armor 1') | Manticore Armor |
additem('Red Wolf Gloves 1') | Manticore Gloves |
additem('Red Wolf Pants 1') | Manticore Pants |
additem('Red Wolf Boots 1') | Manticore Boots |
additem('Red Wolf Armor 2') | Legendary Manticore Armor |
additem('Red Wolf Gloves 2') | Legendary Manticore Gloves |
additem('Red Wolf Pants 2') | Legendary Manticore Pants |
additem('Red Wolf Boots 2') | Legendary Manticore Boots |
additem('Red Wolf School steel sword 1') | Manticore Steel Sword |
additem('Red Wolf School steel sword 2') | Legendary Manticore Steel Sword |
additem('Red Wolf School silver sword 1') | Silver sword of Manticore |
additem('Red Wolf School silver sword 2') | Legendary silver sword of Manticore |
Tournament Armor (Blood and Wine DLC)
This set is available in several variations. Each of them has its own special code. Some of these items can be found freely in the game, and some can only be crafted.
Code | Subject |
additem('sq701_geralt_armor') | Armor of Geralt of Rivia |
additem('sq701 Geralt of Rivia sword') | Sword of Geralt of Rivia |
additem('Geralt of Rivia Crossbow') | Crossbow of Geralt of Rivia |
additem('Tourney Geralt Saddle') | Saddle of Geralt of Rivia |
additem('sq701_geralt_shield') | Shield of Geralt of Rivia |
additem('sq701_ravix_armor') | Ravix's Warlock Armor |
additem('sq701 Ravix of Fourhorn sword') | Sword of Ravix of the Hallhorn |
additem('Ravix of Fourhorn Crossbow') | Ravix's Crossbow of Chertorogh |
additem('Tourney Ravix Saddle') | Saddle of Ravix from Chertororog |
additem('sq701_ravix_shield') | Shield of Ravix of the Devil's Horn |
Ophir Armor (DLC HoS)
The armor of the mysterious Ofir is given after completing the quest "Rose on a Red Field". In the chest of the Flaming Rose there will be an encrypted blueprint, which will ultimately turn out to be the key to creating this majestic set.
Code | Subject |
Ofir Armor | Armor |
Ofir Boots | Boots |
Ofir Pants | Pants |
additem('Ofir Crossbow') | Officer's crossbow |
additem('Ofir Crossbow R') | Officer Crossbow 2 |
Armor
In addition to special armor, The Witcher 3 has a lot of regular sets. They can be found in different corners of the map or created at the blacksmith specifically for yourself. They can also be spawned using a code.
Code | Subject |
additem('Thief Armor') | Darkmoon Armor |
additem('Thief Gloves') | Darkmoon Gloves |
additem('Thief Pants') | Darkmoon Pants |
additem('Thief Boots') | Darkmoon Boots |
additem('q702_vampire_armor') | Shell from Tesham Mutna |
additem('q702_vampire_gloves') | Tesham Mutna Gloves |
additem('q702_vampire_pants') | Pants from Tesham Mutna |
additem('q702_vampire_boots') | Boots from Tesham Mutna |
additem('q702_vampire_mask') | Mask from Tesham Mutna |
additem('Crafted Burning Rose Armor ') | Armor of the Knights of the Burning Rose |
additem('Crafted Burning Rose Gloves') | Gloves of the Knights of the Burning Rose |
additem('Light armor 01') | Tsydarian Gambeson |
additem('Light armor 01_crafted') | Tsydarian Gambeson |
additem('Light armor 01r') | Tsydarian Gambeson |
additem('Light armor 02') | Skellig Gambeson |
additem('Light armor 02_crafted') | Skellig Gambeson |
additem('Light armor 02r') | Skellig Gambeson |
additem('Light armor 03') | Kaedweni Gambeson |
additem('Light armor 03_crafted') | Kaedweni Gambeson |
additem('Light armor 03r') | Kaedweni Gambeson |
additem('Light armor 04') | Aketon from Spikeroog |
additem('Light armor 04_crafted') | Aketon from Spikeroog |
additem('Light armor 04r') | Aketon from Spikeroog |
additem('Light armor 05_crafted') | Armor Hyal |
additem('Light armor 06') | Verdun Archer's Gambeson |
additem('Light armor 06_crafted') | Verdun Archer's Gambeson |
additem('Light armor 06r') | Verdun Archer's Gambeson |
additem('Light armor 07') | Headhunter's Gambeson |
additem('Light armor 07_crafted') | Headhunter's Gambeson |
additem('Light armor 07r') | Headhunter's Gambeson |
additem('Light armor 08') | Aketon with Ard Skellige |
additem('Light armor 08_crafted') | Aketon with Ard Skellige |
additem('Light armor 08r') | Aketon with Ard Skellige |
additem('Light armor 09') | Freya's Warrior Breastplate |
additem('Light armor 09r') | Freya's Warrior Breastplate |
additem('Medium armor 01') | Salmian Brigantine |
additem('Medium armor 01_crafted') | Salmian Brigantine |
additem('Medium armor 01r') | Salmian Brigantine |
additem('Medium armor 02') | Cidari Cavalry Armor |
additem('Medium armor 02_crafted') | Cidari Cavalry Armor |
additem('Medium armor 02r') | Cidari Cavalry Armor |
additem('Medium armor 03') | Armor of the Redanian Halberdist |
additem('Medium armor 03_crafted') | Armor of the Redanian Halberdist |
additem('Medium armor 03r') | Armor of the Redanian Halberdist |
additem('Medium armor 04') | Angren Breastplate |
additem('Medium armor 04_crafted') | Angren Breastplate |
additem('Medium armor 04r') | Angren Breastplate |
additem('Medium armor 05') | Brigantine from Belhaven |
additem('Medium armor 05r') | Brigantine from Belhaven |
additem('Medium armor 07') | Caedweni Breastplate |
additem('Medium armor 07r') | Caedweni Breastplate |
additem('Medium armor 10') | Witch Hunter Armor |
additem('Medium armor 10r') | Witch Hunter Armor |
additem('Medium armor 11') | Eternal Flame Executioner Armor |
additem('Medium armor 11r') | Eternal Flame Executioner Armor |
additem('Heavy armor 01') | Breastplate from Mag Deira |
additem('Heavy armor 01_crafted') | Breastplate from Mag Deira |
additem('Heavy armor 01r') | Breastplate from Mag Deira |
additem('Heavy armor 02') | Breastplate of Ban Ard |
additem('Heavy armor 02_crafted') | Breastplate of Ban Ard |
additem('Heavy armor 02r') | Breastplate of Ban Ard |
additem('Heavy armor 03') | Armor of the Nilfgarde Guard |
additem('Heavy armor 03_crafted') | Armor of the Nilfgarde Guard |
additem('Heavy armor 03r') | Armor of the Nilfgarde Guard |
additem('Heavy armor 04') | Heavy Armor from Hindarsfjall |
additem('Heavy armor 04_crafted') | Heavy Armor from Hindarsfjall |
additem('Heavy armor 04r') | Heavy Armor from Hindarsfjall |
additem('Heavy armor 05') | Mahakam Heavy Armor |
additem('Heavy armor 05r') | Mahakam Heavy Armor |
additem('Zireael armor') | Armor of the Swallow |
additem('Oathbreaker armor') | Armor of the Treacherous |
additem('Shadaal armor') | Armor of the Great Sun |
additem('Autogen Armor') | Armor from Kaer Morhen |
additem('Autogen Gloves') | Hunting Gloves |
additem('Autogen Pants') | Hunting Pants |
additem('Autogen Boots') | Hunting Boots |
additem('Thyssen armor crafted') | Armor of Thyssen |
additem('Crafted Ofir Armor') | Ophir Armor |
additem('Crafted Ofir Gloves') | Ophir Gloves |
additem('Crafted Ofir Pants') | Ofirskie Bloomers |
additem('Crafted Ofir Boots') | Ophir Boots |
additem('Geralt Kontusz') | Embroidered Kontush |
additem('Geralt Kontusz Boots') | Embroidered Boots |
additem('Geralt Kontusz R') | Embroidered Kontush |
additem('Geralt Kontusz Boots R') | Embroidered Boots |
additem('Starting Armor') | Armor from Kaer Morhen |
additem('Starting Armor 1') | Military Leather Jacket |
additem('sq701_geralt_armor') | Armor of Knight Geralt of Rivia |
additem('sq701_ravix_armor') | Ravix's Armor |
additem('sq701_geralt_gloves') | Toussaint Knight Gloves |
additem('sq701_geralt_pants') | Tros of the Toussaint Knight |
additem('sq701_geralt_boots') | Boots of the Toussaint Knight |
additem('Toussaint Armor 2') | Toussaint Armor |
additem('Toussaint Armor 3') | Toussaint Armor |
additem('Toussaint Gloves 2') | Toussaint Gloves |
additem('Toussaint Gloves 3') | Toussaint Gloves |
additem('Toussaint Pants 2') | Toussaint Pants |
additem('Toussaint Pants 3') | Toussaint Pants |
additem('Toussaint Boots 2') | Toussaint Boots |
additem('Toussaint Boots 3') | Toussaint Boots |
additem('Guard Lvl2 A Armor 1') | Armor of the Bockler Captain of the Guard |
additem('Guard Lvl2 A Armor 2') | Armor of the Bockler Captain of the Guard |
additem('Guard Lvl2 A Armor 3') | Armor of the Bockler Captain of the Guard |
additem('Guard Lvl2 A Gloves 1') | Bockler Guard Captain's Gloves |
additem('Guard Lvl2 A Gloves 2') | Bockler Guard Captain's Gloves |
additem('Guard Lvl2 A Gloves 3') | Bockler Guard Captain's Gloves |
additem('Guard Lvl2 A Pants 1') | Pants of the Beauclair Captain of the Guard |
additem('Guard Lvl2 A Pants 2') | Pants of the Beauclair Captain of the Guard |
additem('Guard Lvl2 A Pants 3') | Pants of the Beauclair Captain of the Guard |
additem('Guard Lvl2 A Boots 1') | Boots of the Beauclair Captain of the Guard |
additem('Guard Lvl2 A Boots 2') | Boots of the Beauclair Captain of the Guard |
additem('Guard Lvl2 A Boots 3') | Boots of the Beauclair Captain of the Guard |
additem('Knight Geralt A Armor 1') | Toussaint Knight Tournament Armor |
additem('Knight Geralt A Armor 2') | Toussaint Knight Tournament Armor |
additem('Knight Geralt A Armor 3') | Toussaint Knight Tournament Armor |
additem('Knight Geralt A Gloves 1') | Toussaint Knight Tournament Gloves |
additem('Knight Geralt A Gloves 2') | Toussaint Knight Tournament Gloves |
additem('Knight Geralt A Gloves 3') | Toussaint Knight Tournament Gloves |
additem('Knight Geralt A Pants 1') | Toussaint Knight Tournament Pants |
additem('Knight Geralt A Pants 2') | Toussaint Knight Tournament Pants |
additem('Knight Geralt A Pants 3') | Toussaint Knight Tournament Pants |
additem('Knight Geralt A Boots 1') | Toussaint Knight Tournament Boots |
additem('Knight Geralt A Boots 2') | Toussaint Knight Tournament Boots |
additem('Knight Geralt A Boots 3') | Toussaint Knight Tournament Boots |
additem('Guard Lvl1 A Armor 1') | Bockler Guard Armor |
additem('Guard Lvl1 A Armor 2') | Bockler Guard Armor |
additem('Guard Lvl1 A Armor 3') | Bockler Guard Armor |
additem('Guard Lvl1 A Gloves 1') | Beauclair Guard's Gloves |
additem('Guard Lvl1 A Gloves 2') | Beauclair Guard's Gloves |
additem('Guard Lvl1 A Gloves 3') | Beauclair Guard's Gloves |
additem('Guard Lvl1 A Pants 1') | Bockler Guard Pants |
additem('Guard Lvl1 A Pants 2') | Bockler Guard Pants |
additem('Guard Lvl1 A Pants 3') | Bockler Guard Pants |
additem('Guard Lvl1 A Boots 1') | Boots of the Beauclair Guard |
additem('Guard Lvl1 A Boots 2') | Boots of the Beauclair Guard |
additem('Guard Lvl1 A Boots 3') | Boots of the Beauclair Guard |
additem('Guard Lvl2 Armor 1') | Armor of the Beauclair Officer of the Guard |
additem('Guard Lvl2 Armor 2') | Armor of the Beauclair Officer of the Guard |
additem('Guard Lvl2 Armor 3') | Armor of the Beauclair Officer of the Guard |
additem('Guard Lvl2 Gloves 1') | Bockler Guard Officer's Gloves |
additem('Guard Lvl2 Gloves 2') | Bockler Guard Officer's Gloves |
additem('Guard Lvl2 Gloves 3') | Bockler Guard Officer's Gloves |
additem('Guard Lvl2 Pants 1') | Tros of the Bockler Officer of the Guard |
additem('Guard Lvl2 Pants 2') | Tros of the Bockler Officer of the Guard |
additem('Guard Lvl2 Pants 3') | Tros of the Bockler Officer of the Guard |
additem('Guard Lvl2 Boots 1') | Boots of the Beauclair Officer of the Guard |
additem('Guard Lvl2 Boots 2') | Boots of the Beauclair Officer of the Guard |
additem('Guard Lvl2 Boots 3') | Boots of the Beauclair Officer of the Guard |
additem('Guard Lvl1 Armor 1') | Bockler Guard Armor |
additem('Guard Lvl1 Armor 2') | Bockler Guard Armor |
additem('Guard Lvl1 Armor 3') | Bockler Guard Armor |
additem('Guard Lvl1 Gloves 1') | Bockler Guard Gloves |
additem('Guard Lvl1 Gloves 2') | Bockler Guard Gloves |
additem('Guard Lvl1 Gloves 3') | Bockler Guard Gloves |
additem('Guard Lvl1 Pants 1') | Pants of the Bockler Guard |
additem('Guard Lvl1 Pants 2') | Pants of the Bockler Guard |
additem('Guard Lvl1 Pants 3') | Pants of the Bockler Guard |
additem('Guard Lvl1 Boots 1') | Boots of the Beauclair Guard |
additem('Guard Lvl1 Boots 2') | Boots of the Beauclair Guard |
additem('Guard Lvl1 Boots 3') | Boots of the Beauclair Guard |
additem('Knight Geralt Armor 1') | Armor of the Toussaint Knight |
additem('Knight Geralt Armor 2') | Armor of the Toussaint Knight |
additem('Knight Geralt Armor 3') | Armor of the Toussaint Knight |
additem('Knight Geralt Gloves 1') | Toussaint Knight Gloves |
additem('Knight Geralt Gloves 2') | Toussaint Knight Gloves |
additem('Knight Geralt Gloves 3') | Toussaint Knight Gloves |
additem('Knight Geralt Pants 1') | Tros of the Toussaint Knight |
additem('Knight Geralt Pants 2') | Tros of the Toussaint Knight |
additem('Knight Geralt Pants 3') | Tros of the Toussaint Knight |
additem('Knight Geralt Boots 1') | Boots of the Toussaint Knight |
additem('Knight Geralt Boots 2') | Boots of the Toussaint Knight |
additem('Knight Geralt Boots 3') | Boots of the Toussaint Knight |
additem('Relic Heavy 3 crafted') | Armor of the Imperial Brigade |
additem('Gloves 01') | Hunting Gloves |
additem('Gloves 01_crafted') | Hunting Gloves |
additem('Gloves 02') | Cavalry Gloves |
additem('Gloves 02_crafted') | Cavalry Gloves |
additem('Gloves 03') | Pathfinder's Gloves |
additem('Gloves 03_crafted') | Pathfinder's Gloves |
additem('Gloves 04') | Assassin's Gloves |
additem('Gloves 04_crafted') | Assassin's Gloves |
additem('Heavy gloves 01') | Axeman's Gloves |
additem('Heavy gloves 01_crafted') | Axeman's Gloves |
additem('Heavy gloves 02') | Knight Gloves |
additem('Heavy gloves 02_crafted') | Knight Gloves |
additem('Heavy gloves 03') | Assault Gloves |
additem('Heavy gloves 03_crafted') | Assault Gloves |
additem('Heavy gloves 04') | Gloves of the Nilfgarde Guard |
additem('Heavy gloves 04_crafted') | Gloves of the Nilfgarde Guard |
additem('Pants 01') | Hunting Pants |
additem('Pants 01_crafted') | Hunting Pants |
additem('Pants 02') | Cavalry Pants |
additem('Pants 02_crafted') | Cavalry Pants |
additem('Pants 03') | Pathfinder Pants |
additem('Pants 03_crafted') | Pathfinder Pants |
additem('Pants 04') | Assassin Pants |
additem('Pants 04_crafted') | Assassin Pants |
additem('Heavy pants 01') | Hatchet Pants |
additem('Heavy pants 01_crafted') | Hatchet Pants |
additem('Heavy pants 02') | Minesweeper Pants |
additem('Heavy pants 02_crafted') | Minesweeper Pants |
additem('Heavy pants 03') | Lyrian Reinforced Leather Pants |
additem('Heavy pants 03_crafted') | Lyrian Reinforced Leather Pants |
additem('Heavy pants 04') | Mahakam Pants |
additem('Heavy pants 04_crafted') | Mahakam Pants |
additem('Boots 01') | Hunting Boots |
additem('Boots 01_crafted') | Hunting Boots |
additem('Boots 012') | Hunting Boots |
additem('Boots 02') | Cavalry Boots |
additem('Boots 02_crafted') | Cavalry Boots |
additem('Boots 022') | Cavalry Boots |
additem('Boots 03') | Pathfinder Boots |
additem('Boots 03_crafted') | Pathfinder Boots |
additem('Boots 032') | Pathfinder Boots |
additem('Boots 04') | Boots of the Assassin |
additem('Boots 04_crafted') | Boots of the Assassin |
additem('Boots 05') | Boots of the Stalker |
additem('Boots 06') | Boots of the Swordsman |
additem('Boots 07') | Boots of the Mountain Folk |
additem('Heavy boots 07_crafted') | Boots of the Mountain Folk |
additem('Heavy boots 01') | Hatchet Boots |
additem('Heavy boots 01_crafted') | Hatchet Boots |
additem('Heavy boots 02') | Boots of the Guard |
additem('Heavy boots 02_crafted') | Boots of the Guard |
additem('Heavy boots 03') | Rogue Boots |
additem('Heavy boots 03_crafted') | Rogue Boots |
additem('Heavy boots 04') | Boots of the Executioner |
additem('Heavy boots 04_crafted') | Boots of the Executioner |
additem('Heavy boots 05') | Boots of the Veteran |
additem('Heavy boots 06') | Captain's Boots |
additem('Heavy boots 07') | Boots of the Condottiere |
additem('Heavy boots 08') | Boots of the Alder People |
additem('Heavy boots 08_crafted') | Boots of the Alder People |
Apparel
Regular clothes are a great way to diversify your character roleplaying. With their help, Geralt can become an aristocrat, a simple citizen, or show off in just a towel.
Code | Subject |
additem('Beauclair Casual Suit 01') | Doublet from Beauclair |
additem('Beauclair Casual Suit with medal') | Doublet with Medal from Beauclair |
additem('Beauclair Casual Pants 01') | Bockler pants |
additem('Beauclair casual shoes 01') | Boclair boots |
additem('Beauclair elegant suit') | Luxurious Beauclair Doublet |
additem('Beauclair elegant pants') | Luxury Bockler Pants |
additem('Beauclair elegant shoes') | Luxurious Beauclair Shoes |
additem('Nilfgaardian Casual Suit 01') | Courtier's Sumptuous Doublet |
additem('Nilfgaardian Casual Suit 02') | Luxurious Courtier Doublet (Option 2) |
additem('Nilfgaardian Casual Suit 03') | Luxurious Courtier Doublet (Option 3) |
additem('Nilfgaardian Casual Pants') | Nilfgaardian Pants |
additem('Nilfgaardian casual shoes') | Luxurious Nilfgaardian Shoes |
additem('Skellige Casual Suit 01') | Luxury Skellige Shirt |
additem('Skellige Casual Suit 02') | Tunic from Skellige |
additem('Skellige Casual Pants 01') | Breeches from Skellige |
additem('Skellige Casual Pants 02') | Breeches from Skellige (option 2) |
additem('Skellige casual shoes') | Holiday Shoes from Skellige |
additem('Bath Towel Pants 01') | Towel |
Codes for consumables - food and drinks
Consumables are an important part of the gameplay. They constantly have to be collected and carried with you, loading the inventory and bags of Roach. If you do not want to waste time on farming resources, you can simply add them at the right time using the code.
Elixirs
Special game items that help improve characteristics, protect against negative effects. They can also be used to heal the hero. Most often, you need to prepare elixirs yourself, it is difficult to find or buy them, so the only alternative method of obtaining is to spawn with a code.
Code | Elixir |
additem('Black Blood 1') | Black blood |
additem('Black Blood 2') | Improved Black Blood |
additem('Black Blood 3') | Excellent black blood |
additem('Blizzard 1') | Blizzard |
additem('Blizzard 2') | Improved Blizzard |
additem('Blizzard 3') | Great Blizzard |
additem('Cat 1') | Cat |
additem('Cat 2') | Improved Cat |
additem('Cat 3') | Great Cat |
additem('Full Moon 1') | Full moon |
additem('Full Moon 2') | Enhanced Full Moon |
additem('Full Moon 3') | Great full moon |
additem('Golden Oriole 1') | Oriole |
additem('Golden Oriole 2') | Improved Oriole |
additem('Golden Oriole 3') | Excellent Oriole |
additem('Killer Whale 1') | Killer Whale |
additem('Maribor Forest 1') | Forest of Maribor |
additem('Maribor Forest 2') | Improved Forest of Maribor |
additem('Maribor Forest 3') | Great Forest of Maribor |
additem('Petri Philtre 1') | Petri Potion |
additem('Petri Philtre 2') | Improved Petri Potion |
additem('Petri Philtre 3') | Great Petri Potion |
additem('Swallow 1') | Swallow |
additem('Swallow 2') | Improved Swallow |
additem('Swallow 3') | Excellent Swallow |
additem('Tawny Owl 1') | Owl |
additem('Tawny Owl 2') | Improved Owl |
additem('Tawny Owl 3') | Great Tawny Owl |
additem('Thunderbolt 1') | Thunder |
additem('Thunderbolt 2') | Improved Thunder |
additem('Thunderbolt 3') | Great Thunder |
additem('White Honey 1') | White Honey |
additem('White Honey 2') | Superior White Honey |
additem('White Honey 3') | Excellent White Honey |
additem('White Raffard Decoction 1') | Potion of Raffar the White |
additem('White Raffard Decoction 2') | Improved Potion of Raffar the White |
additem('White Raffard Decoction 3') | Excellent Potion of Raffar the White |
additem('Pheromone Potion Bear 1') | Bear Pheromone Potion |
additem('Pheromone Potion Drowner 1') | Drowner's Pheromone Potion |
additem('Pheromone Potion Nekker 1') | Potion of Pheromon Naker |
additem('Wolf Hour') | Wolf Hour |
additem('Clearing Potion') | Elixir of Purification |
additem('Pops Antidote') | Pops Mold Antidote |
Broths
Decoctions are created by experienced alchemists, but not from regular ingredients, but from mutagens. They are much more powerful than regular elixirs, but at the same time the composition has a high level of intoxication. You can only carry 1 portion of any decoction, so after using it you will have to replenish it. An alternative is to make a new one using the code.
Code | Subject |
additem('Mutagen 1') | Decoction of katakana |
additem('Mutagen 2') | A decoction of the head |
additem('Mutagen 3') | A decoction of cocatrix |
additem('Mutagen 4') | A decoction of the archgriffin |
additem('Mutagen 5') | A decoction of a water woman |
additem('Mutagen 6') | Decoction of midnight |
additem('Mutagen 7') | A decoction of ekimma |
additem('Mutagen 8') | Decoction of hell |
additem('Mutagen 9') | A decoction of fog |
additem('Mutagen 10') | Wyvern Decoction |
additem('Mutagen 11') | Decoction of doppler |
additem('Mutagen 12') | Troll decoction |
additem('Mutagen 13') | A decoction of noon |
additem('Mutagen 14') | Decoction of a succubus |
additem('Mutagen 15') | A decoction of algoul |
additem('Mutagen 16') | Decoction of demon |
additem('Mutagen 17') | Forktail decoction |
additem('Mutagen 18') | Broth from a cemetery woman |
additem('Mutagen 19') | A decoction of a ghost |
additem('Mutagen 20') | Elemental Decoction |
additem('Mutagen 21') | A decoction of echidna |
additem('Mutagen 22') | A decoction of the ancient goblin |
additem('Mutagen 23') | Basilisk decoction |
additem('Mutagen 24') | Volkolak decoction |
additem('Mutagen 25') | Warrior naker decoction |
additem('Mutagen 26') | A decoction of goblin |
additem('Mutagen 27') | Decoction of the griffin |
additem('Mutagen 28') | A decoction of the sedative |
Mutagens
An alchemical component that can be obtained from monsters that have undergone the mutation process. A very strong substance, it dramatically increases Geralt's abilities. Needed to create potions, but finding a suitable monster is not always possible. Then you have to resort to the help of the code.
Code | Subject |
additem('Greater mutagen red') | Big red mutagen |
additem('Greater mutagen green') | big green mutanen |
additem('Greater mutagen blue') | Big blue mutagen |
additem('Mutagen red') | Red mutagen |
additem('Mutagen green') | Green mutagen |
additem('Mutagen blue') | Blue mutagen |
additem('Lesser mutagen red') | Small red mutagen |
additem('Lesser mutagen green') | Small green mutagen |
additem('Lesser mutagen blue') | Small blue mutagen |
additem('Katakan mutagen') | Mutagen from katakana |
additem('Arachas mutagen') | Mutagen from the head eye |
additem(Cockatrice mutagen") | Mutagen from Cockatrix |
additem('Volcanic Gryphon mutagen') | Archgryphon Mutagen |
additem('Gryphon mutagen') | Gryphon mutagen |
additem('Water Hag mutagen') | Water woman mutagen |
additem('Nightwraith mutagen') | Mutagen from midnight |
additem('Ekimma mutagen') | Mutagen from ekimma |
additem('Czart mutagen') | Mutagen from hell |
additem('Fogling 1 mutagen') | Fog mutagen |
additem('Wyvern mutagen') | Wyvern mutagen |
additem('Doppler mutagen') | Doppler mutagen |
additem('Troll mutagen') | Troll mutagen |
additem('Noonwraith mutagen') | Noon Mutagen |
additem('Succubus mutagen') | Sucuba mutagen |
additem('Fogling 2 mutagen') | Strong Mistweed Mutagen |
additem('Fiend mutagen') | Imp Mutagen |
additem('Forktail mutagen') | Forktail Mutagen |
additem('Grave Hag mutagen') | Ghost mutagen |
additem('Wraith mutagen') | Ghost mutagen |
additem('Dao mutagen') | Earth elemental mutagen |
additem('Lamia mutagen') | echidna mutagen |
additem('Ancient Leshy mutagen') | Mutagen from the ancient goblin |
additem('Basilisk mutagen') | Basilisk Mutagen |
additem('Werewolf mutagen') | Volkolak mutagen |
additem('Nekker Warrior mutagen') | Mutagen from naker warrior |
additem('Leshy mutagen') | Mutagen from goblin |
Glyphs and runestones
Runestones are special items in the game. They increase the power of signs, add adrenaline or provide other positive effects. Glyphs are rune-like items that increase the power of witcher signs and also give the character various ive abilities, such as resistance or health restoration.
Code | Subject |
additem('Glyph aard greater schematic') | Greater Glyph of Aard |
additem('Glyph aard lesser schematic') | Lesser Glyph of Aard |
additem('Glyph aard schematic') | Glyph of aard |
additem('Glyph axii greater schematic') | Greater Glyph of Axia |
additem('Glyph axii lesser schematic') | Lesser Glyph of Axia |
additem('Glyph axii schematic') | Glyph Axia |
additem('Glyph igni greater schematic') | Greater Glyph of Igni |
additem('Glyph igni lesser schematic') | Lesser Glyph of Igni |
additem('Glyph igni schematic') | Glyph of Igni |
additem('Glyph infusion greater schematic') | Large Smoke Glyph |
additem('Glyph infusion lesser schematic') | Lesser Smoky Glyph |
additem('Glyph que greater schematic') | Greater Glyph of Quen |
additem('Glyph que lesser schematic') | Lesser Glyph of Quen |
additem('Glyph que schematic') | Glyph of Quen |
additem('Glyph yrden greater schemati') | Greater Glyph of Yrden |
additem('Glyph yrden lesser schematic') | Lesser Glyph of Yrden |
additem('Glyph yrden schematic') | Glyph of Yrden |
additem('Rune dazhbog lesser schematic') | Small rune stone dazhdbog |
additem('Rune dazhbog schematic') | Runic stone dazhdbog |
additem('Rune devana greater schematic') | Large Devan Runestone |
additem('Rune devana lesser schematic') | Lesser Devan Runestone |
additem('Rune devana schematic') | Devan Runestone |
additem('Rune elemental greater schematic') | Large runestone chernobog |
additem('Rune elemental lesser schematic') | Small runestone Chernobog |
additem('Rune elemental schematic') | Runestone Chernobog |
additem('Rune Morana Greater Schematic') | Large Madder Runestone |
additem('Rune morana lesser schematic') | Lesser Runestone Madder |
additem('Rune Morana Schematic') | Runestone Madder |
additem('Rune perun greater schematic') | Large runestone Perun |
additem('Rune perun schematic') | Runestone Perun |
additem('Rune stribog greater schematic') | Large runestone stibog |
additem('Rune stribog lesser schematic') | Small runestone stibog |
additem('Rune stribog schematic') | Runestone stibog |
additem('Rune svarog greater schematic') | Large Runestone Svarog |
additem('Rune svarog lesser schematic') | Small Runestone Svarog |
additem('Rune svarog schematic') | Runestone Svarog |
additem('Rune triglav greater schematic') | Large Triglav Runestone |
additem('Rune triglav lesser schematic') | Small Triglav Runestone |
additem('Rune triglav schematic') | Triglav Runestone |
additem('Rune Veles Greater Schematic') | Large rune stone Veles |
additem('Rune veles lesser schematic') | Small rune stone Veles |
additem('Rune Veles Schematic') | Rune stone Veles |
additem('Rune zoria greater schematic') | Large Zorya Runestone |
additem('Rune zoria lesser schematic') | Lesser Runestone Zorya |
additem('Rune zoria schematic') | Runestone of Dawn |
additem('Runestone greater schematic') | Large Runestone |
additem('Runestone Lesser Schematic') | Lesser Runestone |
additem('Rune Pierog Schematic') | Pie |
additem('Rune tvarog schematic') | Curd |
additem('Glyph warding lesser schematic') | Lesser Glyph of Defense |
additem('Glyph warding schematic') | Glyph of Defense |
additem('Glyph warding greater schematic') | Greater Glyph of Defense |
additem('Glyph binding lesser schematic') | Lesser Glyph of Binding |
additem('Glyph binding schematic') | Glyph of Binding |
additem('Glyph binding greater schematic') | Greater Glyph of Binding |
additem('Glyph reinforcement lesser schematic') | Lesser Glyph of Enhancement |
additem('Glyph reinforcement schematic') | Glyph of Enhancement |
additem('Glyph reinforcement greater schematic') | Greater Glyph of Enhancement |
additem('Glyph mending lesser schematic') | Lesser Glyph of Recovery |
additem('Glyph rendering schematic') | Glyph of Recovery |
additem('Glyph rendering greater schematic') | Greater Glyph of Recovery |
Paint
Paints are an item from the quest "Volunteer". The witcher needs them so that the troll Trololo can paint the eagle and the coat of arms of Redania. They are also used to customize armor. Paints must be bought from special merchants or searched for throughout the map.
Code | Subject |
additem('Dye Black') | Black paint |
additem('Dye Turquoise') | Turquoise paint |
additem('Dye White') | White paint |
additem('Dye Gray') | gray paint |
additem('Dye Brown') | brown paint |
additem('Dye Green') | green paint |
additem('Dye Blue') | blue paint |
additem('Dye Orange') | orange paint |
additem('Dye Yellow') | yellow paint |
additem('Dye Pink') | pink paint |
additem('Dye Red') | red paint |
additem('Dye Purple') | purple paint |
additem('Dye White') | White paint |
additem('Dye Solution') | Paint Thinner |
additem('Dye Default') | Solvent |
adddie | All kinds of paints. 10 pieces. |
Bombs
Useful ranged weapons. They deal damage and also impose negative effects on the enemy. Some of the bombs can even block the enemy's magical abilities or destroy monster nests.
Code | Bomb |
additem('Devils Puffball 1') | Damn mushroom |
additem('Devils Puffball 2') | Improved Damn Mushroom |
additem('Devils Puffball 3') | Master Devil Mushroom |
additem('Dragons Dream 1') | Dragon Dream |
additem('Dragons Dream 2') | Improved Dragon Dream |
additem('Dragons Dream 3') | Master Dream Dragon |
additem('Dwimeritium Bomb 1') | dimerite bomb |
additem('Dwimeritium Bomb 2') | Improved Dimerite Bomb |
additem('Dwimeritium Bomb 3') | Workshop Dimerite Bomb |
additem('Grapeshot 1') | Karteche |
additem('Grapeshot 2') | Improved Buckshot |
additem('Grapeshot 3') | Workshop Buckshot |
additem('Samum 1') | Simoom |
additem('Samum 2') | Superior Samoom |
additem('Samum 3') | Master Samoom |
additem('Silver Dust Bomb 1') | moon dust |
additem('Silver Dust Bomb 2') | Improved Moondust |
additem('Silver Dust Bomb 3') | Workshop Moondust |
additem('White Frost 1') | North wind |
additem('White Frost 2') | Improved North Wind |
additem('White Frost 3') | Masterful North Wind |
additem('Dancing Star 1') | dancing star |
additem('Dancing Star 2') | Improved Dancing Star |
additem('Dancing Star 3') | Workshop dancing star |
Ingredients
Ingredients are used to create potions and can be collected, purchased, or found in caches scattered around the map.
Code | Ingredient |
additem('Empty bottle') | Empty bottle |
additem('Cotton') | Cotton |
additem('Thread') | Dratva |
additem('String') | Lace |
additem('child doll') | Baby Doll |
additem('Linen') | Canvas |
additem('Bag of grain') | Grain Bag |
additem('Patchwork vest') | Patched Vest |
additem('Silk') | Silk |
additem('Glyph infusion lesser') | Lesser Smoky Glyph |
additem('Glyph infusion greater') | Greater Smoky Glyph |
additem('Fiber') | Fiber |
additem('Note') | A note |
additem('Flowers') | Flowers |
additem('Voodoo doll') | Doll for Magical Rituals |
additem('twin') | Twine |
additem('Jumping rope') | Skakalka |
additem('Rope') | Rope |
additem('Fishing net') | Fishnet |
additem('Dye') | Краска |
additem('Sap') | Juice |
additem('Resin') | Resin |
additem('Bag of weed') | Bag of Grass |
additem('timber') | Tree |
additem('Flute_junk') | Sprinkler |
additem('Mug') | Cup |
additem('Ladle') | soup ladle |
additem('Smoking pipe') | A tube |
additem('platter') | Dish |
additem('Fishing rod') | Fishing rod |
additem('Casket') | Casket |
additem('Drum') | Drum |
additem('Hardened wood') | Fortified Tree |
additem('haft') | cutting |
additem('Broken paddle') | Broken Oar |
additem('Broken rakes') | Broken Rake |
additem('Wooden rung rope ladder') | Rope-ladder |
additem('Ashes') | Dust |
additem('Feather') | Pen |
additem('Skull') | Skull |
additem('Valuable fossil') | Valuable Fossil |
additem('Rotten meat') | Rotting Meat |
additem('Oil') | Oil |
additem('Leather straps') | Leather Straps |
additem('Nilfgaardian special forces insignia') | Badge of the Nilfgard Special Forces |
additem('Redanian special forces insignia') | Badge of the Redan Special Forces |
additem('Temerian special forces insignia') | Badge of the Temerian Special Detachment |
additem('Leather squares') | Skin Scraps |
additem('Worn leather pelt') | Worn Hide |
additem('Old goat skin') | Old Goat Skin |
additem('Old sheep skin') | Old Sheepskin |
additem('Fur square') | Skin Scrap |
additem('Scoiatael trophies') | squirrel tail |
additem('Rabbit pelt') | Rabbit Skin |
additem('Fox pelt') | fox skin |
additem('Parchment') | Parchment |
additem('Book') | BOOK |
additem('Leather') | Skin |
additem('Goat hide') | Goat Skin |
additem('Pig hide') | Pigskin |
additem('Deer hide') | Deerskin |
additem('Wolf pelt') | wolf skin |
additem('White wolf pelt') | Skin of the White Wolf |
additem('Old bear skin') | Old Bearskin |
additem('Hardened leather') | Reinforced Skin |
additem('Bear pelt') | Bear skin |
additem('White bear pelt') | Skin of a polar bear |
additem('Horse hide') | horse skin |
additem('Cow hide') | cowhide |
additem('chitin scale') | Chitin Shell |
additem('Endriag chitin plates') | Fragment of Endriaga's Carapace |
additem('Dragon scales') | Dragonscale |
additem('Draconide leather') | Skin of the Draconid |
additem('wax') | Wax |
additem('Candle') | Candle |
additem('Shell') | Shell |
additem('Seashell') | Seashell |
additem('Aether') | Ether |
additem('Albedo') | Albedo |
additem('Hydragenum') | Hydragen |
additem('Nigredo') | Nigredo |
additem('Quebrith') | Quebrit |
additem('Rebis') | Rebis |
additem('Rubedo') | Rubedo |
additem('Vermilion') | Cinnabar |
additem('Vitriol') | Vitriol |
additem('Quebrith') | Quebrit |
additem('Alchemical Paste') | Alchemical Paste |
additem('Alchemists powder') | Alchemy Powder |
additem('Bear fat') | Bear Fat |
additem('Blasting Powder') | Zerican Blend |
additem('coal') | Coal |
additem('Calcium Equum') | horse lime |
additem('Dog Tallow') | Dog Fat |
additem('Ducal water') | Prince's Water |
additem('Fifth essence') | Fifth Essence |
additem('Lunar shards') | Lunar Shards |
additem('Optima mater') | Optima Mater |
additem('Phosphorus') | Phosphorus |
additem('Quicksilver solution') | Mercury solution |
additem('Saltpetre') | Saltpeter |
additem('Stammelford dust') | Black Powder |
additem('Sulfur') | Sulfur |
additem('Wine stone') | Cream of tartar |
additem('Glass') | Glass |
additem('Empty vial') | phial |
additem('Inkwell') | Inkwell |
additem('Perfume') | Perfume |
additem('Jar') | Bank |
additem('flask') | Flask |
additem('Bottle') | Bottle |
additem('Jug') | Jug |
additem('Fisstech') | Fisstech |
additem('Powdered pearl') | Crushed Pearl |
additem('Pearl') | Pearl |
additem('Black pearl dust') | Black Pearl Dust |
additem('Black pearl') | Black Pearl |
additem('Amber dust') | Amber Dust |
additem('Amber fossil') | Shard of Amber |
additem('Amber') | Amber |
additem('Amber flawless') | Flawless Amber |
additem('Amethyst dust') | Amethyst Dust |
additem('Amethyst') | Amethyst |
additem('Amethyst flawless') | Flawless Amethyst |
additem('Diamond dust') | Diamond Dust |
additem('Diamond') | Diamond |
additem('Diamond flawless') | Flawless Diamond |
additem('Emerald dust') | Emerald Dust |
additem('Emerald') | Emerald |
additem('Emerald flawless') | Flawless Emerald |
additem('Ruby dust') | Ruby Dust |
additem('Ruby') | Ruby |
additem('Ruby flawless') | Flawless Ruby |
additem('Sapphire dust') | Sapphire Dust |
additem('Sapphire') | Sapphire |
additem('Sapphire flawless') | Flawless Sapphire |
additem('Infused dust') | Smoke Crystal (Powder) |
additem('Infused shard') | Smoke Shards |
additem('Infused crystal') | Smoky Crystal |
additem('Lead ore') | Lead |
additem('Melitele figurine') | Figurine Melitele |
additem('Gold mineral') | Gold bar |
additem('Gold ring') | Golden ring |
additem('Gold ruby ring') | Golden Ring with Ruby |
additem('Gold pearl necklace') | Golden Necklace with pearls |
additem('Gold sapphire ring') | Gold Ring with Sapphire |
additem('Gold sapphire necklace') | Gold Necklace with Sapphire |
additem('Gold diamond ring') | Gold Ring with Diamond |
additem('Gold diamond necklace') | Gold necklace with diamond |
additem('Gold ore') | Gold Ore |
additem('Gold candelabra') | Golden Candlestick |
additem('Golden mug') | Golden Mug |
additem('Golden platter') | golden platter |
additem('Golden case') | Golden Casket |
additem('Ironore') | Iron ore |
additem('Bandalur Butter Knife') | Butter Knife Bandalur |
additem('Goblet') | Wineglass |
additem('Nails') | Nails |
additem('Old rusty breadknife') | Rusty Bread Knife |
additem('Salt pepper shaker') | Salt and pepper |
additem('Razor') | Razor |
additem('Iron ingot') | Iron ingot |
additem('Candelabra') | Candlestick |
additem('Wire') | Wire |
additem('Lute') | Lute |
additem('Wire rope') | Steel Line |
additem('Steel ingot') | Steel Ingot |
additem('Ax head') | Ax |
additem('Pickax head') | Sharp Kayla |
additem('Rusty hammer head') | Rusty Hammer Head |
additem('Blunt axe') | Dull Ax |
additem('Runestone lesser') | Lesser Runestone |
additem('Runestone greater') | Large Runestone |
additem('Smithing tools elven') | Elven Bronnick Tools |
additem('Smithing tools dwarven') | Dwarf Armor Tools |
additem('Smithing tools gnomish') | Dwarven Armorer's Tools |
additem('Steel plate') | steel plate |
additem('Dark iron ore') | Dark Iron Ore |
additem('Dark iron ingot') | Dark Iron Ingot |
additem('Dark iron plate') | Dark Iron Plate |
additem('Dark steel ingot') | Dark Steel Ingot |
additem('Dark steel plate') | Dark Steel Plate |
additem('Silver mineral') | Silver (powder) |
additem('Silver pantaloons') | Silver Pantaloons |
additem('Silver amber ring') | Silver Ring with Amber |
additem('Silver sapphire ring') | Silver Ring with Sapphire |
additem('Silver emerald ring') | Silver Ring with Emerald |
additem('Silver emerald necklace') | Silver Necklace with Emeralds |
additem('Silver amber necklace') | Silver Necklace with Amber |
additem('Silver ruby necklace') | Silver Necklace with Rubies |
additem('Silver ore') | Silver Ore |
additem('Silverware') | Silver Cutlery |
additem('Silver teapot') | Silver Teapot |
additem('Silver mug') | Silver Mug |
additem('Silver plate') | Silver Tray |
additem('Silver case') | Silver Box |
additem('Silver ingot') | Ingot of Silver |
additem('Pure Silver') | Pure silver |
additem('Silver candelabra') | Silver Candlestick |
additem('Ornate silver sword replica') | Jeweled Sword |
additem('Silver plate') | Silver Plate |
additem('Ornate silver shield replica') | Jeweled Armor |
additem('Meteorite ore') | meteorite ore |
additem('Meteorite ingot') | Meteoric Iron Ingot |
additem('Meteorite plate') | Meteorite plate |
additem('Meteorite silver ingot') | Meteor Silver Ingot |
additem('Meteorite silver plate') | Meteor Silver Plate |
additem('Glowing ore') | Glowing ore |
additem('Glowing ingot') | Glowing Ore Ingot |
additem('Dwimeryte ore') | dimerite ore |
additem('Dwimeritium shackles') | Dimerite shackles |
additem('Dwimeryte ingot') | Dimerite Ingot |
additem('Dwimeritium chains') | dimerite chains |
additem('Dwimeryte plate') | Dimerite plate |
additem('Whetstone elven') | elven whetstone |
additem('Whetstone dwarven') | Krasnolyudsky donkey |
additem('Whetstone gnome') | Dwarven Touchstone |
Alcohol
Alcoholic drinks in the game are an important gameplay element. They are used to create potions, and are also used to build relationships with characters during quests.
Code | Subject |
additem('Erveluce') | Ervelus |
additem('Dijkstra Dry') | Temptation of Dijkstra |
additem('Beauclair White') | White Wine from Beauclair |
additem('Mettina Rose') | Rose Wine from Metinna |
additem('Est Est') | Wine Est |
additem('White Wolf') | White Wolf |
additem('Local pepper vodka') | Local Peppers |
additem('Viziman Champion') | Vizimsky Champion |
additem('Rivian Kriek') | Rivia Fruity |
additem('Kaedwenian Stout') | Kaedweni Stout |
additem('Redanian Lager') | Redanskoe Light |
additem('Alcohest') | Alcalest |
additem('Beauclair White') | White wine from Beauclair |
additem('Cherry Cordial') | Sprit Cherry Tincture |
additem('Dijkstra Dry') | Temptation of Dykstra |
additem('Dwarven spirit') | Redman Alcohol |
additem('Erveluce') | Ervelus wine |
additem('Est Est') | Wine est est |
additem('Kaedwenian Stout') | Kaedweni Statute |
additem('Mahakam Spirit') | Mahakam alcohol |
additem('Mettina Rose') | Rose wine from Metina |
additem('Nilfgaardian Lemon') | nilfgard lemongrass |
additem('Local pepper vodka') | redanskaya vodka |
additem('Redanian Herbal') | redanian acorn |
additem('Redanian Lager') | redanskoe light |
additem('Rivian Kriek') | Rivia fruity |
additem('Temerian Rye') | Temerskaya rye |
adddrinks | Adds all alcohol |
Quest Items
Quest items are obtained by Geralt during the task. If a bug occurs in the game and the required item is lost, it can be returned to the character's inventory using a code.
Code | Name |
additem('q101_hendrik_trapdoor_key') | Gendrik's Key |
additem('q202_navigator_horn') | Hornval Horn |
additem('q103_medallion') | Mascot |
additem('q103_botch_blood') | Blood of Igosha |
additem('q103_wooden_doll') | Ragdoll |
additem('q103_talisman') | wooden amulet |
additem('q103_incense') | Incense |
additem('q104_oillamp') | Eye of nihalena |
additem('q105_johnnys_doll') | sealed bottle |
additem('q105_ravens_feather') | raven feather |
additem('q105_ritual_dagger') | Ritual stiletto |
additem('q105_soltis_ear') | Hean's ear |
additem('q105_witch_bones') | Remains of a woman |
additem('q106_magic_communicator') | Xenovox |
additem('q106_anabelle_remains') | Remains of Anabel |
additem('q106_anabelle_vial') | Elixir bottle |
additem('q108_necklet') | old necklace |
additem('q109_popiels_formula') | Alexander's Notes |
additem('q111_fugas_top_key') | Key with mountain fox |
additem('q111_falkas_coin') | Oren troublemaker |
additem('q111_imlerith_acorn') | Magical acorn |
additem('q201_mead') | Honey |
additem('q201_pine_cone') | Cone |
additem('q201_skull') | Skull |
additem('q202_shackles') | Staples |
additem('q202_sail') | Sail |
additem('q202_nails') | Nails |
additem('q203_broken_eyeofloki') | Broken Ouroboros Mask |
additem('q203_chest_key') | Cellar Key |
additem('q203_broksvard') | Brokvar |
additem('q206_wine_sample') | Remains of honey |
additem('q206_herb_mixture') | Hjert herbs |
additem('q210_avallach_notes_01') | Oberon's Death Notes |
additem('q210_avallach_notes_02') | Quarantine successes |
additem('q210_avallach_lover_notes') | Tales and legends about people |
additem('q210_solarstein') | Sun Stone |
additem('q301_rose_remembrance') | Rose of memory |
additem('q301_triss_parcel') | Leather bundle |
additem('q301_magic_rat_incense') | magical incense |
additem('q301_haunted_doll') | Ragdoll |
additem('q301_burdock') | Ragdoll |
additem('q302_estate_key') | Key to hideout mf junior |
additem('q001_bedroom_key') | Bedroom key |
additem('q302_ring_door_key') | Igor's Key |
additem('q303_bomb_fragment') | Fragment of a silver cylinder |
additem('q303_bomb_cap') | Silver cap |
additem('q303_wine_bottle') | A bottle of wine |
additem('q305_dandelion_signet') | Print with pegasus |
additem('q309_key_piece1') | Key |
additem('q309_key_piece2') | Key |
additem('q309_key_piece3') | Key |
additem('q309_three_keys_combined') | Key |
additem('q310_wine') | Aged wine from Toussaint |
additem('q310_lever') | Lever arm |
additem('q310_sewer_door_key') | Channel key |
additem('q310_cell_key') | Camera key |
additem('q310_backdoor_key') | stable key |
additem('q401_triss_earring') | Earring Triss |
additem('q401_sausages') | Sausages |
additem('q401_bread') | Bread |
additem('q401_cheese') | Cheese |
additem('q401_trial_key_ingredient_a') | Forktail liquor |
additem('q401_trial_key_ingredient_b') | Manticore venom glands |
additem('q401_trial_key_ingredient_c') | Albino bruxa tongue |
additem('q401_bucket_and_rag') | Bucket and rag |
additem('yennefers_omelette') | Omelette for Yenifer |
additem('yennefers_omelette_fantasie') | Omlem a la Geralt of Rivia |
additem('scrambled_eggs') | Omelette |
additem('q401_disgusting_meal') | disgusting food |
additem('q401_avallachs_wisp') | magic firefly |
additem('q504_fish') | dead fish |
additem('q505_gems') | Jewelry box |
additem('sq101_safe_goods') | Parcel for Keira |
additem('sq104_key') | Key of Nelen |
additem('sq107_vault_key') | Vepl's house key |
additem('sq108_smith_tools') | First class blacksmith tools |
additem('sq108_acid_gland') | Poison Gland of Archgryphon |
additem('sq201_werewolf_meat') | Volkolak meat |
additem('sq201_rotten_meat') | rotting meat |
additem('sq201_cursed_jewel') | Cursed Fang |
additem('sq201_padlock_key') | Lock key |
additem('sq201_chamber_key') | Temple Key |
additem('sq202_half_seal') | broken seal |
additem('sq204_wolf_heart') | wolf heart |
additem('sq204_leshy_talisman') | Goblin Talisman |
additem('sq205_fernflower_petal') | Partridge flower |
additem('sq205_preserved_mash') | Malt |
additem('sq205_moonshine_spirit') | Skellig spirit |
additem('sq302_crystal') | polished crystal |
additem('sq302_generator_3') | Krystal |
additem('sq302_eyes') | damaged eyes |
additem('sq302_agates') | Agate |
additem('sq305_conduct') | Redan travel document |
additem('sq305_trophies') | squirrel tail |
additem('mq0002_box') | Chest with goods |
additem('mq0003_ornate_bracelet') | Bracelet with ornament |
additem('mq0004_thalers_monocle') | broken monocle |
additem('mq0004_frying_pan') | Cast iron skillet |
additem('mq1001_dog_collar') | Dog collar |
additem('mq1001_locker_key') | key |
additem('mq1002_artifact_1') | figurine of a lizard |
additem('mq1002_artifact_2') | bull figurine |
additem('mq1002_artifact_3') | snake figurine |
additem('mq1022_paint') | Paint |
additem('mq1010_ring') | Wedding ring |
additem('mq1050_dragon_root') | dragon root |
additem('sq310_ledger_book') | book |
additem('cg100_barons_notes') | Baron's Notes |
additem('cg300_roches_list') | Roche's Notes |
additem('mq0003_girls_diary') | yellowed diary |
additem('mq0004_burnt_papers') | Burnt papers |
additem('mq1001_locker_diary') | Notes of the Hermit Drusus |
additem('mq1002_aeramas_journal') | Notes from Arcanist Aerams |
additem('mq1002_aeramas_journal_2') | The last entry of sorcerer Aerams |
additem('mq1015_hang_man_note') | Letter from the wife of a Nilfgaardian |
additem('mq1014_old_mine_journal') | Bricklayer's Notes |
additem('sq205_brewing_instructions') | Distiller's letter |
additem('sq205_brewmasters_log') | Distiller's diary |
additem('sq210_gog_book') | Gottfried's global unlockings |
additem('sq304_ledger_book') | Settlement book |
additem('sq302_philippa_letter') | Letter to Philippa |
additem('sq303_robbery_speech') | Scenario |
additem('sq306_sacha_letter') | Letter from Cantarella |
additem('sq102_dolores_diary') | Diary of Dolores of the Readon family |
additem('sq102_huberts_diary') | Diary of Hubert of the Readon clan |
additem('sq102_loose_papers') | Farewell letter from Hubert |
additem('sq104_notes') | Mysterious Notes |
additem('sq106_manuscript') | Letter on expensive paper |
additem('sq106_hammond_whereabouts') | Hammond's order |
additem('sq201_ship_manifesto') | Morkvarg's diary |
additem('sq202_book_1') | The power of the elements |
additem('mq2001_kuilu') | Kuliu |
additem('mq2001_horn') | Horn of Holger Blackhand |
additem('mq2002_sword') | Good Skellig Sword |
additem('mq2006_key_1') | Old key |
additem('mq2006_key_2') | Old key |
additem('mq2030_shawl') | Skellig shawl |
additem('mq2037_drakkar_chest_key') | Chest key |
additem('mq2038_headsman_sword') | Hoskud the horned sword |
additem('mq2048_stone_medalion') | stone medallion |
additem('mq2048_ships_logbook') | ship log |
additem('mq1019_oil') | Sanctified Oil |
additem('mq3012_noble_statuette') | jade figurine |
additem('mq3012_soldier_statuette') | jade figurine |
additem('mq3031_mother_of_pearl') | Black pearl |
additem('mq3035_philppa_ring') | Vizimir's Ring |
additem('mq3039_loot_chest_key') | Key |
additem('mq1051_spyglass') | Spyglass |
additem('mq2041_dexterity_token') | Mark of the ed Trial of Agility |
additem('mq2043_conviction_token') | Mark of the ed Test of the Warrior's Path |
additem('mq4003_siren_ring') | Silver Algae Ring |
additem('mq4003_husband_ring') | Round ring |
additem('mq4004_boy_remains') | Remains of a boy |
additem('mh103_killers_knife') | killer knife |
additem('mh106_hags_skulls') | Skulls of a graveyard woman |
additem('mh107_fiend_dung') | Imp Litter |
additem('mh307_minion_lair_key') | Cellar Key |
additem('mh308_dagger') | Silver stiletto |
additem('vivaldis_bill_of_exchange') | Bill |
additem('q001_letter_from_yenn') | Letter from Yennefer |
additem('q001_academic_book') | unfinished book |
additem('q002_yenn_notes_about_ciri') | Letter to Yennefer |
additem('q101_hendrik_notes') | Hendrik's Notes |
additem('q101_candle_instruction') | A note |
additem('q103_tamara_prayer') | Prayer |
additem('q103_letter_from_graden_1') | Letter to Tamara |
additem('q103_letter_from_graden_2') | mysterious letter |
additem('q103_nilfgaardian_demand') | The demand of the Nilfgardians |
additem('q103_about_eve') | Letter to the witch |
additem('q103_love_letter') | Love letter |
additem('q103_curse_book') | The obscure nature of curses |
additem('q103_safe_conduct') | Redan travel document |
additem('q103_baron_dagger') | Baron's Dagger |
additem('q104_cure_recipe') | warming ointment recipe |
additem('q104_eye_ink_recipe') | Mascara Recipe |
additem('q104_aleksander_letter') | Letter to Alexander |
additem('q104_avallach_notes') | Notes of the Knower |
additem('q104_avallach_poetry') | Field of white cold |
additem('q105_book_about_witches') | mistresses of the forest |
additem('q105_marabella_receptions') | Newcomers to Mistress Marabella's Orphanage |
additem('q106_note_from_keira') | Letter from Keira |
additem('q106_alexander_notes_01') | Alexander's Diary Part 1 |
additem('q106_alexander_notes_02') | Alexander's Diary Part 2 |
additem('q206_arits_letter') | Letter to the druid Ariths |
additem('q206_arnvalds_letter') | Letter to Arnwald |
additem('q210_letter_for_emhyr') | Yennefer's letter to Emhyr |
additem('q301_drawing_crib') | Cradle drawing |
additem('q301_drawing_oven') | Furnace drawing |
additem('q302_zdenek_contract') | Certificate |
additem('q302_igor_note') | Message from Igor |
additem('q302_roche_letter') | mysterious letter |
additem('q302_dijkstras_notes') | Dykstra's Notes |
additem('q302_rico_thugs_notes') | List of debtors |
additem('q302_casino_') | Income and expense book |
additem('q302_roche_report') | Report |
additem('q302_crafter_notes') | Notes by Balton Dubis |
additem('q302_whoreson_letter_to_radowid') | Letter from the bastard Jr. to Radovid |
additem('q303_note_for_ciri') | mysterious note |
additem('q303_dudus_briefing') | Letter to Dudu |
additem('q303__note') | Letter to Caleb Menge |
additem('q303_marked_bible') | Holy Book of Caleb Menge |
additem('q304_dandelion_diary') | Buttercup's diary |
additem('q201_yen_journal_1') | Diary of Yennefer |
additem('q201_poisoned_source') | Poisoned Spring |
additem('q201_wild_hunt_book') | Skellige's legend of the wild hunt |
additem('q201_mousesack_letter') | Myshovur correspondence |
additem('q201_criminal') | Corpse from Novigrad |
additem('q304_letter_1') | Letter from an irer |
additem('q304_letter_2') | Letter from Frann |
additem('q304_letter_3') | Letter from Dogumil De Rabbe |
additem('q304_dandelion_ballad') | Ballads |
additem('q304_priscilla_letter') | Letter to Buttercup |
additem('q304_ambasador_letter') | diplomatic report |
additem('q304_rosa_lover_letter') | Love letter |
additem('q305_script_drama_title1') | Substitute rescued |
additem('q305_script_drama_title2') | Getting rid of doppler |
additem('q305_script_comedy_title1') | Substitute Saved or Witcher's Triumph |
additem('q305_script_comedy_title2') | Getting rid of doppler |
additem('q305_script_for_irina') | Copy of the play for Madame Irene |
additem('q308_coroner_msg') | Message to Hubert Reik |
additem('q308_sermon_1') | The first sermon of a caring |
additem('q308_sermon_2') | The Second Sermon of the Indifferent |
additem('q308_sermon_3') | The Third Sermon of the Indifferent |
additem('q308_sermon_4') | The Fourth Sermon of the Indifferent |
additem('q308_sermon_5') | The Fifth Sermon of the Indifferent |
additem('q308_psycho_farewell') | Letter from Hubert Reik |
additem('q308_vegelbud_invite') | Letter found on the body of Joris Aquinus |
additem('q308_priscilla_invite') | Letter found on carpenter's body |
additem('q308_anneke_invite') | Killer letter |
additem('q308_last_invite') | Letter found on victim's body |
additem('q308_nathanel_sermon_1') | Sermon Nathaniel |
additem('sq101_shipment_list') | Missing Merchant's Letter |
additem('q309_note_from_varese') | crumpled letter |
additem('q309_witch_hunters_orders') | Witch Hunter Orders |
additem('q309_glejt_from_dijkstra') | Safeguard of Eternal Flame |
additem('q309_mssg_from_triss') | Heartfelt note |
additem('q309_key_letters') | treasure letter |
additem('q309_key_orders') | hound leaf |
additem('q310_journal_notes_1') | Notes of a Poyamanngo Sorcerer |
additem('q310_journal_notes_2') | List of prisoners |
additem('q311_lost_diary1') | Ervil's diary |
additem('q311_lost_diary2') | Diary of a City Secretary |
additem('q311_lost_diary3') | Anna's notes |
additem('q311_lost_diary4') | Traveler's Notes |
additem('q311_aen_elle_notes') | Report |
additem('q401_yen_journal_2') | Yennefer's Notes |
additem('q403_treaty') | Northern wars world of lies and half-truths |
additem('q110_bill_of_exchange') | Imperial bill |
additem('q310_yen_trinket') | Yennefer's magical bauble |
additem('q310_explorer_note') | Discarded letter |
additem('q505_nilf_diary_lost1') | Diary of a Nilfgardian |
additem('q505_nilf_diary_lost2') | nilfgard report |
additem('Yennefer Dress') | Yennefer Pants |
additem('Crowns') | crowns |
additem('Florens') | florens |
additem('Orens') | Orens |
additem('an_skellige_map') | Guide to An Skellig |
additem('ard_skellige_map') | Guide to Ard Skellige |
additem('faroe_map') | Guide to the Faroe Islands |
additem('hindarsfjal_map') | Hindersfjall guide |
additem('undvik_map') | Guide to Undvik |
additem('spikeroog_map') | Guide to Spikeroog |
additem('Oil Lamp') | Perfume lamp (other than Keyra) |
additem('Illusion Medallion') | Eye of Nehalena |
additem('q103_bell') | Witch's bell |
additem('q203_eyeofloki') | Ouroboros mask |
additem('Potestaquisitor') | Potestivisitor |
additem('ciris_phylactery') | phylactery |
additem('q403_ciri_meteor') | Activator from Triss |
additem('mh107_czart_lure') | Bait on the devil |
add misc | Items for quests (Keira's lamp, etc.) |
addquestitems1 | Items for quests (set 1) |
addquestitems2 | Items for quests (set 2) |
addquestitems3 | Items for quests (set 3) |
addtreasurehuntitems | Books for assignments |
addcharacterdecorations | Job masks |
Food
The game never introduced a hunger system, but food did. It restores health and energy. In practice, using alchemy for these purposes is much more profitable, but food products bring the necessary role-playing element to the game and improve immersion. In addition, food looks good on screenshots.
Code | Food |
additem('White Gull 1') | White seagull |
additem('Tirnalia potion') | Potion of Tyr na Leah |
additem('Apple') | Apple |
additem('Baked apple') | Baked apple |
additem('Banana') | Banana |
additem('Blueberries') | Blueberries |
additem('Bread') | Bread |
additem('Burned bread') | burnt bread |
additem('Bun') | Sweet bun |
additem('Burned bun') | Burnt sweet bun |
additem('Butter Bandalura') | Bandalur oil |
additem('Candy') | Candy |
additem('Cheese') | Cheese |
additem('Chicken') | Цыпленок |
additem('Chicken leg') | chicken leg |
additem('Roasted chicken') | fried chicken |
additem('Roasted chicken leg') | Fried chicken leg |
additem('Chicken sandwich') | Bruterbrot with chicken |
additem('Grilled chicken sandwich') | Bruterbrot with fried chicken |
additem('Cucumber') | Cucumber |
additem('Dried fruit') | Dried fruits |
additem('Dried fruit and nuts') | Dried fruits and nuts |
additem('Egg') | Egg |
additem('Fish') | Fish |
additem('Fried fish') | dried work |
additem('Gutted fish') | gutted fish |
additem('Fondue') | Fondue |
additem('grapes') | Grapes |
additem('Ham sandwich') | Bruterbrot with ham |
additem('very good honey') | Selected honey |
additem('Honeycomb') | Honeycomb |
additem('Fried meat') | Fried meat |
additem('Raw meat') | Raw meat |
additem('Cow's milk') | Cow's milk |
additem('Goatsmilk') | Goat milk |
additem('Mushroom') | Mushroom |
additem('Mutton leg') | Sheep's leg |
additem('Olive') | Olives |
additem('Onion') | Bow |
additem('Pear') | Pear |
additem('Pepper') | Pepper |
additem('Pork') | Pork |
additem('grilled pork') | Fried pork |
additem('Potatoes') | Potato |
additem('Baked potato') | baked potato |
additem('Chips') | Sliced potatoes |
additem('Raspberries') | Raspberries |
additem('Raspberry juice') | Raspberry juice |
additem('Strawberries') | Strawberries |
additem('Toffee') | Toffi |
additem('Vinegar') | Vinegar |
additem('Apple juice') | Apple juice |
additem('Bottled water') | Bottle of water |
additem('Wolf Liver') | Wolf liver |
additem('Free roasted chicken leg') | Fried chicken leg |
additem('Free nilfgaardian lemon') | nilfgard lemongrass |
Codes for cards in gwent
Gwent is a gambling card game that is built into The Witcher 3. According to the lore of the universe, it is especially loved by dwarves. There are 5 different card decks and a special line of quests related to this game. Geralt can even take part in a Gwent tournament. But for this, of course, you need cards and the desire to win. Codes can help if you have difficulties with this.
Gameplay codes
Codes that simplify the process of playing Gwent. Allow you to start the game or pause it. Also give the opportunity to get an automatic victory.
Code | Effect |
secretgwint | Starts a game of gwent |
winGwint(true) | Automatic win |
addgwintcards 258 | Adds 258 cards |
testunpause | Removes the pause |
Unique cards
Special cards that are not so easy to get in the open world of the Witcher. It may take more than one game day. If you want to play Gwent right now, you can use the codes.
Code | The map |
additem('gwint_card_avallach') | Avalakha Map |
additem('gwint_card_ciri') | Ciri Map |
additem('gwint_card_draug') | Draug Map |
additem('gwint_card_eithne') | Eithne Map |
additem('gwint_card_esterad') | Esterade Map |
additem('gwint_card_geralt') | Geralt's card |
additem('gwint_card_imlerith') | Imlerich Map |
additem('gwint_card_iorveth') | Iorvet Map |
additem('gwint_card_isengrim') | Isengrim Map |
additem('gwint_card_kayran') | Keiran Map |
additem('gwint_card_leshen') | Leshiy Map |
additem('gwint_card_letho') | Summer Map |
additem('gwint_card_menno') | Monnot Map |
additem('gwint_card_moorvran') | Morvan Map |
additem('gwint_card_natalis') | Natalis Map |
additem('gwint_card_philippa') | Philippa Map |
additem('gwint_card_tibor') | Tibor Map |
additem('gwint_card_triss') | Triss Map |
additem('gwint_card_vernon') | Vernon Map |
additem('gwint_card_yennefer') | Yennefer Map |
Special cards
Cards that are not tied to factions. Can be used in any deck.
Code | The map |
additem('gwint_card_clear_sky') | Clear sky |
additem('gwint_card_dummy') | Scarecrow |
additem('gwint_card_fog') | Mist |
additem('gwint_card_frost') | Frost |
additem('gwint_card_horn') | command horn |
additem('gwint_card_rain') | Shower |
additem('gwint_card_scorch') | Execution |
ballistic guns
A set of cards from different factions that have useful additional effects.
Code | The map |
additem('gwint_card_arachas_behemoth') | Huge headeye |
additem('gwint_card_catapult') | Catapult |
additem('gwint_card_catapult2') | Catapult 2 |
additem('gwint_card_combat_engineer') | Sapper |
additem('gwint_card_dun_banner_medic') | Brown Banner Healer |
additem('gwint_card_earth_elemental') | earth elemental |
additem('gwint_card_fire_elemental') | fire elemental |
additem('gwint_card_heavy_zerri') | Large fire scorpion |
additem('gwint_card_ice_giant') | ice giant |
additem('gwint_card_rotten') | Rotten Petraria |
additem('gwint_card_siege_') | Siege |
additem('gwint_card_siege_tower') | siege tower |
additem('gwint_card_thaler') | Taller |
additem('gwint_card_zerri') | fire scorpion |
mixed troops
Sneaky cards and monsters that complement the assembled deck and help balance it. If there is a number in brackets next to the card, it means that it has several different images on the covers, but on the table they play the same.
Code | The map |
additem('gwint_card_barclay') | Barclay Els |
additem('gwint_card_ciaran') | Kiaran Aep |
additem('gwint_card_dol_infantry') | Dol Blathanna Pathfinder (1) |
additem('gwint_card_dol_infantry2') | Dol Blathanna Pathfinder (2) |
additem('gwint_card_dol_infantry3') | Dol Blathanna Pathfinder (3) |
additem('gwint_card_filavandrel') | filavandrel |
additem('gwint_card_harpy') | Harpy |
additem('gwint_card_vrihedd_brigade') | Wirehedd Brigade |
additem('gwint_card_vrihedd_brigade2') | Wirehedd Brigade |
additem('gwint_card_yaevinn') | Yaevin |
Shooter cards
All shooter cards available in the game.
Code | The map |
additem('gwint_card_albrich') | Albrych |
additem('gwint_card_archer_') | Lunar (1) |
additem('gwint_card_archer_2') | Lunar (2) |
additem('gwint_card_assire') | Assire Var Anagyd |
additem('gwint_card_black_archer') | Brown Banner Archer (1) |
additem('gwint_card_black_archer2') | Brown Banner Archer (2) |
additem('gwint_card_celaeno_harpy') | keleno harpy |
additem('gwint_card_c**katrice') | Basilisk |
additem('gwint_card_crinfrid') | Rubails of Kinfrid (1) |
additem('gwint_card_crinfrid2') | Rubails of Kinfrid (2) |
additem('gwint_card_crinfrid3') | Rubails of Kinfrid (3) |
additem('gwint_card_cynthia') | Cynthia |
additem('gwint_card_dol_archer') | Archer of Dol Blathanna |
additem('gwint_card_elf_skirmisher') | Elven skirmisher (1) |
additem('gwint_card_elf_skirmisher2') | Elven skirmisher (2) |
additem('gwint_card_elf_skirmisher3') | Elven skirmisher (3) |
additem('gwint_card_endrega') | Endriaga |
additem('gwint_card_fringilla') | Frigilia Vigo |
additem('gwint_card_gargoyle') | Gargoyle |
additem('gwint_card_grave_hag') | Graveyard woman |
additem('gwint_card_havekar_nurse') | Healer Havenkar (1) |
additem('gwint_card_havekar_nurse2') | Healer Havenkar (2) |
additem('gwint_card_havekar_nurse3') | Healer Havenkar (3) |
additem('gwint_card_ida') | Ida Eman |
additem('gwint_card_milva') | Milva |
additem('gwint_card_puttkammer') | Puttkammer |
additem('gwint_card_renuald') | Renuald Aep Mattsen |
additem('gwint_card_riordain') | Riordain |
additem('gwint_card_saskia') | Saskia |
additem('gwint_card_sweers') | swers |
additem('gwint_card_toruviel') | Toruviel |
additem('gwint_card_vanhemar') | Wangemar |
additem('gwint_card_vrihedd_cadet') | Vriheda cadet |
additem('gwint_card_wyvern') | Wyvern |
Troop cards
Cards of the regular troops. In this group there are many cards with the same name, which are duplicated 3-5 times. This means that they have the same characteristics, but different pictures.
Code | The map |
additem('gwint_card_arachas') | Headeye (1) |
additem('gwint_card_arachas2') | Headeye (2) |
additem('gwint_card_arachas3') | Headeye (3) |
additem('gwint_card_blue_stripes') | Blue Stripe Fighter (1) |
additem('gwint_card_blue_stripes2') | Blue Stripe Fighter (2) |
additem('gwint_card_blue_stripes3') | Blue Stripe Fighter (3) |
additem('gwint_card_botchling') | Igosh |
additem('gwint_card_bruxa') | brooks vampires |
additem('gwint_card_cahir') | Cahir Maur |
additem('gwint_card_crone_brewess') | witch cook |
additem('gwint_card_crone_weavess') | spinning witch |
additem('gwint_card_crone_whispess') | witch whisperer |
additem('gwint_card_dandelion') | Buttercup |
additem('gwint_card_dennis') | Dennis Cranmer |
additem('gwint_card_dijkstra') | Dijkstra |
additem('gwint_card_dol_dwarf') | Dwarf Skirmisher (1) |
additem('gwint_card_dol_dwarf2') | Dwarf Skirmisher (2) |
additem('gwint_card_dol_dwarf3') | Dwarf Skirmisher (3) |
additem('gwint_card_ekkima') | Ekimma vampires |
additem('gwint_card_emiel') | Emiel Regis |
additem('gwint_card_fiend') | Demon |
additem('gwint_card_fleder') | Vampires fleder |
additem('gwint_card_fogling') | Foggy |
additem('gwint_card_forktail') | forktail |
additem('gwint_card_frightener') | pugach |
additem('gwint_card_garkain') | Vampires garkain |
additem('gwint_card_ghoul') | Ghoul(1) |
additem('gwint_card_ghoul2') | Ghoul(2) |
additem('gwint_card_ghoul3') | Ghoul(3) |
additem('gwint_card_griffin') | Griffin |
additem('gwint_card_havekar_') | Havencar (1) |
additem('gwint_card_havekar_2') | Havencar (2) |
additem('gwint_card_havekar_3') | Havencar (3) |
additem('gwint_card_impera_brigade') | Imperial Brigade (1) |
additem('gwint_card_impera_brigade2') | Imperial Brigade (2) |
additem('gwint_card_impera_brigade3') | Imperial Brigade (3) |
additem('gwint_card_impera_brigade4') | Imperial Brigade (4) |
additem('gwint_card_katakan') | Katakan vampires |
additem('gwint_card_mahakam') | Mahakam Volunteers (1) |
additem('gwint_card_mahakam2') | Mahakam Volunteers (2) |
additem('gwint_card_mahakam3') | Mahakam Volunteers (3) |
additem('gwint_card_mahakam4') | Mahakam Volunteers (4) |
additem('gwint_card_mahakam5') | Mahakam Volunteers (5) |
additem('gwint_card_morteisen') | mortezain |
additem('gwint_card_nausicaa') | Nausicaa Cavalry (1) |
additem('gwint_card_nausicaa2') | Nausicaa Cavalry (2) |
additem('gwint_card_nausicaa3') | Nausicaa Cavalry (3) |
additem('gwint_card_nekker') | Naker (1) |
additem('gwint_card_nekker2') | Naker (2) |
additem('gwint_card_nekker3') | Naker (3) |
additem('gwint_card_plague_maiden') | Sea Maiden |
additem('gwint_card_poor_infantry') | f***ing infantry (1) |
additem('gwint_card_poor_infantry2') | f***ing infantry (2) |
additem('gwint_card_poor_infantry3') | f***ing infantry (3) |
additem('gwint_card_rainfarn') | Rainfarn |
additem('gwint_card_shilard') | Shilard |
additem('gwint_card_siegfried') | Siegfried |
additem('gwint_card_stefan') | Stefan Skellen |
additem('gwint_card_stennis') | Prince Stennis |
additem('gwint_card_vattier') | Watier De Rideau |
additem('gwint_card_vesemir') | Vesemir |
additem('gwint_card_villen') | Villitertenmeter |
additem('gwint_card_vreemde') | Vreemde |
additem('gwint_card_werewolf') | werewolf |
additem('gwint_card_young_emissary') | Young Messenger (1) |
additem('gwint_card_young_emissary2') | Young Messenger (2) |
additem('gwint_card_zoltan') | Zoltan Khiwai |
Commander cards
Special cards of generals. Each of them has its own level (from bronze to gold). The card of each level is spawned by a separate code.
Code | The map |
additem('gwint_card_emhyr_bronze') | Emgir Var Emreis (bronze) |
additem('gwint_card_emhyr_gold') | Emgir Var Emreis (gold) |
additem('gwint_card_emhyr_silver') | Emgir Var Emreis (silver) |
additem('gwint_card_eredin_bronze') | Eredin (bronze) |
additem('gwint_card_eredin_gold') | Eredin (gold) |
additem('gwint_card_eredin_silver') | Eredin (silver) |
additem('gwint_card_foltest_bronze') | Foltest (bronze) |
additem('gwint_card_foltest_gold') | Foltest (gold) |
additem('gwint_card_foltest_silver') | Foltest (silver) |
additem('gwint_card_sca_bronze') | sca Findabair (bronze) |
additem('gwint_card_sca_gold') | sca Findabair (gold) |
additem('gwint_card_sca_silver') | sca Findabair (silver) |
Codes for items for Roach
Roach is a character without whom it is hard to imagine Geralt's adventures in the Wild Hunt. There are many special items for her in the game that can be found and crafted.
Saddles
Riding without a saddle is a hopeless endeavor. In addition to Geralt's saddle, there are many other interesting analogues that allow you to diversify the gameplay. If you don't want to look for them, you can simply spawn them with a code. Saddles also help increase Roach's endurance.
Code | Subject |
additem('toussaint saddle') | grape saddle |
additem('Toussaint saddle 2') | Toussaint saddle |
additem('Toussaint saddle 3') | bokler saddle |
additem('Toussaint saddle 4') | Saddle from Caed Myrkvid |
additem('Toussaint saddle 5') | Knight-Errant Saddle |
additem('Toussaint saddle 6') | Saddle of the Five Virtues |
additem('Horse Saddle 4') | Zerrikan saddle |
additem('Tourney Geralt Saddle') | Saddle of Geralt |
Blinders
Blinders are another ambience element, like saddles. They help increase the time it takes for a frightened Roach to throw off a witcher in battle.
Code | Subject |
additem('Toussaint horse blinders') | Grape blinders |
additem('Toussaint horse blinders 2') | Toussaint blinders |
additem('Toussaint horse blinders 3') | Bockler blinders |
additem('Toussaint horse blinders 4') | Blinders from Caed Myrkwood |
additem('Toussaint horse blinders 5') | Knight-Errant Blinders |
additem('Toussaint horse blinders 6') | Blinders of five dorbodelets |
A bag
Bags significantly increase the maximum weight of inventory. With their help, you can carry a small warehouse of useful components and ingredients.
Code | Subject |
additem('Horse Bag 1') | Saddle bags |
additem('Horse Bag 2') | Reinforced saddlebags |
additem('Horse Bag 3') | Zerrikan Saddlebags |
additem('DLC14 Skellige HorseBag') | Skellig sumiks |
additem('DLC5 Nilfgaardian HorseBag') | Nilfgaardian bags |
additem('DLC1 Temerian HorseBag') | Temerian bags |
additem('Ofir Horse Bag') | Ophir bags |
Creature, Animal and NPC Spawn Codes
Mass spawning can break the game and lead to a crash, so it's best to do it carefully, reasonably limiting the number of items created by the code.
Monsters
Monsters are the main opponents of the Witcher. They are also the best source of many useful ingredients, as well as experience. If you do not want to add XP code, you can spawn monsters. At the same time, this will be a great opportunity to hone your combat skills on them.
Code | Monster |
spawn('_quest__bear_grizzly_honey',number) | grizzly berserker |
spawn('quest__endriaga_spiral',number) | Sandworm (endriaga) |
spawn('_quest__fogling',number) | Foggy |
spawn('_quest_godling',number) | Ivasik |
spawn('_quest_him',number) | Chem |
spawn('quest_miscreant',number) | Igosha (child) |
spawn('miscreant',number) | Igosh |
spawn('_quest__miscreant_greater',number) | Igosha (transformed) |
spawn('_quest__noonwright_pesta',number) | Sea Maiden |
spawn('_quest__werewolf',number) | werewolf |
spawn('_quest__witch_1',number) | Whisperer |
spawn('_quest__witch_2',number) | Cook |
spawn('quest__witch_3',number) | Spinner |
spawn('alghoul',number) | Algul |
spawn('alghoul_lvl1',number) | Algul level 14 |
spawn('alghoul_lvl2',number) | Algul level 17 |
spawn('alghoul_lvl3',number) | Algul level 21 |
spawn('alghoul_mh',number) | Algul level 25 |
spawn('arachas',number) | Glavoglaz |
spawn('arachas_armored',number) | Carapace Headeye |
spawn('arachas_lvl1',number) | Headeye level 11 |
spawn('arachas_lvl2__armored',number) | Carapace Headeye Level 26 |
spawn('arachas_lvl3__poison',number) | Headeye Poison Level 31 |
spawn('arachas_mh__poison',number) | Harrisy level 51 |
spawn('arachas_poison',number) | Headeye Poison Level 31 |
spawn('armoredarachas',number) | Carapace Headeye Level 26 |
spawn('baronswife',number) | Anna (grandmother) |
spawn('basilisk',number) | Basilisk |
spawn('basilisk_lvl1',number) | Basilisk level 32 |
spawn('bear',number) | Bear |
spawn('bear_berserker',number) | Berserk |
spawn('bear_berserker_lvl1',number) | Berserker level 1 |
spawn('bear_black',number) | Black bear |
spawn('bear_grizzly',number) | Grizzly |
spawn('bear_lvl1__black',number) | Black bear |
spawn('bear_lvl2__grizzly',number) | Grizzly |
spawn('bear_lvl3__white',number) | Polar bear |
spawn('bear_white',number) | Polar bear |
spawn('bees',number) | Bees |
spawn('bies',number) | Demon |
spawn('bies_lvl1',number) | Imp level 16 |
spawn('bies_lvl2',number) | Imp level 28 |
spawn('bies_mh',number) | Imp level 50 |
spawn('black_mage_lvl1',number) | Black magician |
spawn('black_troll',number) | black troll |
spawn('blood_flies',number) | black bees |
spawn('burnedman_lvl1',number) | burnt man |
spawn('cave_troll',number) | wild rock troll |
spawn('cavetroll',number) | wild rock troll |
spawn('c**katrice',number) | Kurolisk level 16 |
spawn('c**katrice_lvl1',number) | Kurolisk level 20 |
spawn('c**katrice_mh',number) | Kurolisk level 25 |
spawn('cyclop',number) | Cyclops level 21 |
spawn('cyclop_lvl1',number) | Cyclops level 45 |
spawn('cyclops',number) | Cyclops level 25 |
spawn('czart',number) | Heck |
spawn('czart_lvl1',number) | Damn level 27 |
spawn('czart_mh',number) | Damn level 51 |
spawn('dao',number) | earth elemental |
spawn('djinn',number) | Gin |
spawn('drowner',number) | Drowner level 4 |
spawn('drowner_lvl2',number) | Drowner level 9 |
spawn('drowner_lvl3',number) | Drowner level 15 |
spawn('ddead',number) | Drowner level 18 |
spawn('ekima',number) | Ekimma level 11 |
spawn('elemental_dao_lvl1',number) | Earth elemental level 25 |
spawn('elemental_dao_lvl2',number) | Earth elemental level 27 |
spawn('elemental_dao_lvl3__ice',number) | Ice elemental level 30 |
spawn('elemental_dao_mh',number) | Earth elemental level 49 |
spawn('endrega',number) | Endriaga warrior level 11 |
spawn('endriaga_lvl1__worker',number) | Endriaga worker level 9 |
spawn('endriaga_lvl3__spikey',number) | Endryaga drone level 30 |
spawn('erynia',number) | Erinya level 13 |
spawn('fogling',number) | Foggy |
spawn('fogling_lvl1',number) | Fog 4 level |
spawn('fogling_lvl2',number) | Fog 10 level |
spawn('fogling_mh',number) | Fog 29 level |
spawn('fogling_lvl1__doppelganger',number) | Deceiver |
spawn('fogling_lvl3__willowisp',number) | Tangalore |
spawn('forktail',number) | Forktail level 18 |
spawn('forktail_lvl1',number) | Forktail level 37 |
spawn('forktail_mh',number) | Forktail level 48 |
spawn('frozen_soldier',number) | giant ice statue |
spawn('fugas',number) | Sylvan |
spawn('gargoyle',number) | Gargoyle |
spawn('ghoul',number) | Ghoul |
spawn('ghoul_lesser',number) | small ghoul |
spawn('ghoul_lvl1',number) | Ghoul level 15 |
spawn('ghoul_lvl2',number) | Ghoul level 25 |
spawn('ghoul_lvl3',number) | Ghoul level 45 |
spawn('golem',number) | Golem level 6 |
spawn('golem_lvl1',number) | Golem level 29 |
spawn('golem_lvl2__ifryt',number) | Ifrit level 9 |
spawn('golem_lvl3',number) | Ifrit level 35 |
spawn('gravehag',number) | Cemetery woman level 29 |
spawn('gravehag_barons_wife',number) | Anna (woman) hostile level 10 |
spawn('grizzly',number) | Grizzly |
spawn('griffon',number) | Griffin |
spawn('gryphon_lvl2',number) | Griffin level 25 |
spawn('gryphon_lvl3__volcanic',number) | Archgryphon level 48 |
spawn('gryphon_mh_volcanic',number) | Archgryphon level 54 |
spawn('hag_grave_mh',number) | Cemetery woman level 35 |
spawn('hag_grave_lvl1',number) | Cemetery woman level 18 |
spawn('hag_water_lvl1',number) | Vodnitsa |
spawn('hag_water_lvl2',number) | Vodnitsa level 20 |
spawn('hag_water_mh',number) | Water woman level 30 |
spawn('harpy',number) | Harpy level 7 |
spawn('harpy_lvl2',number) | Harpy level 13 |
spawn('heart',number) | tree heart |
spawn('him',number) | Chem |
spawn('ice_giant',number) | Frost giant level 14 |
spawn('ice_golem',number) | ice golem |
spawn('ifrit',number) | Ifrit |
spawn('katakan',number) | Katakan level 11 |
spawn('katakan_large',number) | Katakan level 45 |
spawn('lamia',number) | Echidna level 19 |
spawn('lycan',number) | Werewolf level 17 |
spawn('lessog',number) | Leshy |
spawn('leshen',number) | Goblin level 20 |
spawn('lessog_lvl2__ancient',number) | Ancient goblin level 34 |
spawn('lessog_mh',number) | Goblin level 49 |
spawn('nekker',number) | Naker level 6 |
spawn('nekker_lvl2',number) | Naker level 8 |
spawn('nekker_lvl3__warrior',number) | Nacker warrior level 12 |
spawn('nekker_mh__warrior',number) | Nacker warrior level 15 |
spawn('nightwraith',number) | Midnighter level 15 |
spawn('nightwraith_mh',number) | Midnighter level 34 |
spawn('noonwraith',number) | Noon Level 15 |
spawn('noonwraith_mh',number) | Noon Level 26 |
spawn('pesta',number) | Sea Maiden |
spawn('rotfiend',number) | Rotten 6 level |
spawn('rotfiend_large',number) | Devourer level 13 |
spawn('simulacrum',number) | Simulacrum level 35 |
spawn('siren',number) | Siren level 13 |
spawn('siren_mh__lamia',number) | Echidna level 25 |
spawn('succubus',number) | Succubus |
spawn('troll',number) | Troll |
spawn('wight',number) | Ghost level 7 |
spawn('wild_dog',number) | wild dog |
spawn('wildhunt_mage',number) | Wizard of the Wild Hunt |
spawn('wildhunt_minion_lvl1',number) | Hound of the Wild Hunt Level 4 |
spawn('wildhunt_minion_lvl2',number) | Hound of the Wild Hunt Level 27 |
spawn('wildhunt_minion_mh',number) | Hound of the Wild Hunt Level 37 |
spawn('willowisp',number) | Tangalore |
spawn('wolf',number) | Wolf |
spawn('wolf_lvl1__summon',number) | Wolf level 22 |
spawn('wolf_alpha',number) | Varg level 9 |
spawn('wolf_white',number) | White wolf level 15 |
spawn('wyvern',number) | Wyvern level 9 |
spawn('wyvern_lvl2',number) | Wyvern level 14 |
spawn('wyvern_mh',number) | Wyvern level 18 |
Animals
Codes that can be used to spawn any animal or fish. The beast will appear right in front of Geralt, regardless of whether the character is in a suitable habitat for them.
Code | Animal |
spawn('bat',number) | Bat |
spawn('cat',number) | Cat |
spawn('chicken',number) | Chicken |
spawn('cow',number) | Cow |
spawn('crab',number) | Crab |
spawn('crow',number) | Crow |
spawn('deer',number) | Deer |
spawn('dog',number) | Dog |
spawn('fish_kingfish',number) | king fish |
spawn('fish_mackerel',number) | Mackerel |
spawn('fish_roach',number) | Roach |
spawn('fish_tuna',number) | Tuna |
spawn('goat',number) | Goat |
spawn('goose',number) | Goose |
spawn('goose_leader',number) | goose leader |
spawn('hare',number) | Hare |
spawn('mountain_goat',number) | Mountain goat |
spawn('owl',number) | Owl |
spawn('pig',number) | Piglet |
spawn('pigeon',number) | Dove |
spawn('ram',number) | Sheep |
spawn('rat',number) | Rat |
spawn('rooster',number) | Cock |
spawn('seagull',number) | Chaika |
spawn('sheep',number) | Sheep |
spawn('snow_deer',number) | snow deer |
spawn('snow_rabbit',number) | snow bunny |
spawn('sparrow',number) | Sparrow |
spawn('swallow',number) | Swallow |
spawn('toad',number) | Toad |
spawn('Whale',number) | Whale |
Players
The selected character instantly appears in front of the character. However, you cannot move NPCs to yourself in this way for quests - otherwise the script may break. Suitable only for creating spectacular screenshots.
Code | Character |
spawn('cirilla',number) | Ciri |
spawn('grenn',number) | Greene |
spawn('keira',number) | Keira |
spawn('sorceress',number) | Witches |
spawn('triss',number) | Triss |
spawn('vesemir',number) | Vesemir |
spawn('witcher',number) | The Witcher |
spawn('yennefer',number) | Yennefer |
spawn('zoltan',number) | Zoltan |
objects
The code instantly creates the desired item in front of Geralt. Items that for some reason did not fit into the previous tables are collected here.
Code | Subject |
spawn('barrel',number) | Barrel |
spawn('beehive',number) | Hive |
spawn('boat',number) | A boat |
spawn('denied_area',number) | restricted area |
spawn('grapeshot',number) | Grape-shot |
spawn('ground_rift',number) | Fault |
spawn('horse',number) | Horse |
spawn('horse_manager',number) | horse trainer |
spawn('lure_cloud',number) | Cloud |
spawn('pawelmtest',number) | Test |
spawn('petard',number) | Pitarada |
spawn('playerHorse',number) | player's horse |
spawn('poison_cloud',number) | poisonous cloud |
spawn('projectile_rift',number) | A hole in the ground from a projectile |
spawn('projectile_rift2',number) | Hole in the ground from a projectile (2) |
spawn('rotfiend_explode',number) | Explosion |
spawn('stand_puke',number) | stand puke |
spawn('wild_hunt_axe',number) | Wild hunting ax |
spawn('wild_hunt_halberd',number) | Wild Hunt Halberd |
spawn('wild_hunt_sword',number) | Wild hunting sword |
spawn('wildhunt_hammer',number) | Wild Hunt Hammer |
spawn('yennefer_bubble',number) | blow a bubble |
spawn('yennefer_bubble_2',number) | Blow a bubble (2) |
spawn('yennefer_bubble_3',number) | Blow a bubble (3) |
Despite the fact that the developers themselves use the codes to test the game, they can break the save. It is best not to abuse with cheats. We recommend that you save your gameplay to a separate slot before you start using the console.
is it possible to enter codes on ps5? I play on the highest difficulty to get an achievement and I can't get through the fight with the witches for Ciri - it's some kind of horror! I'm not playing for the first time and now I have the feeling that the developers stupidly made Ciri weaker. it's annoying.
Who doesn't work on the latest version 4.4, it's in quotes ' ' change to these and everything works